Player Matchup

Ganesha
Ganesha
Athrun
Ganesha
Level 66
God Stats
1W - 3L
1,847 SR
Queue Stats
86W - 147L
1,334 Elo+
Party 1
Ishtar
Ishtar
Dhaos3
Ishtar
Level 63
God Stats
10W - 18L
1,344 SR
Queue Stats
82W - 149L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
LuciaBusher
Ne Zha
Level 109
God Stats
5W - 7L
1,558 SR
Queue Stats
184W - 189L
1,510 Elo+
Party 3
Amaterasu
Amaterasu
Tesfia
Amaterasu
Level 63
God Stats
2W - 1L
1,519 SR
Queue Stats
79W - 148L
1,332 Elo+
Party 1
Aphrodite
Aphrodite
ñakas
Aphrodite
Level 144
God Stats
0W - 2L
1,279 SR
Queue Stats
108W - 104L
1,514 Elo+
Party 3
Team Averages
Level 89
1,509 SR
1,404 Elo+

VS

Team Averages
Level 98
1,579 SR
1,480 Elo+
Baron Samedi
Baron Samedi
AlfiRaptor
Baron Samedi
Level 89
God Stats
5W - 3L
1,734 SR
Queue Stats
90W - 90L
1,471 Elo+
Solo
Medusa
Medusa
Konanboss
Medusa
Level 85
God Stats
40W - 43L
1,525 SR
Queue Stats
192W - 206L
1,359 Elo+
Solo
Thor
Thor
M16PROdigyZ
Thor
Level 130
God Stats
13W - 9L
1,641 SR
Queue Stats
387W - 380L
1,573 Elo+
Party 2
Artio
Artio
Nendia
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 112L
1,463 Elo+
Solo
Thanatos
Thanatos
ry master 1999
Thanatos
Level 122
God Stats
8W - 9L
1,497 SR
Queue Stats
293W - 308L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Athrun
Ganesha
13
1 / 5 / 6
9,056
477
8,252
22,601
18,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Dhaos3
Ishtar
15
2 / 5 / 2
9,398
495
13,385
21,124
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
14
3 / 7 / 2
8,735
460
6,653
18,810
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Tesfia
Amaterasu
14
0 / 6 / 0
8,467
446
3,019
14,563
9,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ñakas
Aphrodite
15
3 / 5 / 1
9,390
494
14,015
16,177
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfiRaptor
Baron Samedi
16
3 / 2 / 9
10,463
551
15,512
14,440
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Konanboss
Medusa
19
7 / 1 / 5
12,253
645
19,678
16,099
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 7
12,128
638
14,546
19,528
11,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Nendia
Artio
16
3 / 2 / 10
10,403
548
7,760
21,121
22,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
17
7 / 2 / 9
11,246
592
10,354
19,211
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
28
28
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlfiRaptor
Baron Samedi
3
2
9
3.75
L
Ganesha
Athrun
Ganesha
1
5
6
0.8
L
Ishtar
Dhaos3
Ishtar
2
5
2
0.6
W
Medusa
Konanboss
Medusa
7
1
5
9.5
L
Ne Zha
3
7
2
0.57
W
8
2
7
5.75
W
Artio
Nendia
Artio
3
2
10
4
L
Amaterasu
Tesfia
Amaterasu
0
6
0
0
W
Thanatos
7
2
9
5.75
L
Aphrodite
ñakas
Aphrodite
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,324
Damage
67,850
93,275
Taken
90,399
53,765
Mitigated
57,673
34,251
Healing
44,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlfiRaptor
Baron Samedi
15,512
1,989
3,695
8,186
14,440
7,169
904
7,441
6,999
75,539
0
L
Ganesha
Athrun
Ganesha
8,252
906
2,627
3,720
22,601
18,408
0
7,899
14,702
31,178
0
L
Ishtar
Dhaos3
Ishtar
13,385
7,826
0
9,612
21,124
7,802
0
2,311
18,813
0
75,551
W
Medusa
Konanboss
Medusa
19,678
10,303
0
8,594
16,099
7,275
3,702
1,521
14,578
0
122,647
L
Ne Zha
6,653
1,336
0
5,259
18,810
8,282
0
3,783
15,027
0
58,492
W
14,546
3,994
0
2,319
19,528
11,030
114
5,015
14,513
0
90,221
W
Artio
Nendia
Artio
7,760
719
1,132
6,809
21,121
22,367
229
3,666
17,455
35,238
1,671
L
Amaterasu
Tesfia
Amaterasu
3,019
1,100
0
4,273
14,563
9,568
894
1,125
13,438
0
48,407
W
Thanatos
10,354
3,526
0
13,758
19,211
9,832
0
5,095
14,116
0
93,874
L
Aphrodite
ñakas
Aphrodite
14,015
1,342
1,533
7,227
16,177
9,705
72
7,980
8,197
67,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
56,493
446
Minions Killed
630
0
Camps Cleared
0
1,714,372
Distance Traveled
1,839,575
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,463
551
129
7
0
334,222
10
L
Ganesha
9,056
477
12
1
0
335,416
4
L
Ishtar
9,398
495
127
7
0
306,046
2
W
Medusa
12,253
645
181
10
0
372,289
3
L
Ne Zha
8,735
460
83
4
0
354,486
4
W
Thor
12,128
638
150
8
0
368,903
8
W
Artio
10,403
548
50
3
0
378,242
6
L
Amaterasu
8,467
446
100
5
0
391,268
1
W
Thanatos
11,246
592
120
6
0
385,919
1
L
Aphrodite
9,390
494
124
7
0
327,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role