Player Matchup

Ra
Ra
Kicv
Ra
Level 158
God Stats
10W - 2L
1,949 SR
Queue Stats
300W - 106L
1,875 Elo+
Party 1
Izanami
Izanami
RumiruGabrys
Izanami
Level 144
God Stats
5W - 1L
1,943 SR
Queue Stats
531W - 246L
1,849 Elo+
Party 1
Horus
Horus
Virsenus
Horus
Level 135
God Stats
48W - 16L
1,871 SR
Queue Stats
193W - 73L
1,867 Elo+
Party 1
Team Averages
Level 146
1,921 SR
1,864 Elo+

VS

Team Averages
Level 79
1,533 SR
1,608 Elo+
Cu Chulainn
Cu Chulainn
Acrro
Cu Chulainn
Level 158
God Stats
2W - 7L
1,369 SR
Queue Stats
538W - 510L
1,629 Elo+
Solo
Thor
Thor
PocaN4iK2
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 2
Sol
Sol
WizZzZzZz
Sol
Level 41
God Stats
3W - 1L
1,730 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Kicv
Ra
15
4 / 3 / 6
9,151
832
10,890
10,147
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RumiruGabrys
Izanami
15
4 / 2 / 7
9,270
843
11,792
8,859
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Virsenus
Horus
14
3 / 1 / 8
9,656
878
6,772
14,769
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acrro
Cu Chulainn
14
5 / 4 / 1
8,758
796
9,237
13,164
9,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
13
1 / 3 / 5
7,812
710
5,715
9,130
4,627
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 6
7,891
717
8,862
12,479
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
6
6
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Acrro
Cu Chulainn
5
4
1
1.38
W
Ra
Kicv
Ra
4
3
6
2.33
L
Thor
1
3
5
1.17
W
Izanami
RumiruGabrys
Izanami
4
2
7
3.75
W
Horus
Virsenus
Horus
3
1
8
7
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
23,814
33,775
Taken
34,773
25,456
Mitigated
17,074
13,707
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Acrro
Cu Chulainn
9,237
1,668
166
685
13,164
9,542
237
3,228
9,936
0
29,278
W
Ra
Kicv
Ra
10,890
1,090
2,222
2,280
10,147
5,002
1,453
3,246
6,901
41,597
0
L
Thor
5,715
960
0
1,829
9,130
4,627
410
2,027
7,103
0
28,554
W
Izanami
RumiruGabrys
Izanami
11,792
7,581
0
2,748
8,859
4,129
1,994
1,557
7,302
0
56,609
W
Horus
Virsenus
Horus
6,772
1,885
1,781
4,676
14,769
16,325
123
4,069
10,700
0
10,496
L
8,862
1,773
0
4,483
12,479
2,905
880
5,755
6,724
39,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
24,461
164
Minions Killed
145
0
Camps Cleared
0
634,654
Distance Traveled
633,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,758
796
41
4
0
211,206
2
W
Ra
9,151
832
71
6
0
212,405
2
L
Thor
7,812
710
32
3
0
217,370
2
W
Izanami
9,270
843
83
8
0
196,031
2
W
Horus
9,656
878
10
1
0
226,218
1
L
Sol
7,891
717
72
7
0
205,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role