Player Matchup

He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IEatWomenAndKids
Ymir
Level 125
God Stats
6W - 6L
1,485 SR
Queue Stats
631W - 695L
1,543 Elo+
Party 1
Osiris
Osiris
IbeatMyWifeNkids
Osiris
Level 148
God Stats
46W - 45L
1,517 SR
Queue Stats
814W - 894L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
iNENEmyWIFEnKIDS
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,652 Elo+
Party 1
Camazotz
Camazotz
landlos18
Camazotz
Level 89
God Stats
2W - 4L
1,240 SR
Queue Stats
189W - 244L
1,526 Elo+
Party 1
Team Averages
Level 103
1,449 SR
1,548 Elo+

VS

Team Averages
Level 50
1,470 SR
1,472 Elo+
Khepri
Khepri
Ethredel
Khepri
Level 28
God Stats
1W - 4L
1,282 SR
Queue Stats
59W - 61L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Noliq
Erlang Shen
Level 61
God Stats
2W - 3L
1,506 SR
Queue Stats
73W - 72L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Ob3q
Nu Wa
Level 53
God Stats
9W - 7L
1,609 SR
Queue Stats
74W - 73L
1,481 Elo+
Party 2
Ishtar
Ishtar
beckse
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,476 Elo+
Party 2
Arachne
Arachne
kn4p
Arachne
Level 62
God Stats
6W - 8L
1,451 SR
Queue Stats
86W - 86L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 1 / 4
11,582
579
13,523
8,400
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 12
9,677
484
11,994
21,234
21,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 1 / 6
11,244
562
13,831
16,531
12,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 8
11,381
569
17,594
18,812
11,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
landlos18
Camazotz
19
7 / 0 / 4
12,700
635
16,225
19,291
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ethredel
Khepri
12
0 / 6 / 6
7,769
388
6,348
22,871
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Noliq
Erlang Shen
14
0 / 3 / 0
8,342
417
7,174
16,885
12,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ob3q
Nu Wa
14
3 / 5 / 2
9,058
453
14,270
11,689
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
beckse
Ishtar
13
1 / 7 / 2
7,450
373
9,065
17,171
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
kn4p
Arachne
15
4 / 7 / 2
9,759
488
13,407
24,156
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
8
8
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
4
8
L
Khepri
Ethredel
Khepri
0
6
6
0.5
W
3
4
12
2.25
W
7
1
6
10
L
Erlang Shen
Noliq
Erlang Shen
0
3
0
0
L
Nu Wa
Ob3q
Nu Wa
3
5
2
0.8
L
Ishtar
beckse
Ishtar
1
7
2
0.29
W
5
2
8
4.5
L
Arachne
kn4p
Arachne
4
7
2
0.71
W
Camazotz
landlos18
Camazotz
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,167
Damage
50,264
84,268
Taken
92,772
65,305
Mitigated
56,111
38,478
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,523
853
395
3,288
8,400
3,015
72
2,547
5,853
106,078
0
L
Khepri
Ethredel
Khepri
6,348
1,669
436
2,075
22,871
22,538
0
13,708
9,163
31,337
0
W
11,994
5,323
0
750
21,234
21,842
0
7,019
14,215
51,172
3,149
W
13,831
5,759
0
4,106
16,531
12,904
1,069
3,397
13,134
0
118,215
L
Erlang Shen
Noliq
Erlang Shen
7,174
3,503
0
4,930
16,885
12,281
0
2,316
13,604
0
63,700
L
Nu Wa
Ob3q
Nu Wa
14,270
4,752
0
1,329
11,689
4,321
0
7,263
4,369
69,231
0
L
Ishtar
beckse
Ishtar
9,065
5,823
0
4,745
17,171
6,691
0
10,479
6,635
0
46,702
W
17,594
7,022
3,518
10,988
18,812
11,820
933
5,155
13,657
80,561
16,784
L
Arachne
kn4p
Arachne
13,407
6,981
0
4,329
24,156
10,280
0
7,776
16,119
0
70,973
W
Camazotz
landlos18
Camazotz
16,225
5,914
0
15,433
19,291
15,724
638
3,182
16,109
0
104,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
42,378
771
Minions Killed
441
0
Camps Cleared
0
1,928,840
Distance Traveled
1,757,386
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,582
579
198
10
0
434,263
10
L
Khepri
7,769
388
44
2
0
331,200
4
W
Ymir
9,677
484
63
3
0
336,406
0
W
Osiris
11,244
562
144
7
0
423,469
5
L
Erlang Shen
8,342
417
109
5
0
378,003
1
L
Nu Wa
9,058
453
110
6
0
320,082
2
L
Ishtar
7,450
373
75
4
0
323,649
7
W
Sylvanus
11,381
569
166
8
0
352,221
5
L
Arachne
9,759
488
103
5
0
404,452
0
W
Camazotz
12,700
635
200
10
0
382,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role