Player Matchup

Cthulhu
Cthulhu
CrusaderofThe9
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
J0llyM4n9603
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Zerutara
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,493 Elo+

VS

Team Averages
Level 68
1,505 SR
1,390 Elo+
Horus
Horus
WolfofBragi
Horus
Level 41
God Stats
3W - 0L
1,803 SR
Queue Stats
5W - 4L
1,356 Elo+
Solo
Zeus
Zeus
YoraCoward
Zeus
Level 35
God Stats
5W - 8L
1,452 SR
Queue Stats
71W - 107L
1,390 Elo+
Party 1
Pele
Pele
ZoinkzScoobz
Pele
Level 127
God Stats
3W - 12L
1,259 SR
Queue Stats
82W - 130L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,317
610
5,073
15,584
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
J0llyM4n9603
Cliodhna
12
0 / 10 / 0
7,153
596
4,335
14,216
4,432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Zerutara
Tiamat
11
1 / 8 / 0
7,570
631
4,080
11,743
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 16
9,382
782
5,642
6,496
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 0 / 14
10,103
842
18,309
5,320
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 1 / 5
10,487
874
12,298
13,492
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
1
Kills
22
22
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cliodhna
J0llyM4n9603
Cliodhna
0
10
0
0
W
1
0
16
9
W
8
0
14
15
L
Tiamat
Zerutara
Tiamat
1
8
0
0.13
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
36,249
41,543
Taken
25,308
22,525
Mitigated
15,155
2,938
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,073
378
0
1,513
15,584
11,935
0
8,314
7,270
20,514
0
L
Cliodhna
J0llyM4n9603
Cliodhna
4,335
1,560
0
492
14,216
4,432
0
5,568
8,648
0
19,978
W
5,642
2,536
1,744
3,852
6,496
6,750
458
3,120
3,376
68
10,515
W
18,309
2,542
0
1,687
5,320
2,196
1,974
2,817
2,503
57,848
0
L
Tiamat
Zerutara
Tiamat
4,080
386
0
933
11,743
6,158
128
4,581
7,162
17,121
0
W
12,298
4,742
0
2,549
13,492
6,209
222
3,234
10,258
20
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
29,972
90
Minions Killed
139
0
Camps Cleared
0
541,149
Distance Traveled
642,596
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,317
610
31
3
0
212,177
0
L
Cliodhna
7,153
596
30
3
0
165,283
0
W
Horus
9,382
782
8
1
0
236,868
1
W
Zeus
10,103
842
75
6
0
187,068
2
L
Tiamat
7,570
631
29
2
0
163,689
1
W
Pele
10,487
874
56
5
0
218,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role