Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NerfLokiPlease
Baron Samedi
Level 122
God Stats
5W - 0L
1,688 SR
Queue Stats
115W - 88L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
PurpleWatermelon
Kuzenbo
Level 26
God Stats
3W - 0L
1,734 SR
Queue Stats
20W - 13L
1,597 Elo+
Party 1
Team Averages
Level 102
1,641 SR
1,550 Elo+

VS

Team Averages
Level 75
1,574 SR
1,302 Elo+
Scylla
Scylla
Lionshooter479
Scylla
Level 83
God Stats
7W - 4L
1,620 SR
Queue Stats
242W - 345L
1,315 Elo+
Party 2
Artio
Artio
Winterwolf56120
Artio
Level 125
God Stats
3W - 6L
1,438 SR
Queue Stats
261W - 375L
1,325 Elo+
Party 2
Neith
Neith
XeroMoon
Neith
Level 16
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 13L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
12 / 0 / 7
9,865
897
21,041
15,012
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NerfLokiPlease
Baron Samedi
14
8 / 1 / 9
9,473
861
11,269
9,517
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 15
8,278
753
4,724
10,505
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,157
742
7,969
11,712
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 4 / 2
6,248
568
6,042
19,806
11,097
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
XeroMoon
Neith
9
0 / 8 / 1
6,166
561
8,167
11,440
4,587

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
3
3
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
0
7
15.5
L
3
8
0
0.38
W
Baron Samedi
NerfLokiPlease
Baron Samedi
8
1
9
12.5
W
0
2
15
3.75
L
0
4
2
0.25
L
Neith
XeroMoon
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
22,178
35,034
Taken
42,958
24,647
Mitigated
19,863
18,612
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,041
17,924
0
9,582
15,012
6,080
1,990
5,392
9,620
0
45,883
L
7,969
674
0
0
11,712
4,179
0
5,193
6,519
20,340
0
W
Baron Samedi
NerfLokiPlease
Baron Samedi
11,269
1,404
1,599
4,843
9,517
6,822
553
4,754
4,763
33,667
0
W
4,724
2,187
0
2,588
10,505
11,745
191
3,949
6,556
13,454
0
L
6,042
804
1,365
8,080
19,806
11,097
0
7,071
12,735
15,411
0
L
Neith
XeroMoon
Neith
8,167
3,981
0
504
11,440
4,587
0
3,751
7,689
0
18,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
20,571
116
Minions Killed
79
0
Camps Cleared
0
545,417
Distance Traveled
530,647
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,865
897
66
6
0
175,166
2
L
Scylla
8,157
742
39
4
0
181,903
2
W
Baron Samedi
9,473
861
38
3
0
178,082
2
W
Kuzenbo
8,278
753
12
1
0
192,169
3
L
Artio
6,248
568
9
1
0
196,336
2
L
Neith
6,166
561
31
3
0
152,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role