Player Matchup

Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
oedipa
Medusa
Level 50
God Stats
2W - 0L
1,479 SR
Queue Stats
30W - 32L
1,426 Elo+
Party 2
Tiamat
Tiamat
ragtagcoma
Tiamat
Level 88
God Stats
1W - 1L
1,260 SR
Queue Stats
34W - 43L
1,385 Elo+
Solo
Team Averages
Level 71
1,448 SR
1,462 Elo+

VS

Team Averages
Level 70
1,418 SR
1,391 Elo+
Kali
Kali
Jondrikgovno
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 3
Merlin
Merlin
Khuann
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 3
Ullr
Ullr
QueenButtercup97
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 25L
1,280 Elo+
Party 1
Maui
Maui
carrot_on_my_bum
Maui
Level 97
God Stats
0W - 1L
1,190 SR
Queue Stats
257W - 251L
1,463 Elo+
Party 1
Nike
Nike
kralamadul
Nike
Level 121
God Stats
1W - 3L
1,399 SR
Queue Stats
146W - 176L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 0 / 12
9,434
943
23,990
3,842
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
 
Bellona
14
4 / 0 / 15
8,327
833
9,555
8,762
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
12
0 / 3 / 15
7,753
775
2,613
12,887
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
oedipa
Medusa
15
3 / 2 / 14
8,136
814
8,775
10,126
5,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ragtagcoma
Tiamat
15
5 / 0 / 11
8,434
843
8,237
6,634
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,876
688
3,250
10,453
5,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Khuann
Merlin
13
1 / 5 / 2
7,262
726
11,775
11,092
6,123
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 2
6,352
635
3,035
10,707
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 3
7,748
775
5,172
13,249
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 2
7,854
785
5,595
11,909
13,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
21
Kills
5
5
Deaths
21
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
12
15
W
Bellona
 
Bellona
4
0
15
11.5
W
Cabrakan
 
Cabrakan
0
3
15
2.5
L
2
5
1
0.5
L
Merlin
Khuann
Merlin
1
5
2
0.4
L
0
6
2
0.17
L
1
2
3
1.25
L
1
3
2
0.67
W
Medusa
oedipa
Medusa
3
2
14
5
W
Tiamat
ragtagcoma
Tiamat
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
28,827
42,251
Taken
57,410
40,144
Mitigated
48,385
22,745
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,990
2,043
3,433
1,278
3,842
1,824
1,196
1,037
2,805
42,732
0
W
Bellona
 
Bellona
9,555
830
2,507
3,317
8,762
9,628
238
3,796
4,966
0
13,833
W
Cabrakan
 
Cabrakan
2,613
392
642
2,448
12,887
18,820
230
5,267
7,620
9,126
0
L
3,250
867
312
1,385
10,453
5,859
0
6,681
3,679
0
7,733
L
Merlin
Khuann
Merlin
11,775
861
813
1,655
11,092
6,123
0
7,165
3,792
26,241
0
L
3,035
1,245
218
733
10,707
5,615
0
6,130
4,318
0
11,321
L
5,172
1,051
1,824
2,764
13,249
17,439
0
7,553
5,325
10,867
0
L
5,595
396
915
1,094
11,909
13,349
0
7,311
4,598
0
13,921
W
Medusa
oedipa
Medusa
8,775
4,283
1,374
2,421
10,126
5,461
549
4,173
5,953
0
18,011
W
Tiamat
ragtagcoma
Tiamat
8,237
480
1,752
3,573
6,634
4,411
405
2,674
3,960
19,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
36,092
127
Minions Killed
97
0
Camps Cleared
0
1,013,121
Distance Traveled
850,761
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,434
943
54
5
0
193,758
0
W
Bellona
8,327
833
13
1
0
231,688
1
W
Cabrakan
7,753
775
7
1
0
175,519
0
L
Kali
6,876
688
9
1
0
177,298
0
L
Merlin
7,262
726
34
3
0
162,265
0
L
Ullr
6,352
635
14
1
0
149,157
0
L
Maui
7,748
775
21
2
0
174,576
1
L
Nike
7,854
785
19
2
0
187,465
0
W
Medusa
8,136
814
24
2
0
200,542
1
W
Tiamat
8,434
843
29
3
0
211,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role