Player Matchup

Sol
Sol
Deltamino
Sol
Level 83
God Stats
1W - 0L
1,353 SR
Queue Stats
42W - 56L
1,315 Elo+
Party 2
Vamana
Vamana
REXX49ERS
Vamana
Level 9
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
SocialSergio
Ymir
Level 125
God Stats
2W - 1L
1,522 SR
Queue Stats
18W - 15L
1,497 Elo+
Party 2
Team Averages
Level 72
1,392 SR
1,437 Elo+

VS

Team Averages
Level 26
1,293 SR
1,598 Elo+
Hel
Hel
ElMaGo001
Hel
Level 26
God Stats
1W - 1L
1,209 SR
Queue Stats
2W - 5L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
KING iDark
Cernunnos
Level 16
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 5L
1,598 Elo+
Party 1
Chaac
Chaac
SPARTAN DARK584
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 7
11,353
811
12,964
8,696
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
REXX49ERS
Vamana
16
3 / 0 / 14
9,897
707
7,442
8,158
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 13
11,260
804
12,911
11,648
14,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,380
599
4,679
9,566
4,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KING iDark
Cernunnos
11
0 / 7 / 0
7,590
542
4,271
12,816
5,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 0
7,819
559
7,735
16,821
18,323
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
20
Kills
0
0
Deaths
20
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
0
6
0
0
L
Cernunnos
KING iDark
Cernunnos
0
7
0
0
W
Vamana
REXX49ERS
Vamana
3
0
14
10
L
0
7
0
0
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
16,685
28,502
Taken
39,203
25,360
Mitigated
27,895
9,781
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,964
4,289
0
5,663
8,696
4,593
2,214
708
7,988
62,497
4,343
L
4,679
479
430
946
9,566
4,028
0
7,426
2,140
35,001
0
L
Cernunnos
KING iDark
Cernunnos
4,271
1,736
0
43
12,816
5,544
0
8,540
4,276
0
13,157
W
Vamana
REXX49ERS
Vamana
7,442
4,355
0
1,352
8,158
6,190
114
2,239
5,919
0
23,604
L
7,735
1,599
196
1,593
16,821
18,323
0
9,718
7,103
0
23,752
W
12,911
2,906
406
2,360
11,648
14,577
780
1,762
9,886
36,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
23,789
164
Minions Killed
118
0
Camps Cleared
0
745,651
Distance Traveled
564,550
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,353
811
90
6
0
237,745
5
L
Hel
8,380
599
76
5
0
210,787
0
L
Cernunnos
7,590
542
21
2
0
163,446
0
W
Vamana
9,897
707
26
2
0
275,531
0
L
Chaac
7,819
559
21
2
0
190,317
0
W
Ymir
11,260
804
48
3
0
232,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role