Player Matchup

Nu Wa
Nu Wa
Borichick
Nu Wa
Level 26
God Stats
2W - 8L
1,292 SR
Queue Stats
5W - 15L
1,309 Elo+
Party 3
Hachiman
Hachiman
Demon90Tank
Hachiman
Level 79
God Stats
3W - 6L
1,521 SR
Queue Stats
128W - 149L
1,486 Elo+
Party 3
Ymir
Ymir
Icemanclif
Ymir
Level 17
God Stats
15W - 10L
1,624 SR
Queue Stats
15W - 17L
1,503 Elo+
Party 2
Thanatos
Thanatos
Shizure
Thanatos
Level 68
God Stats
0W - 5L
1,106 SR
Queue Stats
142W - 137L
1,572 Elo+
Party 2
Bacchus
Bacchus
ppiixxiipp
Bacchus
Level 115
God Stats
5W - 5L
1,588 SR
Queue Stats
174W - 186L
1,503 Elo+
Party 2
Team Averages
Level 61
1,426 SR
1,475 Elo+

VS

Team Averages
Level 71
1,556 SR
1,523 Elo+
Nike
Nike
Hawk7O1
Nike
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
54W - 43L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
MartinThunder5
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 1
Freya
Freya
NievesYeudy
Freya
Level 119
God Stats
2W - 0L
1,737 SR
Queue Stats
86W - 94L
1,487 Elo+
Solo
Anubis
Anubis
Zuke0123456789
Anubis
Level 66
God Stats
1W - 0L
1,383 SR
Queue Stats
64W - 63L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
thesimmer11
Cernunnos
Level 85
God Stats
30W - 16L
1,666 SR
Queue Stats
95W - 72L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Borichick
Nu Wa
15
0 / 3 / 2
9,212
921
6,656
9,632
3,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
Demon90Tank
Hachiman
15
1 / 2 / 3
9,995
1,000
8,013
8,370
3,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 3
10,767
1,077
6,052
15,834
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Shizure
Thanatos
15
1 / 6 / 2
9,529
953
7,144
13,962
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ppiixxiipp
Bacchus
15
1 / 0 / 3
9,596
960
5,538
6,083
6,548
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

200

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Hawk7O1
Nike
16
3 / 1 / 6
10,305
1,031
6,409
8,451
7,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 1 / 12
11,539
1,154
10,518
10,738
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 3
11,657
1,166
10,074
5,590
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 6
10,176
1,018
9,170
3,451
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
thesimmer11
Cernunnos
16
1 / 2 / 10
10,330
1,033
14,010
7,424
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
4
Kills
14
14
Deaths
4
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Borichick
Nu Wa
0
3
2
0.33
L
Hachiman
Demon90Tank
Hachiman
1
2
3
1.25
W
Nike
Hawk7O1
Nike
3
1
6
6
L
1
3
3
0.83
W
0
1
12
6
W
7
0
3
8.5
L
Thanatos
Shizure
Thanatos
1
6
2
0.33
W
3
0
6
6
L
Bacchus
ppiixxiipp
Bacchus
1
0
3
2.5
W
Cernunnos
thesimmer11
Cernunnos
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,403
Damage
50,181
53,881
Taken
35,654
42,384
Mitigated
30,151
6,173
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Borichick
Nu Wa
6,656
1,751
0
0
9,632
3,946
0
3,339
6,293
17,027
0
L
Hachiman
Demon90Tank
Hachiman
8,013
3,970
0
1,242
8,370
3,972
0
4,958
3,412
0
37,363
W
Nike
Hawk7O1
Nike
6,409
279
282
728
8,451
7,204
0
4,384
4,015
0
11,777
L
6,052
496
0
977
15,834
20,976
0
9,224
6,610
32,898
0
W
10,518
614
81
2,351
10,738
15,091
0
5,357
5,341
25,499
0
W
10,074
3,740
0
2,555
5,590
2,980
0
2,904
2,674
36,852
0
L
Thanatos
Shizure
Thanatos
7,144
1,959
0
2,588
13,962
6,942
0
8,094
5,868
0
12,331
W
9,170
203
0
1,432
3,451
1,800
0
992
2,435
24,179
0
L
Bacchus
ppiixxiipp
Bacchus
5,538
118
830
536
6,083
6,548
0
4,147
1,936
13,473
0
W
Cernunnos
thesimmer11
Cernunnos
14,010
4,699
0
1,213
7,424
3,076
0
4,441
2,943
0
47,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
54,007
202
Minions Killed
220
3
Camps Cleared
12
874,038
Distance Traveled
977,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,212
921
28
3
0
114,361
1
L
Hachiman
9,995
1,000
86
9
1
181,263
0
W
Nike
10,305
1,031
6
1
0
220,321
0
L
Ymir
10,767
1,077
52
5
0
172,731
0
W
Cthulhu
11,539
1,154
27
3
2
197,199
0
W
Freya
11,657
1,166
67
7
5
193,945
0
L
Thanatos
9,529
953
13
1
1
194,603
0
W
Anubis
10,176
1,018
44
4
2
177,439
0
L
Bacchus
9,596
960
23
2
1
211,080
0
W
Cernunnos
10,330
1,033
76
8
3
188,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role