Player Matchup

Vamana
Vamana
Audi0Snail
Vamana
Level 127
God Stats
1W - 2L
1,363 SR
Queue Stats
19W - 23L
1,454 Elo+
Solo
Nu Wa
Nu Wa
BlooBoo3
Nu Wa
Level 78
God Stats
3W - 1L
1,624 SR
Queue Stats
129W - 102L
1,497 Elo+
Solo
Sobek
Sobek
Piratejinxx
Sobek
Level 94
God Stats
2W - 1L
1,619 SR
Queue Stats
84W - 69L
1,471 Elo+
Solo
Medusa
Medusa
SpArK_NoVa_777
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,455 Elo+
Solo
Ne Zha
Ne Zha
TylerLogic
Ne Zha
Level 106
God Stats
34W - 43L
1,528 SR
Queue Stats
196W - 231L
1,436 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,463 Elo+

VS

Team Averages
Level 121
1,489 SR
1,491 Elo+
Amaterasu
Amaterasu
Foxhound008
Amaterasu
Level 69
God Stats
2W - 3L
1,704 SR
Queue Stats
51W - 48L
1,542 Elo+
Solo
Scylla
Scylla
Heraion92
Scylla
Level 144
God Stats
1W - 3L
1,304 SR
Queue Stats
191W - 204L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Kool_Kat_Klub_
Sylvanus
Level 97
God Stats
9W - 10L
1,498 SR
Queue Stats
106W - 111L
1,429 Elo+
Solo
Skadi
Skadi
Mootjunior25
Skadi
Level 158
God Stats
15W - 13L
1,647 SR
Queue Stats
392W - 392L
1,470 Elo+
Solo
Set
Set
WailedCrawdad64
Set
Level 139
God Stats
1W - 3L
1,294 SR
Queue Stats
16W - 18L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Audi0Snail
Vamana
14
4 / 1 / 4
9,786
515
14,325
17,325
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
BlooBoo3
Nu Wa
15
1 / 2 / 7
9,531
502
12,670
12,522
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 4
9,819
517
5,679
22,683
28,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 1
10,240
539
3,520
11,907
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
TylerLogic
Ne Zha
18
8 / 1 / 7
11,184
589
16,728
18,003
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Foxhound008
Amaterasu
12
0 / 4 / 0
7,612
401
8,355
17,802
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Heraion92
Scylla
14
0 / 3 / 1
8,728
459
7,209
10,764
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
2 / 5 / 3
8,251
434
11,356
18,071
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 4
10,230
538
11,217
9,846
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 1
9,004
474
8,763
17,766
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
7
7
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Audi0Snail
Vamana
4
1
4
6
W
Nu Wa
BlooBoo3
Nu Wa
1
2
7
2.25
L
Amaterasu
Foxhound008
Amaterasu
0
4
0
0
L
Scylla
Heraion92
Scylla
0
3
1
0.17
L
Sylvanus
2
5
3
0.7
L
2
1
4
4
W
4
1
4
6
W
2
2
1
1.25
W
Ne Zha
TylerLogic
Ne Zha
8
1
7
11.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
46,900
82,440
Taken
74,249
66,484
Mitigated
37,938
29,933
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Audi0Snail
Vamana
14,325
6,437
510
9,396
17,325
18,758
1,588
2,726
14,411
0
52,227
W
Nu Wa
BlooBoo3
Nu Wa
12,670
2,005
127
1,610
12,522
6,551
2,522
4,758
7,514
79,044
0
L
Amaterasu
Foxhound008
Amaterasu
8,355
4,512
0
8,910
17,802
10,798
0
1,081
15,601
0
46,036
L
Scylla
Heraion92
Scylla
7,209
459
0
1,195
10,764
4,158
408
4,004
6,709
69,658
0
L
Sylvanus
11,356
1,997
1,788
6,221
18,071
10,065
324
6,131
11,744
39,403
8,576
L
11,217
3,929
0
2,412
9,846
4,634
34
1,906
7,891
0
84,386
W
5,679
371
0
4,513
22,683
28,094
75
5,722
16,555
25,078
0
W
3,520
1,427
0
6,669
11,907
3,886
3,389
1,157
10,214
0
83,031
W
Ne Zha
TylerLogic
Ne Zha
16,728
7,110
0
7,108
18,003
9,195
4,883
3,681
14,180
0
99,316
L
8,763
3,951
0
1,761
17,766
8,283
0
5,227
12,305
0
74,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
43,825
529
Minions Killed
536
0
Camps Cleared
0
1,757,659
Distance Traveled
1,587,278
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,786
515
83
4
0
366,590
3
W
Nu Wa
9,531
502
133
7
0
326,666
4
L
Amaterasu
7,612
401
78
4
0
231,487
1
L
Scylla
8,728
459
146
8
0
336,417
7
L
Sylvanus
8,251
434
73
4
0
307,235
2
L
Skadi
10,230
538
143
8
0
360,382
6
W
Sobek
9,819
517
32
2
0
372,423
0
W
Medusa
10,240
539
145
8
0
327,817
6
W
Ne Zha
11,184
589
136
7
0
364,163
2
L
Set
9,004
474
96
5
0
351,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role