Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Bastonax
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Jackaruu
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MerlinToncar
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
SmokeDz
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 65
1,439 SR
1,418 Elo+
Kuzenbo
Kuzenbo
GerDrummer
Kuzenbo
Level 115
God Stats
2W - 6L
1,343 SR
Queue Stats
88W - 111L
1,350 Elo+
Party 2
Bellona
Bellona
H0mPe
Bellona
Level 21
God Stats
1W - 2L
1,284 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 1
Lancelot
Lancelot
OmegaD96
Lancelot
Level 108
God Stats
3W - 3L
1,358 SR
Queue Stats
154W - 142L
1,444 Elo+
Party 2
Anubis
Anubis
ZEBBE
Anubis
Level 31
God Stats
22W - 11L
1,667 SR
Queue Stats
35W - 27L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
pimpamtraca
Heimdallr
Level 48
God Stats
1W - 2L
1,544 SR
Queue Stats
58W - 70L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 0
4,983
498
2,219
10,076
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
5
1 / 6 / 0
3,940
394
1,985
6,527
4,348
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Jackaruu
Ah Puch
7
0 / 6 / 0
4,231
423
2,759
7,337
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MerlinToncar
Cthulhu
5
0 / 3 / 0
4,140
414
2,028
8,089
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
SmokeDz
Anhur
6
0 / 2 / 0
3,916
392
1,912
4,435
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GerDrummer
Kuzenbo
8
2 / 0 / 7
5,922
592
2,856
5,925
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
H0mPe
Bellona
11
5 / 1 / 1
6,725
673
5,359
6,954
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
OmegaD96
Lancelot
11
3 / 0 / 2
6,239
624
1,384
6,511
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ZEBBE
Anubis
11
7 / 0 / 2
6,631
663
5,975
5,329
2,562
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
pimpamtraca
Heimdallr
10
4 / 0 / 5
6,100
610
7,497
3,878
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
21
21
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
0
0
L
Odin
1
6
0
0.17
W
Kuzenbo
GerDrummer
Kuzenbo
2
0
7
5.5
W
Bellona
H0mPe
Bellona
5
1
1
5.5
L
Ah Puch
Jackaruu
Ah Puch
0
6
0
0
L
Cthulhu
MerlinToncar
Cthulhu
0
3
0
0
W
Lancelot
OmegaD96
Lancelot
3
0
2
4
L
Anhur
SmokeDz
Anhur
0
2
0
0
W
Anubis
ZEBBE
Anubis
7
0
2
8
W
Heimdallr
pimpamtraca
Heimdallr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,903
Damage
23,071
36,464
Taken
28,597
15,546
Mitigated
17,795
4,379
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,219
1,501
0
1,057
10,076
3,601
0
1,060
9,016
0
24,335
L
Odin
1,985
1,372
0
170
6,527
4,348
0
187
6,340
0
6,420
W
Kuzenbo
GerDrummer
Kuzenbo
2,856
1,381
252
2,062
5,925
4,420
138
1,331
4,540
8,777
1,614
W
Bellona
H0mPe
Bellona
5,359
2,369
0
2,505
6,954
6,715
74
0
6,515
0
34,792
L
Ah Puch
Jackaruu
Ah Puch
2,759
324
0
952
7,337
1,908
0
4,334
3,003
18,232
0
L
Cthulhu
MerlinToncar
Cthulhu
2,028
230
123
1,058
8,089
4,571
0
2,107
5,982
12,826
0
W
Lancelot
OmegaD96
Lancelot
1,384
418
0
1,180
6,511
2,358
233
228
6,283
0
40,049
L
Anhur
SmokeDz
Anhur
1,912
982
0
1,019
4,435
1,118
0
1,051
3,384
0
14,572
W
Anubis
ZEBBE
Anubis
5,975
561
0
3,317
5,329
2,562
520
2,296
3,001
34,598
0
W
Heimdallr
pimpamtraca
Heimdallr
7,497
2,726
0
1,098
3,878
1,740
332
932
2,891
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,210
Gold Earned
31,617
126
Minions Killed
286
0
Camps Cleared
0
910,407
Distance Traveled
945,427
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,983
498
60
6
0
248,540
2
L
Odin
3,940
394
8
1
0
138,626
0
W
Kuzenbo
5,922
592
17
2
0
206,748
0
W
Bellona
6,725
673
57
6
0
179,523
4
L
Ah Puch
4,231
423
23
2
0
167,017
0
L
Cthulhu
4,140
414
6
1
0
171,430
2
W
Lancelot
6,239
624
81
8
0
209,692
0
L
Anhur
3,916
392
29
3
0
184,794
2
W
Anubis
6,631
663
73
7
0
179,003
1
W
Heimdallr
6,100
610
58
6
0
170,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role