Player Matchup

Bacchus
Bacchus
Silver IV
Fliegesau
Bacchus
Silver IV
Level 123
God Stats
1W - 7L
1,543 SR
Queue Stats
30W - 48L
792 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
Trölölö
Ah Muzen Cab
Silver V
Level 121
God Stats
2W - 2L
1,630 SR
Queue Stats
8W - 16L
1,082 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
WhoSto1eMyBacon
Ah Puch
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,558 SR
1,125 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,564 SR
1,037 MMR
Zeus
Zeus
Bronze I
PHIL300000
Zeus
Bronze I
Level 112
God Stats
4W - 4L
1,509 SR
Queue Stats
47W - 64L
1,037 MMR
Solo
Achilles
Achilles
Silver III
marcinzo1995
Achilles
Silver III
Level 66
God Stats
2W - 2L
1,707 SR
Queue Stats
82W - 164L
1,084 MMR
Party 1
Chiron
Chiron
Silver III
sakumo97
Chiron
Silver III
Level 68
God Stats
7W - 7L
1,477 SR
Queue Stats
94W - 181L
990 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fliegesau
Bacchus
8
0 / 2 / 1
9,591
533
2,690
7,713
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Trölölö
Ah Muzen Cab
19
2 / 4 / 2
12,842
713
18,127
20,987
9,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 1
12,771
710
17,370
12,192
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisChaacAtlasShivaChang'e

VS

Bans
KukulkanSkadiYmirIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
12,987
722
13,299
11,558
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
marcinzo1995
Achilles
15
3 / 2 / 0
11,349
631
8,876
21,319
29,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
sakumo97
Chiron
19
4 / 2 / 4
13,271
737
13,800
20,465
9,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fliegesau
Bacchus
0
2
1
0.25
W
1
1
6
4
L
Ah Muzen Cab
Trölölö
Ah Muzen Cab
2
4
2
0.75
L
3
2
1
1.75
W
Achilles
marcinzo1995
Achilles
3
2
0
1.5
W
Chiron
sakumo97
Chiron
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
35,975
40,892
Taken
53,342
24,429
Mitigated
44,322
7,763
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fliegesau
Bacchus
2,690
293
0
885
7,713
8,720
0
2,680
4,853
8,010
0
W
13,299
488
894
2,614
11,558
4,817
371
2,534
9,024
62,758
0
L
Ah Muzen Cab
Trölölö
Ah Muzen Cab
18,127
6,453
261
4,715
20,987
9,894
1,623
8,047
12,551
0
79,615
L
17,370
565
0
1,902
12,192
5,815
23
2,608
9,217
54,386
0
W
Achilles
marcinzo1995
Achilles
8,876
1,530
0
5,362
21,319
29,529
301
8,671
12,648
0
32,923
W
Chiron
sakumo97
Chiron
13,800
3,715
474
5,317
20,465
9,976
2,883
8,896
11,569
0
69,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
37,607
199
Minions Killed
264
0
Camps Cleared
0
833,838
Distance Traveled
976,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,591
533
10
1
0
145,077
2
W
Zeus
12,987
722
108
6
0
310,527
0
L
Ah Muzen Cab
12,842
713
114
6
0
338,600
2
L
Ah Puch
12,771
710
75
4
0
350,161
0
W
Achilles
11,349
631
46
3
0
353,534
3
W
Chiron
13,271
737
110
6
0
312,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role