Player Matchup

Kukulkan
Kukulkan
CeIfAdOr666_
Kukulkan
Level 155
God Stats
3W - 0L
1,870 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 3
Ares
Ares
Gpereira1994
Ares
Level 106
God Stats
21W - 10L
1,662 SR
Queue Stats
260W - 128L
1,638 Elo+
Party 2
Loki
Loki
Lukas6662602
Loki
Level 24
God Stats
4W - 4L
1,402 SR
Queue Stats
35W - 23L
1,533 Elo+
Party 3
Mulan
Mulan
ofugi13
Mulan
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
27W - 11L
1,672 Elo+
Party 2
Artemis
Artemis
pluks2
Artemis
Level 114
God Stats
18W - 8L
1,690 SR
Queue Stats
436W - 279L
1,660 Elo+
Party 2
Team Averages
Level 83
1,669 SR
1,602 Elo+

VS

Team Averages
Level 126
1,525 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LucasRafino
Mercury
Level 36
God Stats
4W - 6L
1,492 SR
Queue Stats
10W - 15L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrcd12
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,632 SR
Queue Stats
142W - 121L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CeIfAdOr666_
Kukulkan
20
9 / 1 / 5
12,817
610
15,939
11,178
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 7
10,261
489
6,162
12,871
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 7
11,395
543
12,057
17,658
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
ofugi13
Mulan
16
5 / 3 / 10
11,362
541
28,156
26,997
23,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
pluks2
Artemis
18
4 / 1 / 3
11,232
535
14,985
15,802
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 3
9,369
446
10,844
22,702
25,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
 
Nu Wa
14
1 / 6 / 4
8,811
420
9,477
13,942
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
 
Yemoja
12
0 / 4 / 5
8,331
397
3,067
21,968
21,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LucasRafino
Mercury
14
2 / 4 / 3
8,955
426
7,248
18,005
8,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
mrcd12
Ah Muzen Cab
16
4 / 5 / 0
10,330
492
12,614
18,558
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
9
9
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
3
0.7
L
Nu Wa
 
Nu Wa
1
6
4
0.5
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Kukulkan
CeIfAdOr666_
Kukulkan
9
1
5
11.5
W
1
2
7
2.25
L
Mercury
LucasRafino
Mercury
2
4
3
0.88
W
5
2
7
4.25
L
Ah Muzen Cab
mrcd12
Ah Muzen Cab
4
5
0
0.8
W
Mulan
ofugi13
Mulan
5
3
10
3.33
W
Artemis
pluks2
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,299
Damage
43,250
84,506
Taken
95,175
58,700
Mitigated
68,628
35,049
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,844
1,886
0
1,589
22,702
25,382
0
5,397
16,336
0
59,955
L
Nu Wa
 
Nu Wa
9,477
2,184
0
992
13,942
5,766
0
2,673
11,088
58,667
0
L
Yemoja
 
Yemoja
3,067
1,410
4,393
4,877
21,968
21,528
0
6,304
15,214
19,794
0
W
Kukulkan
CeIfAdOr666_
Kukulkan
15,939
1,690
0
2,805
11,178
5,866
2,762
2,365
8,813
144,153
0
W
6,162
0
0
2,084
12,871
14,897
0
3,193
9,678
26,057
812
L
Mercury
LucasRafino
Mercury
7,248
4,368
0
452
18,005
8,631
0
2,011
15,755
0
76,333
W
12,057
3,462
0
5,800
17,658
7,892
0
3,586
14,072
0
97,694
L
Ah Muzen Cab
mrcd12
Ah Muzen Cab
12,614
3,165
0
2,741
18,558
7,321
0
5,971
12,494
0
92,628
W
Mulan
ofugi13
Mulan
28,156
6,636
0
14,437
26,997
23,298
322
5,508
21,489
0
82,996
W
Artemis
pluks2
Artemis
14,985
7,989
0
9,923
15,802
6,747
2,840
2,512
13,290
0
110,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
45,796
676
Minions Killed
460
0
Camps Cleared
0
2,090,095
Distance Traveled
1,995,563
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,369
446
92
4
0
400,139
4
L
Nu Wa
8,811
420
90
4
0
371,956
0
L
Yemoja
8,331
397
29
1
0
358,654
0
W
Kukulkan
12,817
610
227
11
0
416,105
4
W
Ares
10,261
489
52
2
0
440,282
5
L
Mercury
8,955
426
103
5
0
493,136
13
W
Loki
11,395
543
131
6
0
466,263
2
L
Ah Muzen Cab
10,330
492
146
7
0
371,678
4
W
Mulan
11,362
541
99
5
0
386,564
5
W
Artemis
11,232
535
167
8
0
380,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role