Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LegioFulminataV
Zhong Kui
Level 126
God Stats
3W - 4L
1,317 SR
Queue Stats
12W - 17L
1,304 Elo+
Solo
Vamana
Vamana
SheldonUchoa
Vamana
Level 155
God Stats
1W - 2L
1,196 SR
Queue Stats
43W - 46L
1,413 Elo+
Solo
Hun Batz
Hun Batz
zBriathoss
Hun Batz
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
60W - 62L
1,497 Elo+
Party 1
Team Averages
Level 144
1,442 SR
1,443 Elo+

VS

Team Averages
Level 109
1,424 SR
1,416 Elo+
Achilles
Achilles
GabrielCBelmont
Achilles
Level 105
God Stats
1W - 6L
1,232 SR
Queue Stats
223W - 232L
1,431 Elo+
Solo
Danzaburou
Danzaburou
GrandisXXI
Danzaburou
Level 136
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 5L
1,079 Elo+
Solo
Xing Tian
Xing Tian
Hereticus 0
Xing Tian
Level 95
God Stats
2W - 1L
1,650 SR
Queue Stats
12W - 7L
1,613 Elo+
Solo
Hun Batz
Hun Batz
IRdgsI
Hun Batz
Level 105
God Stats
0W - 4L
1,095 SR
Queue Stats
218W - 266L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
UltimateGabriel
Nu Wa
Level 105
God Stats
1W - 2L
1,421 SR
Queue Stats
234W - 261L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 1
7,773
555
2,986
7,572
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
12
0 / 1 / 7
7,515
537
3,426
8,513
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
LegioFulminataV
Zhong Kui
14
8 / 0 / 1
8,681
620
8,728
11,728
8,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
1 / 1 / 1
8,462
604
9,945
10,321
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
zBriathoss
Hun Batz
13
1 / 0 / 5
7,713
551
5,125
10,232
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 0
6,815
487
5,908
15,211
10,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
GrandisXXI
Danzaburou
7
0 / 2 / 0
5,257
376
1,883
5,554
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Hereticus 0
Xing Tian
10
0 / 0 / 2
6,519
466
3,242
6,224
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
IRdgsI
Hun Batz
11
1 / 3 / 1
6,586
470
6,768
11,705
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
7,056
504
6,424
8,066
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
W
Atlas
 
Atlas
0
1
7
3.5
L
Achilles
1
1
0
1
L
Danzaburou
GrandisXXI
Danzaburou
0
2
0
0
L
Xing Tian
Hereticus 0
Xing Tian
0
0
2
1
L
Hun Batz
IRdgsI
Hun Batz
1
3
1
0.5
W
Zhong Kui
LegioFulminataV
Zhong Kui
8
0
1
8.5
W
Vamana
1
1
1
1.5
L
0
4
1
0.13
W
Hun Batz
zBriathoss
Hun Batz
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
24,225
48,366
Taken
46,760
32,153
Mitigated
26,628
22,951
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,986
985
314
4,594
7,572
3,213
1,452
1,247
6,289
0
59,991
W
Atlas
 
Atlas
3,426
921
0
2,584
8,513
6,769
0
2,844
5,511
17,985
0
L
Achilles
5,908
2,201
0
7,827
15,211
10,183
518
820
13,201
0
46,379
L
Danzaburou
GrandisXXI
Danzaburou
1,883
1,001
0
1,639
5,554
1,888
180
2,073
3,481
0
26,751
L
Xing Tian
Hereticus 0
Xing Tian
3,242
268
0
1,605
6,224
6,044
0
2,422
3,802
17,873
0
L
Hun Batz
IRdgsI
Hun Batz
6,768
2,241
0
4,548
11,705
4,865
0
3,012
8,693
0
44,860
W
Zhong Kui
LegioFulminataV
Zhong Kui
8,728
1,191
0
7,142
11,728
8,308
916
3,368
7,922
58,837
0
W
Vamana
9,945
3,531
0
3,136
10,321
9,725
1,372
503
9,755
0
63,150
L
6,424
1,385
0
500
8,066
3,648
0
3,827
4,192
56,613
0
W
Hun Batz
zBriathoss
Hun Batz
5,125
1,442
0
5,181
10,232
4,138
0
933
9,024
0
64,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
32,233
460
Minions Killed
344
0
Camps Cleared
0
1,396,678
Distance Traveled
1,251,206
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,773
555
114
8
0
245,479
0
W
Atlas
7,515
537
15
1
0
311,582
5
L
Achilles
6,815
487
82
6
0
262,273
4
L
Danzaburou
5,257
376
49
4
0
156,527
0
L
Xing Tian
6,519
466
33
2
0
280,808
1
L
Hun Batz
6,586
470
78
6
0
320,648
4
W
Zhong Kui
8,681
620
95
7
0
265,472
7
W
Vamana
8,462
604
119
9
0
263,305
6
L
Nu Wa
7,056
504
102
7
0
230,950
3
W
Hun Batz
7,713
551
117
8
0
310,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role