Player Matchup

Tsukuyomi
Tsukuyomi
DEATHREAPERXDx
Tsukuyomi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 71L
1,337 Elo+
Party 2
Anubis
Anubis
OBLV-Apaxx
Anubis
Level 102
God Stats
2W - 1L
1,355 SR
Queue Stats
18W - 40L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
kArmA4d4
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 45L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lilshoeless31
Cu Chulainn
Level 98
God Stats
2W - 5L
1,190 SR
Queue Stats
21W - 51L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
sheluvsluciii
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 2
Team Averages
Level 80
1,409 SR
1,345 Elo+

VS

Team Averages
Level 76
1,554 SR
1,450 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NewbCybot
Loki
Level 117
God Stats
0W - 2L
1,316 SR
Queue Stats
107W - 134L
1,409 Elo+
Party 1
Janus
Janus
Sacoa
Janus
Level 102
God Stats
1W - 3L
1,548 SR
Queue Stats
129W - 117L
1,536 Elo+
Party 3
Artemis
Artemis
Waqoh
Artemis
Level 67
God Stats
3W - 2L
1,732 SR
Queue Stats
63W - 74L
1,370 Elo+
Party 3
Erlang Shen
Erlang Shen
iSeIl
Erlang Shen
Level 44
God Stats
8W - 5L
1,671 SR
Queue Stats
101W - 126L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DEATHREAPERXDx
Tsukuyomi
11
1 / 1 / 1
7,711
428
1,695
7,245
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
OBLV-Apaxx
Anubis
16
5 / 2 / 1
10,135
563
14,395
15,388
8,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
kArmA4d4
Danzaburou
14
3 / 1 / 2
8,861
492
5,667
11,219
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
lilshoeless31
Cu Chulainn
15
1 / 3 / 1
9,436
524
14,774
11,781
12,205
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
13
0 / 0 / 4
8,767
487
4,946
11,199
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 2 / 0
5,864
326
1,112
3,488
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
16
4 / 2 / 0
9,106
506
8,579
18,409
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Sacoa
Janus
15
2 / 2 / 0
9,299
517
7,656
9,902
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Waqoh
Artemis
13
0 / 2 / 0
7,777
432
9,300
10,558
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
iSeIl
Erlang Shen
14
1 / 2 / 3
8,333
463
5,699
19,703
16,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
7
7
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Tsukuyomi
DEATHREAPERXDx
Tsukuyomi
1
1
1
1.5
L
Loki
4
2
0
2
W
Anubis
OBLV-Apaxx
Anubis
5
2
1
2.75
L
Janus
Sacoa
Janus
2
2
0
1
L
Artemis
Waqoh
Artemis
0
2
0
0
L
Erlang Shen
iSeIl
Erlang Shen
1
2
3
1.25
W
Danzaburou
kArmA4d4
Danzaburou
3
1
2
4
W
Cu Chulainn
lilshoeless31
Cu Chulainn
1
3
1
0.5
W
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
32,346
56,832
Taken
62,060
42,477
Mitigated
33,117
17,755
Healing
23,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,112
425
0
461
3,488
2,309
0
1,114
2,374
10,655
0
W
Tsukuyomi
DEATHREAPERXDx
Tsukuyomi
1,695
340
0
1,502
7,245
2,932
137
1,228
5,933
0
32,025
L
Loki
8,579
2,613
0
9,195
18,409
7,050
0
5,144
13,265
0
87,142
W
Anubis
OBLV-Apaxx
Anubis
14,395
387
0
7,284
15,388
8,230
1,290
5,864
9,096
70,391
0
L
Janus
Sacoa
Janus
7,656
507
0
1,500
9,902
2,927
462
5,202
4,700
80,072
0
L
Artemis
Waqoh
Artemis
9,300
2,697
0
4,805
10,558
3,913
0
4,354
6,204
0
54,567
L
Erlang Shen
iSeIl
Erlang Shen
5,699
3,420
0
7,846
19,703
16,918
0
3,527
16,176
0
49,861
W
Danzaburou
kArmA4d4
Danzaburou
5,667
2,838
0
5,324
11,219
4,802
1,346
249
10,970
0
55,868
W
Cu Chulainn
lilshoeless31
Cu Chulainn
14,774
4,183
0
1,840
11,781
12,205
20
0
11,781
0
74,839
W
Cthulhu
4,946
132
284
1,521
11,199
14,308
308
879
10,284
37,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
40,379
401
Minions Killed
482
0
Camps Cleared
0
1,578,921
Distance Traveled
1,454,565
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,864
326
20
1
0
83,009
1
W
Tsukuyomi
7,711
428
45
3
0
219,545
0
L
Loki
9,106
506
130
7
0
396,590
0
W
Anubis
10,135
563
103
6
0
341,993
0
L
Janus
9,299
517
156
9
0
347,683
1
L
Artemis
7,777
432
92
5
0
306,401
2
L
Erlang Shen
8,333
463
84
5
0
320,882
0
W
Danzaburou
8,861
492
88
5
0
331,910
3
W
Cu Chulainn
9,436
524
120
7
0
341,640
5
W
Cthulhu
8,767
487
45
3
0
343,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role