Player Matchup

Hera
Hera
DrJawBreak
Hera
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 4
Baron Samedi
Baron Samedi
EpicRollingCats
Baron Samedi
Level 84
God Stats
0W - 1L
1,710 SR
Queue Stats
23W - 22L
1,496 Elo+
Party 4
Zhong Kui
Zhong Kui
OG_GasMonkey
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,462 Elo+
Party 2
Merlin
Merlin
Stranger_N9ne
Merlin
Level 68
God Stats
0W - 1L
1,662 SR
Queue Stats
87W - 91L
1,472 Elo+
Party 2
Maui
Maui
TheBigCornDawg
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,348 Elo+
Party 2
Team Averages
Level 57
1,618 SR
1,452 Elo+

VS

Team Averages
Level 86
1,474 SR
1,412 Elo+
Hun Batz
Hun Batz
Boomlord1
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Hercules
Hercules
JDay1998
Hercules
Level 122
God Stats
11W - 3L
1,580 SR
Queue Stats
115W - 146L
1,395 Elo+
Party 3
Olorun
Olorun
Mltdjgm
Olorun
Level 102
God Stats
1W - 2L
1,265 SR
Queue Stats
52W - 45L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
Tee_Raw36
Ne Zha
Level 89
God Stats
2W - 7L
1,560 SR
Queue Stats
119W - 136L
1,423 Elo+
Party 3
Izanami
Izanami
denom1nator
Izanami
Level 87
God Stats
2W - 1L
1,463 SR
Queue Stats
19W - 18L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
8,967
690
14,423
11,823
3,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
EpicRollingCats
Baron Samedi
15
4 / 6 / 7
8,774
675
19,812
14,099
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OG_GasMonkey
Zhong Kui
17
6 / 9 / 5
9,463
728
17,142
18,876
10,743
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 7 / 7
7,826
602
11,513
11,459
3,892
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 10
9,877
760
8,876
20,380
29,869
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boomlord1
Hun Batz
16
3 / 6 / 13
9,935
764
15,300
16,683
8,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JDay1998
Hercules
17
5 / 1 / 19
10,566
813
13,681
34,565
36,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Mltdjgm
Olorun
16
2 / 2 / 17
10,323
794
5,378
12,295
8,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Tee_Raw36
Ne Zha
17
9 / 2 / 11
10,519
809
14,230
15,212
7,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
denom1nator
Izanami
20
14 / 3 / 11
12,529
964
21,342
14,515
7,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
14
Kills
33
33
Deaths
14
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Boomlord1
Hun Batz
3
6
13
1.58
L
2
7
4
0.57
L
Baron Samedi
EpicRollingCats
Baron Samedi
4
6
7
1.25
W
Hercules
JDay1998
Hercules
5
1
19
14.5
W
Olorun
Mltdjgm
Olorun
2
2
17
5.25
L
Zhong Kui
OG_GasMonkey
Zhong Kui
6
9
5
0.94
L
0
7
7
0.5
W
Ne Zha
Tee_Raw36
Ne Zha
9
2
11
7.25
L
2
4
10
1.75
W
Izanami
denom1nator
Izanami
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,766
Damage
69,931
76,637
Taken
93,270
54,303
Mitigated
69,545
18,487
Healing
51,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Boomlord1
Hun Batz
15,300
3,422
670
2,994
16,683
8,157
265
14,137
2,546
0
23,927
L
14,423
3,667
271
304
11,823
3,635
0
361
11,249
23,100
0
L
Baron Samedi
EpicRollingCats
Baron Samedi
19,812
2,147
4,919
3,399
14,099
6,164
230
788
13,083
34,932
0
W
Hercules
JDay1998
Hercules
13,681
3,658
2,099
22,022
34,565
36,692
1,067
24,952
9,613
0
15,904
W
Olorun
Mltdjgm
Olorun
5,378
1,964
11,098
5,051
12,295
8,857
0
11,254
1,041
10,802
0
L
Zhong Kui
OG_GasMonkey
Zhong Kui
17,142
1,847
399
2,664
18,876
10,743
0
1,100
17,725
24,172
0
L
11,513
941
898
720
11,459
3,892
0
1,200
10,010
21,951
0
W
Ne Zha
Tee_Raw36
Ne Zha
14,230
3,348
1,757
4,075
15,212
7,940
1,792
10,072
5,140
0
25,811
L
8,876
1,827
716
4,197
20,380
29,869
60
1,929
17,925
17,882
0
W
Izanami
denom1nator
Izanami
21,342
14,320
1,062
879
14,515
7,899
4,182
11,351
3,164
0
59,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
53,872
92
Minions Killed
145
0
Camps Cleared
0
971,164
Distance Traveled
1,275,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,935
764
22
2
0
256,968
0
L
Hera
8,967
690
22
2
0
188,667
0
L
Baron Samedi
8,774
675
31
2
0
198,690
0
W
Hercules
10,566
813
6
0
0
258,088
0
W
Olorun
10,323
794
7
1
0
247,500
0
L
Zhong Kui
9,463
728
12
1
0
161,326
0
L
Merlin
7,826
602
19
1
0
190,556
0
W
Ne Zha
10,519
809
16
1
0
283,748
0
L
Maui
9,877
760
8
1
0
231,925
0
W
Izanami
12,529
964
94
7
0
229,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role