Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Carry_Shadow
Mulan
Level 30
God Stats
4W - 1L
1,647 SR
Queue Stats
43W - 27L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Jecc95
Zhong Kui
Level 149
God Stats
2W - 1L
1,797 SR
Queue Stats
156W - 148L
1,479 Elo+
Party 2
Team Averages
Level 103
1,589 SR
1,504 Elo+

VS

Team Averages
Level 82
1,564 SR
1,471 Elo+
Aphrodite
Aphrodite
Capo-Deii-Capi_
Aphrodite
Level 43
God Stats
4W - 4L
1,707 SR
Queue Stats
41W - 38L
1,505 Elo+
Party 1
Sol
Sol
FazeEspe06
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,347 Elo+
Solo
Hachiman
Hachiman
GloriousSkillz
Hachiman
Level 120
God Stats
4W - 4L
1,689 SR
Queue Stats
230W - 205L
1,549 Elo+
Party 1
Thoth
Thoth
La_milton11
Thoth
Level 152
God Stats
4W - 5L
1,493 SR
Queue Stats
207W - 212L
1,512 Elo+
Party 1
Thor
Thor
TheVenom1992
Thor
Level 63
God Stats
3W - 4L
1,429 SR
Queue Stats
122W - 143L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 0 / 3
4,746
593
3,395
5,727
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
 
Serqet
6
0 / 0 / 0
4,037
505
2,880
5,409
2,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
6
0 / 1 / 0
3,992
499
4,199
3,485
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 0 / 1
5,986
748
3,141
5,402
3,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Jecc95
Zhong Kui
9
2 / 1 / 0
5,294
662
1,665
5,138
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Capo-Deii-Capi_
Aphrodite
8
0 / 0 / 1
4,719
590
1,839
4,144
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 4 / 1
3,724
466
1,597
4,209
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
7
1 / 0 / 0
4,242
530
3,864
6,074
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 1 / 0
4,104
513
1,797
2,461
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 3 / 0
4,372
547
1,798
8,240
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
3
3.5
W
Serqet
 
Serqet
0
0
0
0
W
Sol
 
Sol
0
1
0
0
L
Aphrodite
Capo-Deii-Capi_
Aphrodite
0
0
1
0.5
W
4
0
1
4.5
L
0
4
1
0.13
L
Hachiman
1
0
0
1
W
Zhong Kui
Jecc95
Zhong Kui
2
1
0
2
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
10,895
25,161
Taken
25,128
11,398
Mitigated
8,666
13,953
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,395
516
0
6,111
5,727
1,830
0
889
4,838
0
20,475
W
Serqet
 
Serqet
2,880
756
103
1,093
5,409
2,095
0
1,115
4,294
0
16,681
W
Sol
 
Sol
4,199
2,016
0
833
3,485
860
0
409
3,076
17,921
2,953
L
Aphrodite
Capo-Deii-Capi_
Aphrodite
1,839
648
1,447
2,684
4,144
1,950
0
1,501
2,543
14,764
2,920
W
3,141
690
0
2,932
5,402
3,383
426
867
4,535
0
29,878
L
1,597
552
0
835
4,209
1,333
0
287
3,922
8,551
981
L
Hachiman
3,864
2,592
0
2,953
6,074
1,929
0
2,274
3,800
0
25,396
W
Zhong Kui
Jecc95
Zhong Kui
1,665
63
0
2,881
5,138
3,230
78
1,541
3,597
30,273
0
L
1,797
98
0
550
2,461
805
0
1,127
1,334
24,085
0
L
1,798
595
0
3,032
8,240
2,649
0
251
7,989
0
17,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
21,161
216
Minions Killed
165
0
Camps Cleared
0
824,783
Distance Traveled
701,185
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,746
593
45
6
0
193,556
3
W
Serqet
4,037
505
28
4
0
183,867
4
W
Sol
3,992
499
41
5
0
129,523
0
L
Aphrodite
4,719
590
36
5
0
148,745
0
W
Mulan
5,986
748
58
7
0
171,419
3
L
Sol
3,724
466
13
2
0
105,498
0
L
Hachiman
4,242
530
43
5
0
144,230
1
W
Zhong Kui
5,294
662
44
6
0
146,418
1
L
Thoth
4,104
513
40
5
0
142,949
1
L
Thor
4,372
547
33
4
0
159,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role