Player Matchup

Kukulkan
Kukulkan
JoyfuI Tears
Kukulkan
Level 29
God Stats
1W - 0L
1,883 SR
Queue Stats
16W - 9L
1,609 Elo+
Party 3
Anubis
Anubis
KrappyPatty4281
Anubis
Level 64
God Stats
1W - 0L
1,842 SR
Queue Stats
18W - 11L
1,590 Elo+
Party 2
Merlin
Merlin
MaryPoopinz8762
Merlin
Level 64
God Stats
1W - 1L
1,258 SR
Queue Stats
20W - 13L
1,578 Elo+
Party 2
Izanami
Izanami
SuperCNoodle
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,560 Elo+
Party 2
Loki
Loki
lAlCl VAPOR
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,597 Elo+
Party 3
Team Averages
Level 42
1,597 SR
1,587 Elo+

VS

Team Averages
Level 61
1,500 SR
1,510 Elo+
Ares
Ares
FreneticAunt1
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
OrzhovatToast
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
RadiationKIng34
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
SnapRaindrop
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
ryderalston
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoyfuI Tears
Kukulkan
20
4 / 1 / 18
12,823
801
17,279
9,877
5,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 6 / 13
11,511
719
16,669
17,778
9,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 14
11,518
720
15,287
9,189
6,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
SuperCNoodle
Izanami
18
8 / 5 / 12
11,894
743
21,359
13,471
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 4 / 9
11,136
696
10,667
10,788
4,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,671
729
3,312
24,173
30,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 5 / 7
10,253
641
7,175
18,237
21,854
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 5 / 5
10,847
678
12,602
18,089
8,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SnapRaindrop
Sun Wukong
18
4 / 5 / 8
11,101
694
13,762
20,238
20,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
ryderalston
Heimdallr
18
2 / 6 / 11
11,265
704
12,112
18,039
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
27
Kills
17
20
Deaths
27
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Kukulkan
JoyfuI Tears
Kukulkan
4
1
18
13
W
4
6
13
1.75
W
5
4
14
3
L
1
5
7
0.9
L
6
5
5
1.7
L
Sun Wukong
SnapRaindrop
Sun Wukong
4
5
8
1.6
W
Izanami
SuperCNoodle
Izanami
8
5
12
2.8
W
6
4
9
2.63
L
Heimdallr
ryderalston
Heimdallr
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,261
Damage
48,963
61,103
Taken
98,776
31,553
Mitigated
90,148
15,364
Healing
26,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,312
97
820
4,313
24,173
30,807
447
8,939
15,234
13,209
0
W
Kukulkan
JoyfuI Tears
Kukulkan
17,279
1,784
369
1,334
9,877
5,368
1,074
348
9,529
54,465
0
W
16,669
277
1,338
6,790
17,778
9,208
1,049
816
16,962
32,639
0
W
15,287
511
403
172
9,189
6,058
1,312
1,094
8,095
30,135
0
L
7,175
688
498
2,381
18,237
21,854
616
10,150
8,087
0
26,765
L
12,602
1,390
4,874
4,830
18,089
8,649
1,481
9,908
8,181
0
16,495
L
Sun Wukong
SnapRaindrop
Sun Wukong
13,762
2,239
1,681
4,187
20,238
20,232
957
10,387
9,851
43
25,081
W
Izanami
SuperCNoodle
Izanami
21,359
10,334
1,209
2,779
13,471
5,954
3,355
401
13,070
0
32,653
W
10,667
1,308
233
737
10,788
4,965
1,527
696
10,092
0
17,976
L
Heimdallr
ryderalston
Heimdallr
12,112
1,828
863
2,117
18,039
8,606
919
9,851
8,188
0
34,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
55,137
175
Minions Killed
147
0
Camps Cleared
0
1,353,422
Distance Traveled
1,377,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,671
729
17
1
0
247,550
1
W
Kukulkan
12,823
801
82
5
0
272,576
0
W
Anubis
11,511
719
26
2
0
286,932
1
W
Merlin
11,518
720
33
2
0
297,024
0
L
Chaac
10,253
641
27
2
0
273,197
0
L
Susano
10,847
678
16
1
0
305,689
0
L
Sun Wukong
11,101
694
29
2
0
284,818
0
W
Izanami
11,894
743
26
2
0
245,392
0
W
Loki
11,136
696
8
1
0
251,498
2
L
Heimdallr
11,265
704
58
4
0
265,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role