Player Matchup

Baron Samedi
Baron Samedi
Goldsilver200
Baron Samedi
Level 91
God Stats
13W - 4L
1,600 SR
Queue Stats
52W - 30L
1,647 Elo+
Party 2
Bastet
Bastet
Mgappe
Bastet
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Odin
Odin
skell91
Odin
Level 129
God Stats
6W - 3L
1,639 SR
Queue Stats
47W - 24L
1,654 Elo+
Party 2
Team Averages
Level 74
1,579 SR
1,600 Elo+

VS

Team Averages
Level 78
1,399 SR
1,125 Elo+
Hou Yi
Hou Yi
Azzadyz
Hou Yi
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
976 Elo+
Party 1
Persephone
Persephone
Hunkyu
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
976 Elo+
Party 1
Fenrir
Fenrir
RavenColdrain
Fenrir
Level 125
God Stats
3W - 14L
1,412 SR
Queue Stats
13W - 26L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goldsilver200
Baron Samedi
12
2 / 3 / 6
7,582
758
5,024
8,015
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Mgappe
Bastet
14
8 / 1 / 3
8,622
862
11,165
7,713
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
skell91
Odin
13
1 / 0 / 6
8,117
812
5,961
4,856
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azzadyz
Hou Yi
11
2 / 2 / 1
6,642
664
3,435
8,457
2,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Hunkyu
Persephone
11
2 / 4 / 2
6,986
699
3,992
7,764
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
5,976
598
5,775
10,250
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Azzadyz
Hou Yi
2
2
1
1.25
W
Baron Samedi
Goldsilver200
Baron Samedi
2
3
6
1.67
L
Persephone
Hunkyu
Persephone
2
4
2
0.75
W
Bastet
Mgappe
Bastet
8
1
3
9.5
L
0
4
3
0.38
W
Odin
skell91
Odin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
13,202
20,584
Taken
26,471
10,167
Mitigated
9,504
5,499
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Azzadyz
Hou Yi
3,435
1,342
0
0
8,457
2,905
0
972
7,255
0
14,965
W
Baron Samedi
Goldsilver200
Baron Samedi
5,024
352
145
1,280
8,015
3,902
441
1,697
6,318
37,729
0
L
Persephone
Hunkyu
Persephone
3,992
714
0
400
7,764
2,566
0
2,030
5,500
9,260
0
W
Bastet
Mgappe
Bastet
11,165
2,431
0
2,164
7,713
3,754
261
2,023
5,690
0
26,156
L
5,775
1,291
0
1,242
10,250
4,033
0
2,081
7,959
0
21,571
W
Odin
skell91
Odin
5,961
1,396
0
1,910
4,856
2,511
0
296
4,560
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,321
Gold Earned
19,604
127
Minions Killed
67
0
Camps Cleared
0
554,178
Distance Traveled
470,355
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,642
664
21
2
0
166,435
0
W
Baron Samedi
7,582
758
57
6
0
147,509
4
L
Persephone
6,986
699
14
1
0
148,269
0
W
Bastet
8,622
862
43
4
0
201,582
0
L
Fenrir
5,976
598
32
3
0
155,651
2
W
Odin
8,117
812
27
3
0
205,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role