Player Matchup

Cthulhu
Cthulhu
Eierdopje3108NL
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Hera
Hera
poetisch-equator
Hera
Level 69
God Stats
4W - 7L
1,567 SR
Queue Stats
283W - 281L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
xXTozenXx
Ne Zha
Level 85
God Stats
2W - 3L
1,372 SR
Queue Stats
329W - 347L
1,520 Elo+
Solo
Team Averages
Level 52
1,480 SR
1,537 Elo+

VS

Team Averages
Level 76
1,642 SR
1,620 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
PocaN4iK2
Shiva
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 1
Cabrakan
Cabrakan
WizZzZzZz
Cabrakan
Level 41
God Stats
3W - 1L
1,927 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,957
662
1,208
9,236
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
5,904
656
2,972
5,695
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xXTozenXx
Ne Zha
10
0 / 0 / 0
5,571
619
2,823
3,487
1,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 3
7,329
814
4,628
3,391
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
PocaN4iK2
Shiva
13
3 / 0 / 4
7,371
819
7,085
7,830
4,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
WizZzZzZz
Cabrakan
12
1 / 0 / 6
7,311
812
2,577
6,525
6,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
L
0
5
0
0
W
Shiva
PocaN4iK2
Shiva
3
0
4
5
W
Cabrakan
WizZzZzZz
Cabrakan
1
0
6
4
L
0
2
0
0
L
Ne Zha
xXTozenXx
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,003
Damage
14,290
18,418
Taken
17,746
9,687
Mitigated
12,811
970
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,628
1,551
0
1,955
3,391
1,413
1,724
954
2,437
32,133
3,965
L
1,208
51
0
480
9,236
5,915
0
4,134
5,102
6,334
0
W
Shiva
PocaN4iK2
Shiva
7,085
2,195
163
2,196
7,830
4,878
871
2,037
5,793
0
39,682
W
Cabrakan
WizZzZzZz
Cabrakan
2,577
507
735
2,586
6,525
6,520
290
1,864
4,661
15,849
0
L
2,972
741
0
0
5,695
2,172
0
1,515
4,180
23,509
0
L
Ne Zha
xXTozenXx
Ne Zha
2,823
144
0
490
3,487
1,600
0
1,413
2,074
0
12,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,432
Gold Earned
22,011
77
Minions Killed
131
0
Camps Cleared
0
422,347
Distance Traveled
578,071
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,329
814
57
6
0
176,770
1
L
Cthulhu
5,957
662
21
2
0
125,867
0
W
Shiva
7,371
819
53
6
0
211,343
2
W
Cabrakan
7,311
812
21
2
0
189,958
3
L
Hera
5,904
656
45
5
0
157,031
1
L
Ne Zha
5,571
619
11
1
0
139,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role