Player Matchup

Bellona
Bellona
DonVandross
Bellona
Level 122
God Stats
54W - 39L
1,575 SR
Queue Stats
147W - 127L
1,516 Elo+
Party 2
Loki
Loki
NASxLDN
Loki
Level 148
God Stats
0W - 4L
1,063 SR
Queue Stats
239W - 220L
1,496 Elo+
Party 2
Anubis
Anubis
TanzB_
Anubis
Level 99
God Stats
9W - 5L
1,624 SR
Queue Stats
140W - 128L
1,516 Elo+
Party 2
Rama
Rama
Thom_Rosco
Rama
Level 149
God Stats
6W - 5L
1,533 SR
Queue Stats
256W - 253L
1,505 Elo+
Party 2
Ymir
Ymir
TiggyyB
Ymir
Level 108
God Stats
2W - 5L
1,333 SR
Queue Stats
176W - 158L
1,450 Elo+
Party 2
Team Averages
Level 125
1,426 SR
1,496 Elo+

VS

Team Averages
Level 132
1,553 SR
1,480 Elo+
Chiron
Chiron
AssassinXWolf
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
TheResistance13
Ne Zha
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
54W - 64L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
foz monkey 13
Nu Wa
Level 160
God Stats
5W - 8L
1,686 SR
Queue Stats
136W - 124L
1,591 Elo+
Solo
Cthulhu
Cthulhu
gonzos619
Cthulhu
Level 123
God Stats
8W - 3L
1,789 SR
Queue Stats
54W - 63L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
whattagwan
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 230L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonVandross
Bellona
18
1 / 2 / 1
12,095
484
21,754
27,614
33,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
NASxLDN
Loki
20
3 / 3 / 3
12,065
483
12,650
24,356
10,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TanzB_
Anubis
17
0 / 6 / 3
10,453
418
4,944
19,697
8,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 1
13,157
526
15,701
23,050
9,654
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
TiggyyB
Ymir
14
1 / 3 / 3
9,521
381
5,856
22,784
27,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
14,620
585
16,275
16,988
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 9
13,414
537
18,858
23,742
13,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 5
13,270
531
23,372
11,694
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
gonzos619
Cthulhu
18
2 / 2 / 8
11,979
479
11,608
17,488
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
whattagwan
Sun Wukong
20
1 / 0 / 1
12,994
520
14,960
29,087
27,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
17
17
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Bellona
DonVandross
Bellona
1
2
1
0.75
L
Loki
NASxLDN
Loki
3
3
3
1.5
L
Anubis
TanzB_
Anubis
0
6
3
0.25
W
4
2
9
4.25
L
2
3
1
0.83
L
Ymir
TiggyyB
Ymir
1
3
3
0.83
W
4
2
5
3.25
W
Cthulhu
gonzos619
Cthulhu
2
2
8
3
W
Sun Wukong
whattagwan
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,905
Damage
85,073
117,501
Taken
98,999
89,262
Mitigated
79,092
43,056
Healing
35,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,275
5,910
1,039
6,273
16,988
7,743
4,017
940
16,025
0
133,202
L
Bellona
DonVandross
Bellona
21,754
11,200
0
9,121
27,614
33,259
701
5,047
22,567
0
125,344
L
Loki
NASxLDN
Loki
12,650
3,477
0
8,844
24,356
10,175
0
7,109
17,247
0
124,951
L
Anubis
TanzB_
Anubis
4,944
526
0
9,388
19,697
8,843
0
7,598
12,099
98,924
0
W
18,858
7,075
0
7,667
23,742
13,021
4,677
4,202
19,540
0
148,148
L
15,701
11,125
0
13,957
23,050
9,654
0
5,237
17,813
0
147,457
L
Ymir
TiggyyB
Ymir
5,856
452
0
1,746
22,784
27,331
0
9,802
12,982
36,673
0
W
23,372
5,518
3
2,261
11,694
6,011
3,364
1,897
9,797
130,687
0
W
Cthulhu
gonzos619
Cthulhu
11,608
789
502
2,490
17,488
24,617
611
4,433
13,055
52,774
1,653
W
Sun Wukong
whattagwan
Sun Wukong
14,960
3,936
0
15,516
29,087
27,700
0
0
29,087
0
123,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
66,277
855
Minions Killed
835
0
Camps Cleared
0
2,272,846
Distance Traveled
2,416,693
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,620
585
200
8
0
449,325
6
L
Bellona
12,095
484
213
9
0
473,423
0
L
Loki
12,065
483
176
7
0
487,176
5
L
Anubis
10,453
418
169
7
0
395,770
8
W
Ne Zha
13,414
537
189
8
0
542,215
3
L
Rama
13,157
526
237
9
0
452,947
6
L
Ymir
9,521
381
60
2
0
463,530
1
W
Nu Wa
13,270
531
178
7
0
443,985
0
W
Cthulhu
11,979
479
74
3
0
486,145
8
W
Sun Wukong
12,994
520
194
8
0
495,023
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role