Player Matchup

Bacchus
Bacchus
TheMeetMinister
Bacchus
Level 140
God Stats
1W - 1L
1,579 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Fenrir
Fenrir
TheMoistMayor
Fenrir
Level 128
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 1
Sol
Sol
TheSpedHead
Sol
Level 128
God Stats
2W - 1L
1,168 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Team Averages
Level 132
1,511 SR
1,487 Elo+

VS

Team Averages
Level 79
1,489 SR
1,392 Elo+
Ymir
Ymir
FrostMike44
Ymir
Level 160
God Stats
146W - 122L
1,529 SR
Queue Stats
203W - 217L
1,434 Elo+
Solo
Raijin
Raijin
KamiSzwagierSama
Raijin
Level 28
God Stats
7W - 10L
1,455 SR
Queue Stats
44W - 65L
1,368 Elo+
Party 2
Loki
Loki
xPatch_devil
Loki
Level 48
God Stats
9W - 11L
1,484 SR
Queue Stats
93W - 138L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 14
10,544
879
8,523
13,563
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 6
9,091
758
6,519
10,021
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 1 / 5
10,931
911
22,712
11,517
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,116
760
5,495
20,667
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 3
7,815
651
6,779
10,355
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
8,388
699
7,204
10,190
4,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
7
3
0.21
W
3
2
14
5
W
3
2
6
3
W
11
1
5
13.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
19,478
35,101
Taken
41,212
32,435
Mitigated
27,106
14,375
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,495
1,439
0
5,897
20,667
18,082
0
16,182
4,485
15,115
0
L
6,779
1,038
0
1,040
10,355
4,461
0
7,062
3,293
29,249
0
W
8,523
1,704
0
3,693
13,563
20,980
510
4,121
9,442
17,197
0
W
6,519
2,384
0
2,423
10,021
5,890
190
3,125
6,896
0
38,645
W
22,712
10,082
0
8,259
11,517
5,565
2,780
5,214
6,303
65,428
0
L
7,204
2,017
0
1,155
10,190
4,563
0
8,015
2,175
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
25,319
155
Minions Killed
111
0
Camps Cleared
0
625,353
Distance Traveled
605,826
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,116
760
22
2
0
208,261
2
L
Raijin
7,815
651
54
5
0
180,889
1
W
Bacchus
10,544
879
15
1
0
229,705
3
W
Fenrir
9,091
758
56
5
0
205,877
1
W
Sol
10,931
911
84
7
0
189,771
0
L
Loki
8,388
699
35
3
0
216,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role