Player Matchup

Cthulhu
Cthulhu
CrystalBethy
Cthulhu
Level 74
God Stats
1W - 2L
1,198 SR
Queue Stats
17W - 11L
1,519 Elo+
Party 1
Chaac
Chaac
Rodnel
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 1
Vamana
Vamana
ToTheForest
Vamana
Level 127
God Stats
4W - 3L
1,520 SR
Queue Stats
24W - 26L
1,428 Elo+
Party 1
Team Averages
Level 78
1,406 SR
1,401 Elo+

VS

Team Averages
Level 119
1,410 SR
1,355 Elo+
Loki
Loki
Josepo1995
Loki
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Janus
Janus
MrKanun
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 2
King Arthur
King Arthur
iMurdock
King Arthur
Level 132
God Stats
0W - 2L
1,439 SR
Queue Stats
5W - 6L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrystalBethy
Cthulhu
19
3 / 0 / 8
12,094
672
8,281
17,930
24,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Rodnel
Chaac
17
3 / 3 / 8
11,848
658
11,859
20,246
22,347
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
19
7 / 4 / 5
13,630
757
20,438
27,084
30,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,747
597
8,341
11,549
6,697
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
MrKanun
Janus
18
3 / 6 / 1
12,222
679
19,187
14,067
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
iMurdock
King Arthur
17
3 / 4 / 3
11,351
631
20,433
23,365
35,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
7
7
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrystalBethy
Cthulhu
3
0
8
7
L
1
3
3
0.83
L
Janus
MrKanun
Janus
3
6
1
0.58
W
Chaac
Rodnel
Chaac
3
3
8
2.33
W
Vamana
7
4
5
2.38
L
King Arthur
iMurdock
King Arthur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
47,961
65,260
Taken
48,981
77,494
Mitigated
50,523
16,151
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrystalBethy
Cthulhu
8,281
590
1,568
1,140
17,930
24,545
403
5,912
12,018
39,464
0
L
8,341
2,615
0
159
11,549
6,697
0
2,785
8,764
0
43,958
L
Janus
MrKanun
Janus
19,187
429
66
1,017
14,067
7,979
236
2,513
11,554
72,899
0
W
Chaac
Rodnel
Chaac
11,859
2,318
0
3,890
20,246
22,347
671
6,979
13,267
0
37,714
W
Vamana
20,438
9,471
1,675
7,878
27,084
30,602
2,480
7,885
19,199
2,717
65,525
L
King Arthur
iMurdock
King Arthur
20,433
552
0
667
23,365
35,847
31
4,178
19,187
3,048
43,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
34,320
195
Minions Killed
211
0
Camps Cleared
0
903,434
Distance Traveled
960,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,094
672
66
4
0
344,894
0
L
Loki
10,747
597
57
3
0
341,344
0
L
Janus
12,222
679
98
5
0
296,583
3
W
Chaac
11,848
658
40
2
0
254,558
0
W
Vamana
13,630
757
89
5
0
303,982
1
L
King Arthur
11,351
631
56
3
0
323,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role