Player Matchup

Hercules
Hercules
Lionshooter479
Hercules
Level 83
God Stats
4W - 5L
1,503 SR
Queue Stats
242W - 345L
1,322 Elo+
Party 2
Anubis
Anubis
Winterwolf56120
Anubis
Level 125
God Stats
6W - 7L
1,517 SR
Queue Stats
261W - 375L
1,332 Elo+
Party 2
Loki
Loki
XeroMoon
Loki
Level 15
God Stats
0W - 3L
1,158 SR
Queue Stats
6W - 13L
1,283 Elo+
Party 2
Team Averages
Level 74
1,392 SR
1,312 Elo+

VS

Team Averages
Level 93
1,540 SR
1,469 Elo+
Thoth
Thoth
JovenCabal
Thoth
Level 160
God Stats
1W - 0L
1,596 SR
Queue Stats
4W - 4L
1,640 Elo+
Solo
Medusa
Medusa
NAFS
Medusa
Level 23
God Stats
8W - 7L
1,523 SR
Queue Stats
26W - 33L
1,392 Elo+
Party 1
King Arthur
King Arthur
Truend
King Arthur
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 5 / 3
10,891
726
12,453
21,775
19,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 2
10,386
692
6,294
11,273
5,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
1 / 8 / 1
8,732
582
5,356
12,027
4,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
12 / 1 / 4
12,723
848
22,649
8,126
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
NAFS
Medusa
14
3 / 4 / 9
10,327
688
9,334
13,861
5,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Truend
King Arthur
15
1 / 3 / 12
10,262
684
6,534
12,338
12,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
16
16
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
12
1
4
14
L
Hercules
5
5
3
1.3
W
Medusa
NAFS
Medusa
3
4
9
1.88
W
King Arthur
Truend
King Arthur
1
3
12
2.33
L
2
3
2
1
L
Loki
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
38,517
45,075
Taken
34,325
29,008
Mitigated
21,484
10,558
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
22,649
340
222
3,163
8,126
3,503
986
919
7,207
85,548
0
L
Hercules
12,453
3,946
275
4,369
21,775
19,736
0
9,571
12,204
0
24,970
W
Medusa
NAFS
Medusa
9,334
5,682
0
3,441
13,861
5,761
1,400
2,559
11,302
0
38,409
W
King Arthur
Truend
King Arthur
6,534
1,439
142
2,589
12,338
12,220
274
3,152
9,186
0
18,158
L
6,294
233
0
5,664
11,273
5,269
1,034
5,327
5,946
56,621
0
L
Loki
5,356
1,923
0
250
12,027
4,003
0
7,807
4,220
0
14,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
33,312
134
Minions Killed
173
0
Camps Cleared
0
740,321
Distance Traveled
810,890
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,723
848
114
8
0
278,487
1
L
Hercules
10,891
726
12
1
0
272,262
1
W
Medusa
10,327
688
42
3
0
254,260
0
W
King Arthur
10,262
684
17
1
0
278,143
4
L
Anubis
10,386
692
103
7
0
239,832
4
L
Loki
8,732
582
19
1
0
228,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role