Player Matchup

Merlin
Merlin
CAPINjackspareow
Merlin
Level 89
God Stats
0W - 3L
1,414 SR
Queue Stats
144W - 142L
1,449 Elo+
Solo
Nemesis
Nemesis
KingSquirt2F
Nemesis
Level 152
God Stats
10W - 5L
1,740 SR
Queue Stats
110W - 101L
1,509 Elo+
Party 2
Anhur
Anhur
THEJFKEXP63
Anhur
Level 106
God Stats
1W - 2L
1,463 SR
Queue Stats
313W - 314L
1,560 Elo+
Party 1
Hercules
Hercules
Tatin_Panda
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 225L
1,563 Elo+
Party 1
Maui
Maui
jaynaughtyx
Maui
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
99W - 101L
1,473 Elo+
Party 2
Team Averages
Level 129
1,583 SR
1,511 Elo+

VS

Team Averages
Level 112
1,594 SR
1,499 Elo+
Sylvanus
Sylvanus
BananaJjoe
Sylvanus
Level 155
God Stats
30W - 19L
1,597 SR
Queue Stats
325W - 329L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
BrotherBread1
Tsukuyomi
Level 105
God Stats
6W - 5L
1,602 SR
Queue Stats
122W - 96L
1,555 Elo+
Party 3
Atlas
Atlas
BrotherVibes2
Atlas
Level 69
God Stats
5W - 4L
1,599 SR
Queue Stats
34W - 19L
1,575 Elo+
Party 3
Sol
Sol
Brotherbunny8
Sol
Level 107
God Stats
5W - 2L
1,671 SR
Queue Stats
113W - 84L
1,564 Elo+
Party 3
Anubis
Anubis
aarchersshadoww
Anubis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,422
442
3,095
4,518
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
KingSquirt2F
Nemesis
9
0 / 2 / 1
4,909
491
3,574
7,499
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,630
463
1,924
7,572
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Tatin_Panda
Hercules
10
1 / 0 / 0
5,272
527
2,463
5,878
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
4,730
473
1,380
7,800
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BananaJjoe
Sylvanus
11
0 / 1 / 1
6,054
605
3,747
5,998
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
BrotherBread1
Tsukuyomi
10
3 / 0 / 0
5,922
592
1,954
6,103
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,413
541
2,255
2,250
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 1
6,044
604
6,898
5,272
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 1
5,938
594
4,617
5,768
2,970
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BananaJjoe
Sylvanus
0
1
1
0.5
W
Tsukuyomi
BrotherBread1
Tsukuyomi
3
0
0
3
W
0
0
3
1.5
W
3
0
1
3.5
L
0
4
0
0
L
Nemesis
KingSquirt2F
Nemesis
0
2
1
0.25
L
0
2
0
0
L
Hercules
Tatin_Panda
Hercules
1
0
0
1
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
19,471
33,267
Taken
25,391
14,003
Mitigated
10,846
10,852
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BananaJjoe
Sylvanus
3,747
1,333
0
2,854
5,998
3,521
0
0
5,765
35,822
8,262
W
Tsukuyomi
BrotherBread1
Tsukuyomi
1,954
358
0
4,260
6,103
1,849
0
382
5,293
0
35,406
W
2,255
954
0
759
2,250
1,126
0
298
1,952
13,272
3,437
W
6,898
3,893
0
3,223
5,272
1,380
1,374
539
4,733
47,516
0
L
3,095
217
0
0
4,518
1,229
0
3,163
1,355
24,002
0
L
Nemesis
KingSquirt2F
Nemesis
3,574
1,579
0
3,044
7,499
2,508
0
2,432
5,067
0
26,382
L
1,924
923
0
3,686
7,572
2,429
0
4,544
3,028
0
27,644
L
Hercules
Tatin_Panda
Hercules
2,463
1,024
0
2,007
5,878
3,726
0
2,478
3,400
0
29,310
W
4,617
53
0
3,942
5,768
2,970
280
3,256
2,512
32,921
0
L
1,380
471
0
2,115
7,800
4,111
0
4,357
3,443
13,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
29,371
226
Minions Killed
330
0
Camps Cleared
0
863,528
Distance Traveled
923,384
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,054
605
94
9
0
158,287
2
W
Tsukuyomi
5,922
592
72
7
0
237,437
2
W
Atlas
5,413
541
26
3
0
183,959
3
W
Sol
6,044
604
77
8
0
172,618
1
L
Merlin
4,422
442
34
3
0
153,404
4
L
Nemesis
4,909
491
54
5
0
205,068
0
L
Anhur
4,630
463
56
6
0
154,438
2
L
Hercules
5,272
527
56
6
0
177,160
2
W
Anubis
5,938
594
61
6
0
171,083
3
L
Maui
4,730
473
26
3
0
173,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role