Player Matchup

Cerberus
Cerberus
Midnights Amber
Cerberus
Level 122
God Stats
14W - 12L
1,509 SR
Queue Stats
93W - 71L
1,654 Elo+
Party 1
Hades
Hades
TryUpdating
Hades
Level 28
God Stats
1W - 0L
1,677 SR
Queue Stats
41W - 13L
1,739 Elo+
Party 1
Artemis
Artemis
oGR1MxREAPERo
Artemis
Level 143
God Stats
2W - 1L
1,548 SR
Queue Stats
66W - 29L
1,661 Elo+
Party 1
Team Averages
Level 98
1,578 SR
1,684 Elo+

VS

Team Averages
Level 46
1,333 SR
1,279 Elo+
Scylla
Scylla
CeranTegra
Scylla
Level 55
God Stats
1W - 5L
1,234 SR
Queue Stats
16W - 23L
1,308 Elo+
Solo
Tyr
Tyr
SuperMCFreak
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 2
Loki
Loki
ZakBurnap
Loki
Level 77
God Stats
0W - 3L
1,266 SR
Queue Stats
18W - 32L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 15
10,658
820
7,769
22,667
20,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
11 / 3 / 8
11,168
859
13,693
13,386
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
16
10 / 1 / 10
10,773
829
16,362
8,567
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CeranTegra
Scylla
15
2 / 4 / 4
9,371
721
8,696
11,364
4,801
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 0
8,156
627
4,299
18,134
15,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
13
3 / 10 / 2
9,001
692
10,516
16,467
6,558
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
6
7
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
CeranTegra
Scylla
2
4
4
1
W
Cerberus
3
3
15
3.5
L
1
10
0
0.1
W
11
3
8
5
L
Loki
3
10
2
0.4
W
Artemis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
23,511
44,620
Taken
45,965
32,339
Mitigated
26,837
14,846
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CeranTegra
Scylla
8,696
938
0
0
11,364
4,801
0
5,509
5,855
36,524
0
W
Cerberus
7,769
608
0
6,848
22,667
20,704
26
4,168
18,499
27,160
0
L
4,299
1,553
0
651
18,134
15,478
0
8,682
9,452
0
12,702
W
13,693
2,282
913
5,867
13,386
7,604
1,265
2,804
10,582
42,002
0
L
Loki
10,516
3,574
0
229
16,467
6,558
0
7,291
9,176
0
24,341
W
Artemis
16,362
7,915
0
1,218
8,567
4,031
1,707
1,763
6,804
0
41,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
26,528
154
Minions Killed
82
0
Camps Cleared
0
634,237
Distance Traveled
635,639
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,371
721
48
4
0
213,070
2
W
Cerberus
10,658
820
46
4
0
224,708
1
L
Tyr
8,156
627
9
1
0
224,898
0
W
Hades
11,168
859
63
5
0
194,468
2
L
Loki
9,001
692
25
2
0
197,671
2
W
Artemis
10,773
829
45
3
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role