Player Matchup

Tyr
Tyr
HyPeBrOkEn
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,382 Elo+
Party 2
Bellona
Bellona
LuciferAlucard96
Bellona
Level 29
God Stats
1W - 7L
1,219 SR
Queue Stats
11W - 38L
1,164 Elo+
Party 1
Anhur
Anhur
MegaViciado7
Anhur
Level 109
God Stats
4W - 2L
1,551 SR
Queue Stats
329W - 404L
1,429 Elo+
Party 1
Hades
Hades
Ninguem7
Hades
Level 113
God Stats
20W - 13L
1,576 SR
Queue Stats
432W - 448L
1,467 Elo+
Party 1
Bakasura
Bakasura
yShaDowZy
Bakasura
Level 58
God Stats
2W - 1L
1,710 SR
Queue Stats
22W - 28L
1,384 Elo+
Party 2
Team Averages
Level 75
1,511 SR
1,365 Elo+

VS

Team Averages
Level 106
1,490 SR
1,443 Elo+
Pele
Pele
DroPz WizZard
Pele
Level 69
God Stats
1W - 7L
1,207 SR
Queue Stats
189W - 196L
1,401 Elo+
Solo
Charybdis
Charybdis
NilloGYN
Charybdis
Level 127
God Stats
3W - 5L
1,424 SR
Queue Stats
549W - 610L
1,377 Elo+
Solo
Bellona
Bellona
clatera
Bellona
Level 87
God Stats
0W - 1L
1,753 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo
Artemis
Artemis
ryanenzo75
Artemis
Level 124
God Stats
17W - 26L
1,506 SR
Queue Stats
502W - 517L
1,480 Elo+
Solo
Freya
Freya
zSpreet
Freya
Level 124
God Stats
2W - 1L
1,561 SR
Queue Stats
217W - 244L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,024
531
2,951
10,236
6,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 5
8,162
480
3,080
10,976
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 6
9,454
556
7,597
10,736
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Ninguem7
Hades
16
4 / 2 / 6
10,178
599
16,888
13,623
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
yShaDowZy
Bakasura
15
4 / 2 / 7
9,481
558
10,365
13,876
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,363
492
5,222
13,535
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
NilloGYN
Charybdis
14
2 / 5 / 2
8,342
491
8,413
14,697
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
clatera
Bellona
10
1 / 0 / 0
7,174
422
4,931
5,247
5,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
ryanenzo75
Artemis
11
0 / 6 / 2
7,203
424
6,359
13,739
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
zSpreet
Freya
12
0 / 2 / 1
7,203
424
3,840
15,679
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
7
7
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
0
2
2
0.5
W
3
0
5
5.5
W
5
1
6
8
L
Charybdis
NilloGYN
Charybdis
2
5
2
0.6
W
Hades
Ninguem7
Hades
4
2
6
3.5
L
Bellona
clatera
Bellona
1
0
0
1
L
Artemis
ryanenzo75
Artemis
0
6
2
0.17
W
Bakasura
yShaDowZy
Bakasura
4
2
7
3.75
L
Freya
zSpreet
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
28,765
59,447
Taken
62,897
32,946
Mitigated
26,023
22,533
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,222
1,305
0
1,996
13,535
5,106
0
2,760
10,177
0
56,617
W
2,951
689
0
3,015
10,236
6,375
2,003
0
10,236
0
58,938
W
3,080
764
0
3,045
10,976
9,245
137
0
10,976
0
45,223
W
7,597
3,986
0
6,085
10,736
4,103
541
0
10,736
0
70,100
L
Charybdis
NilloGYN
Charybdis
8,413
4,168
0
5,183
14,697
3,933
0
1,166
13,436
0
56,050
W
Hades
Ninguem7
Hades
16,888
1,852
1,338
6,908
13,623
7,188
477
2,737
10,886
87,804
888
L
Bellona
clatera
Bellona
4,931
2,376
0
1,103
5,247
5,227
0
0
5,127
0
34,700
L
Artemis
ryanenzo75
Artemis
6,359
1,892
1,673
1,285
13,739
5,822
0
4,261
8,843
0
37,227
W
Bakasura
yShaDowZy
Bakasura
10,365
6,312
0
2,142
13,876
6,035
198
1,103
12,773
0
63,518
L
Freya
zSpreet
Freya
3,840
1,804
0
8,096
15,679
5,935
76
8,660
6,554
56,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
38,285
526
Minions Killed
417
0
Camps Cleared
0
1,706,589
Distance Traveled
1,367,421
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,363
492
95
6
0
352,361
6
W
Tyr
9,024
531
110
6
0
319,168
4
W
Bellona
8,162
480
64
4
0
365,413
0
W
Anhur
9,454
556
90
5
0
300,859
4
L
Charybdis
8,342
491
99
6
0
274,154
1
W
Hades
10,178
599
156
9
0
317,435
1
L
Bellona
7,174
422
82
5
0
205,667
1
L
Artemis
7,203
424
52
3
0
270,431
2
W
Bakasura
9,481
558
106
6
0
403,714
3
L
Freya
7,203
424
89
5
0
264,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role