Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond IV
DAxB3ASTx1
Awilix
Diamond IV
Level 154
God Stats
7W - 8L
1,655 SR
Queue Stats
130W - 121L
2,098 MMR
Party 2
Scylla
Scylla
Diamond V
Kae9n
Scylla
Diamond V
Level 119
God Stats
107W - 78L
1,640 SR
Queue Stats
140W - 122L
2,059 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,598 SR
1,886 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,558 SR
2,228 MMR
Kuzenbo
Kuzenbo
Gold III
Anti-Love_-
Kuzenbo
Gold III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,812 MMR
Solo
Zeus
Zeus
Diamond II
Mo InteractiveZ
Zeus
Diamond II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 239L
2,513 MMR
Party 1
Ravana
Ravana
Masters
XxMoMoney 079xX
Ravana
Masters
Level 160
God Stats
12W - 10L
1,674 SR
Queue Stats
533W - 502L
2,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 0 / 15
10,860
724
8,978
18,444
20,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
DAxB3ASTx1
Awilix
17
6 / 0 / 9
11,430
762
21,704
15,603
7,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Kae9n
Scylla
18
10 / 2 / 6
12,777
852
18,534
10,063
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAtlasAo KuangThorShiva

VS

Bans
Cu ChulainnAresPersephoneCabrakanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anti-Love_-
Kuzenbo
14
0 / 5 / 2
9,780
652
9,083
23,935
31,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 1
9,452
630
10,182
14,209
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 0
9,803
654
11,237
19,517
23,393
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
15
9.5
L
Kuzenbo
Anti-Love_-
Kuzenbo
0
5
2
0.2
W
Awilix
DAxB3ASTx1
Awilix
6
0
9
10.5
W
Scylla
Kae9n
Scylla
10
2
6
6.5
L
1
7
1
0.21
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
30,502
44,110
Taken
57,661
33,477
Mitigated
66,583
6,929
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,978
2,065
648
5,166
18,444
20,784
416
7,391
10,517
0
33,805
L
Kuzenbo
Anti-Love_-
Kuzenbo
9,083
3,339
0
4,702
23,935
31,903
0
9,131
14,198
32,180
0
W
Awilix
DAxB3ASTx1
Awilix
21,704
8,449
0
865
15,603
7,946
1,603
6,960
8,233
0
55,771
W
Scylla
Kae9n
Scylla
18,534
1,983
0
250
10,063
4,747
1,742
3,787
6,009
75,545
0
L
10,182
1,028
25
2,462
14,209
11,287
0
3,580
10,302
46,294
0
L
11,237
2,297
0
3,745
19,517
23,393
0
5,891
13,350
0
27,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
29,035
232
Minions Killed
136
0
Camps Cleared
0
913,529
Distance Traveled
728,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,860
724
39
3
0
283,803
0
L
Kuzenbo
9,780
652
34
2
0
267,234
2
W
Awilix
11,430
762
66
4
0
343,450
1
W
Scylla
12,777
852
127
8
0
286,276
4
L
Zeus
9,452
630
75
5
0
216,302
0
L
Ravana
9,803
654
27
2
0
245,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role