Player Matchup

Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Fifï
Cthulhu
Level 9
God Stats
2W - 4L
1,637 SR
Queue Stats
3W - 7L
1,475 Elo+
Party 3
Cliodhna
Cliodhna
Nu12
Cliodhna
Level 49
God Stats
3W - 0L
1,766 SR
Queue Stats
26W - 18L
1,543 Elo+
Solo
Vulcan
Vulcan
Viictortiita
Vulcan
Level 128
God Stats
1W - 0L
1,270 SR
Queue Stats
120W - 108L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
railad
Sylvanus
Level 49
God Stats
11W - 11L
1,536 SR
Queue Stats
93W - 89L
1,511 Elo+
Party 3
Team Averages
Level 56
1,542 SR
1,513 Elo+

VS

Team Averages
Level 52
1,523 SR
1,501 Elo+
Camazotz
Camazotz
AnneFlankk
Camazotz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 234L
1,594 Elo+
Party 1
Hachiman
Hachiman
JacksonDeadZXC
Hachiman
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 43L
1,463 Elo+
Party 2
Fafnir
Fafnir
Mnsr_Lantz
Fafnir
Level 29
God Stats
8W - 4L
1,663 SR
Queue Stats
70W - 61L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Padylllka
Ao Kuang
Level 58
God Stats
2W - 4L
1,179 SR
Queue Stats
79W - 85L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
RetroAmami
Nu Wa
Level 48
God Stats
3W - 2L
1,535 SR
Queue Stats
48W - 52L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 2
8,340
556
7,882
8,232
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Fifï
Cthulhu
12
1 / 0 / 3
7,445
496
3,730
9,437
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Nu12
Cliodhna
14
4 / 0 / 2
8,125
542
5,098
8,122
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
9 / 0 / 0
9,777
652
12,512
6,605
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
railad
Sylvanus
12
0 / 3 / 4
7,253
484
5,541
13,408
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AnneFlankk
Camazotz
13
2 / 3 / 1
7,934
529
12,444
14,225
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
0 / 1 / 0
6,771
451
6,791
6,586
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
Mnsr_Lantz
Fafnir
10
0 / 2 / 0
6,668
445
3,113
11,809
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Padylllka
Ao Kuang
12
1 / 4 / 0
7,163
478
1,662
15,343
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
13
0 / 6 / 1
7,114
474
4,628
9,170
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
3
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Camazotz
AnneFlankk
Camazotz
2
3
1
0.83
W
Cthulhu
Fifï
Cthulhu
1
0
3
2.5
L
Hachiman
0
1
0
0
L
Fafnir
Mnsr_Lantz
Fafnir
0
2
0
0
W
Cliodhna
Nu12
Cliodhna
4
0
2
5
L
Ao Kuang
Padylllka
Ao Kuang
1
4
0
0.25
L
Nu Wa
0
6
1
0.08
W
Vulcan
9
0
0
9
W
Sylvanus
railad
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
28,638
45,804
Taken
57,133
27,976
Mitigated
30,626
18,695
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,882
4,635
0
5,245
8,232
3,166
1,939
1,404
6,730
0
84,696
L
Camazotz
AnneFlankk
Camazotz
12,444
1,933
0
7,051
14,225
8,643
1,056
5,971
8,254
0
56,414
W
Cthulhu
Fifï
Cthulhu
3,730
79
0
1,705
9,437
8,824
108
2,865
6,524
19,274
0
L
Hachiman
6,791
3,132
0
3,312
6,586
2,028
198
1,491
5,095
0
55,285
L
Fafnir
Mnsr_Lantz
Fafnir
3,113
776
0
2,842
11,809
10,824
26
3,979
7,830
16,302
406
W
Cliodhna
Nu12
Cliodhna
5,098
666
0
4,656
8,122
3,134
1,487
1,565
6,460
0
47,360
L
Ao Kuang
Padylllka
Ao Kuang
1,662
48
0
6,616
15,343
5,676
0
4,971
10,372
46,436
0
L
Nu Wa
4,628
191
0
293
9,170
3,455
0
5,174
3,996
52,524
0
W
Vulcan
12,512
1,226
0
704
6,605
3,289
1,164
1,834
4,676
85,963
0
W
Sylvanus
railad
Sylvanus
5,541
1,186
854
5,531
13,408
9,563
0
1,711
10,693
34,286
6,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
35,650
447
Minions Killed
418
0
Camps Cleared
0
1,409,507
Distance Traveled
1,356,803
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,340
556
143
10
0
272,567
1
L
Camazotz
7,934
529
95
6
0
271,698
3
W
Cthulhu
7,445
496
25
2
0
259,562
0
L
Hachiman
6,771
451
103
7
0
239,722
0
L
Fafnir
6,668
445
14
1
0
293,856
2
W
Cliodhna
8,125
542
94
6
0
313,595
3
L
Ao Kuang
7,163
478
101
7
0
297,328
5
L
Nu Wa
7,114
474
105
7
0
254,199
2
W
Vulcan
9,777
652
125
8
0
313,152
3
W
Sylvanus
7,253
484
60
4
0
250,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role