Player Matchup

Sobek
Sobek
ChrisundKira
Sobek
Level 159
God Stats
6W - 1L
1,833 SR
Queue Stats
885W - 945L
1,426 Elo+
Solo
Ah Puch
Ah Puch
GhostFaceKing
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,456 Elo+
Party 3
Bellona
Bellona
PaintersServant
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 1
Hachiman
Hachiman
SoloSpamer
Hachiman
Level 89
God Stats
2W - 1L
1,710 SR
Queue Stats
54W - 54L
1,480 Elo+
Party 3
Scylla
Scylla
iLoveAphroMains
Scylla
Level 23
God Stats
1W - 1L
1,291 SR
Queue Stats
15W - 18L
1,496 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,473 Elo+

VS

Team Averages
Level 52
1,496 SR
1,400 Elo+
Da Ji
Da Ji
DISPEREDOSINA
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,386 Elo+
Solo
Chernobog
Chernobog
Djswagger_000
Chernobog
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
19W - 24L
1,406 Elo+
Party 2
Xing Tian
Xing Tian
Gusiasrusia
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Bastet
Bastet
Scoorpiuuss
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,455 Elo+
Party 2
Poseidon
Poseidon
destigram
Poseidon
Level 83
God Stats
2W - 1L
1,709 SR
Queue Stats
129W - 133L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 15
9,688
807
4,821
15,096
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
16
1 / 3 / 14
9,541
795
15,294
7,540
3,667
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 17
10,103
842
10,381
15,738
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
SoloSpamer
Hachiman
18
8 / 3 / 11
10,550
879
12,637
9,708
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 1 / 12
10,603
884
16,137
8,146
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,354
696
7,497
9,703
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Djswagger_000
Chernobog
14
1 / 6 / 4
7,911
659
5,126
12,743
8,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Gusiasrusia
Xing Tian
13
1 / 6 / 2
8,116
676
5,080
18,271
22,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
1 / 6 / 5
8,251
688
7,698
13,649
6,913
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
destigram
Poseidon
17
4 / 5 / 3
9,651
804
11,806
9,471
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
27
Kills
9
9
Deaths
27
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
L
2
4
4
1
L
Chernobog
Djswagger_000
Chernobog
1
6
4
0.5
W
Ah Puch
1
3
14
2.67
L
Xing Tian
Gusiasrusia
Xing Tian
1
6
2
0.33
W
7
1
17
15.5
L
Bastet
1
6
5
0.58
W
Hachiman
SoloSpamer
Hachiman
8
3
11
4.5
L
Poseidon
destigram
Poseidon
4
5
3
1.1
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,270
Damage
37,207
56,228
Taken
63,837
42,032
Mitigated
47,663
23,144
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,821
527
2,359
6,682
15,096
16,030
778
5,013
10,083
20,276
0
L
7,497
988
556
1,466
9,703
4,746
0
5,836
3,867
0
10,422
L
Chernobog
Djswagger_000
Chernobog
5,126
3,568
0
468
12,743
8,751
185
6,465
6,278
0
14,811
W
Ah Puch
15,294
351
245
889
7,540
3,667
1,519
1,482
6,058
31,555
0
L
Xing Tian
Gusiasrusia
Xing Tian
5,080
837
54
1,004
18,271
22,475
0
10,009
8,262
12,913
0
W
10,381
3,571
302
4,003
15,738
14,032
2,072
4,674
11,064
0
19,804
L
Bastet
7,698
2,057
641
1,152
13,649
6,913
0
8,655
4,994
0
13,933
W
Hachiman
SoloSpamer
Hachiman
12,637
6,237
116
1,355
9,708
4,479
2,951
3,312
6,396
0
25,219
L
Poseidon
destigram
Poseidon
11,806
2,340
280
655
9,471
4,778
0
5,287
4,184
26,436
0
W
16,137
1,239
5,055
2,138
8,146
3,824
1,768
2,405
5,741
28,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
42,283
143
Minions Killed
106
0
Camps Cleared
0
1,165,460
Distance Traveled
1,056,949
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,688
807
26
2
0
203,563
1
L
Da Ji
8,354
696
9
1
0
219,905
2
L
Chernobog
7,911
659
27
2
0
180,091
2
W
Ah Puch
9,541
795
27
2
0
240,835
0
L
Xing Tian
8,116
676
16
1
0
223,628
0
W
Bellona
10,103
842
25
2
0
257,087
2
L
Bastet
8,251
688
13
1
0
240,929
1
W
Hachiman
10,550
879
26
2
0
243,596
1
L
Poseidon
9,651
804
41
3
0
192,396
0
W
Scylla
10,603
884
39
3
0
220,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role