Player Matchup

Chernobog
Chernobog
Kratos192
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,477 Elo+
Solo
Heimdallr
Heimdallr
MissingMyButtons
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
SavageTiger4
Sobek
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 2L
1,630 Elo+
Solo
Persephone
Persephone
illfeedem
Persephone
Level 28
God Stats
3W - 2L
1,395 SR
Queue Stats
64W - 70L
1,464 Elo+
Solo
Bacchus
Bacchus
villa9pipINSANE
Bacchus
Level 26
God Stats
2W - 1L
1,350 SR
Queue Stats
35W - 43L
1,453 Elo+
Solo
Team Averages
Level 47
1,405 SR
1,505 Elo+

VS

Team Averages
Level 113
1,504 SR
1,438 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nevalias
Neith
Level 107
God Stats
2W - 3L
1,523 SR
Queue Stats
95W - 92L
1,548 Elo+
Party 1
Hachiman
Hachiman
brosmunch
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo
Zhong Kui
Zhong Kui
getatmeninja
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,536 Elo+
Party 1
Nox
Nox
soryp
Nox
Level 157
God Stats
3W - 7L
1,497 SR
Queue Stats
177W - 176L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kratos192
Chernobog
15
11 / 4 / 8
9,706
971
11,525
11,422
6,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
17
7 / 4 / 16
10,423
1,042
16,463
11,639
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 18
9,557
956
7,526
15,816
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
illfeedem
Persephone
15
3 / 4 / 13
9,203
920
14,149
9,213
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 15
9,144
914
6,806
8,680
10,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 5 / 12
9,505
951
5,541
17,590
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Nevalias
Neith
14
2 / 6 / 7
8,178
818
9,506
9,317
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
brosmunch
Hachiman
13
3 / 7 / 3
7,705
771
8,516
12,223
4,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
getatmeninja
Zhong Kui
16
5 / 6 / 7
9,498
950
15,164
15,623
10,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
soryp
Nox
17
4 / 3 / 7
9,015
902
8,699
8,419
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
27
Kills
17
18
Deaths
27
70
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
12
1.8
W
Chernobog
Kratos192
Chernobog
11
4
8
3.75
W
Heimdallr
7
4
16
3.75
L
Neith
Nevalias
Neith
2
6
7
0.92
W
3
3
18
4
L
Hachiman
brosmunch
Hachiman
3
7
3
0.64
L
Zhong Kui
getatmeninja
Zhong Kui
5
6
7
1.42
W
Persephone
illfeedem
Persephone
3
4
13
2.38
L
Nox
soryp
Nox
4
3
7
2.5
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,469
Damage
47,426
56,770
Taken
63,172
51,560
Mitigated
40,765
17,451
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,541
1,119
424
2,352
17,590
17,866
0
8,291
9,299
13,034
0
W
Chernobog
Kratos192
Chernobog
11,525
5,703
2,385
2,416
11,422
6,956
1,105
6,092
5,330
0
17,549
W
Heimdallr
16,463
8,468
136
1,898
11,639
7,068
1,495
6,555
5,084
0
33,224
L
Neith
Nevalias
Neith
9,506
2,358
565
1,001
9,317
3,795
536
3,627
5,690
0
13,816
W
7,526
933
346
3,238
15,816
22,825
622
7,953
7,863
11,864
0
L
Hachiman
brosmunch
Hachiman
8,516
5,380
141
1,420
12,223
4,943
828
4,990
7,233
0
13,144
L
Zhong Kui
getatmeninja
Zhong Kui
15,164
1,019
616
4,975
15,623
10,115
135
7,584
8,039
27,523
0
W
Persephone
illfeedem
Persephone
14,149
1,399
2,040
2,169
9,213
4,584
1,340
4,988
4,221
29,388
0
L
Nox
soryp
Nox
8,699
826
1,395
1,937
8,419
4,046
601
3,989
4,426
21,384
0
W
6,806
766
1,547
1,276
8,680
10,127
658
3,814
4,866
12,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
43,901
105
Minions Killed
95
0
Camps Cleared
0
862,477
Distance Traveled
931,641
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,505
951
12
1
0
181,757
0
W
Chernobog
9,706
971
9
1
0
150,879
0
W
Heimdallr
10,423
1,042
45
5
0
160,195
1
L
Neith
8,178
818
9
1
0
143,036
0
W
Sobek
9,557
956
5
1
0
189,103
1
L
Hachiman
7,705
771
12
1
0
206,858
1
L
Zhong Kui
9,498
950
29
3
0
178,131
1
W
Persephone
9,203
920
35
4
0
197,815
0
L
Nox
9,015
902
33
3
0
221,859
1
W
Bacchus
9,144
914
11
1
0
164,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role