Player Matchup

Hun Batz
Hun Batz
Fear_HT
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Baron Samedi
Baron Samedi
Godzillus93
Baron Samedi
Level 69
God Stats
3W - 5L
1,465 SR
Queue Stats
67W - 88L
1,397 Elo+
Party 3
Bastet
Bastet
Godzillus930
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,396 Elo+
Party 3
Thor
Thor
rohinswaifu
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,452 Elo+
Solo
Chronos
Chronos
vespawyton
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,352 Elo+

VS

Team Averages
Level 113
1,373 SR
1,359 Elo+
Baron Samedi
Baron Samedi
DauerfeuerGandi
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,302 Elo+
Party 2
Ullr
Ullr
KojiroHyuga88
Ullr
Level 127
God Stats
4W - 9L
1,245 SR
Queue Stats
224W - 251L
1,391 Elo+
Solo
Ishtar
Ishtar
SplatterShiva
Ishtar
Level 101
God Stats
1W - 2L
1,123 SR
Queue Stats
14W - 32L
1,273 Elo+
Party 2
King Arthur
King Arthur
Stoney za Live
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,456 Elo+
Solo
Ne Zha
Ne Zha
papifrank
Ne Zha
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 120L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fear_HT
Hun Batz
17
2 / 11 / 15
10,196
637
15,157
22,229
11,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Godzillus93
Baron Samedi
20
6 / 6 / 19
11,756
735
21,727
17,535
13,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
13 / 7 / 9
12,126
758
19,428
23,767
11,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 5 / 15
11,622
726
14,916
19,380
9,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
vespawyton
Chronos
20
4 / 3 / 21
11,110
694
11,663
12,574
6,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DauerfeuerGandi
Baron Samedi
20
5 / 4 / 20
12,335
771
21,669
22,888
12,940
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 6 / 8
13,252
828
18,884
19,397
11,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 7 / 12
11,483
718
10,263
19,030
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Stoney za Live
King Arthur
19
2 / 6 / 15
11,283
705
14,873
24,435
27,877
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
papifrank
Ne Zha
20
9 / 9 / 13
13,639
852
18,968
22,466
10,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
32
Kills
31
32
Deaths
32
79
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DauerfeuerGandi
Baron Samedi
5
4
20
3.75
L
Hun Batz
Fear_HT
Hun Batz
2
11
15
0.86
L
Baron Samedi
Godzillus93
Baron Samedi
6
6
19
2.58
L
Bastet
13
7
9
2.5
W
11
6
8
2.5
W
4
7
12
1.43
W
King Arthur
Stoney za Live
King Arthur
2
6
15
1.58
W
Ne Zha
papifrank
Ne Zha
9
9
13
1.72
L
7
5
15
2.9
L
Chronos
vespawyton
Chronos
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,891
Damage
84,657
95,485
Taken
108,216
52,910
Mitigated
70,906
29,842
Healing
37,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DauerfeuerGandi
Baron Samedi
21,669
2,793
4,990
9,908
22,888
12,940
2,147
7,952
14,936
44,710
0
L
Hun Batz
Fear_HT
Hun Batz
15,157
3,230
1,353
2,199
22,229
11,398
171
5,141
17,088
0
25,602
L
Baron Samedi
Godzillus93
Baron Samedi
21,727
2,360
7,132
4,611
17,535
13,165
255
3,215
14,320
38,951
0
L
Bastet
19,428
5,342
1,518
7,901
23,767
11,740
388
4,373
19,394
0
26,475
W
18,884
14,477
0
4,151
19,397
11,118
1,654
6,063
13,334
0
34,320
W
10,263
6,544
1,027
3,980
19,030
8,541
1,367
7,464
11,566
0
22,464
W
King Arthur
Stoney za Live
King Arthur
14,873
1,359
1,483
4,665
24,435
27,877
330
6,982
17,453
238
23,002
W
Ne Zha
papifrank
Ne Zha
18,968
5,624
1,045
5,825
22,466
10,430
1,741
4,929
17,537
0
38,087
L
14,916
3,436
1,077
1,712
19,380
9,926
0
5,322
14,058
0
27,741
L
Chronos
vespawyton
Chronos
11,663
2,292
0
2,339
12,574
6,681
553
3,797
8,777
28,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,810
Gold Earned
61,992
134
Minions Killed
159
0
Camps Cleared
0
1,270,016
Distance Traveled
1,205,652
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,335
771
35
2
0
251,919
0
L
Hun Batz
10,196
637
19
1
0
225,534
0
L
Baron Samedi
11,756
735
30
2
0
276,176
0
L
Bastet
12,126
758
18
1
0
268,685
0
W
Ullr
13,252
828
41
3
0
227,013
4
W
Ishtar
11,483
718
36
2
0
196,730
3
W
King Arthur
11,283
705
22
1
0
270,052
1
W
Ne Zha
13,639
852
25
2
0
259,938
1
L
Thor
11,622
726
36
2
0
253,186
1
L
Chronos
11,110
694
31
2
0
246,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role