Player Matchup

Mulan
Mulan
BenjaminOE
Mulan
Level 57
God Stats
1W - 2L
1,659 SR
Queue Stats
23W - 26L
1,466 Elo+
Party 1
Nox
Nox
jakoblaczek
Nox
Level 144
God Stats
1W - 1L
1,370 SR
Queue Stats
25W - 27L
1,478 Elo+
Party 1
Mercury
Mercury
jegknepperdig
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,509 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,484 Elo+

VS

Team Averages
Level 74
1,497 SR
1,381 Elo+
Da Ji
Da Ji
PocaN4iK2
Da Ji
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,285 Elo+
Party 2
Sol
Sol
WizZzZzZz
Sol
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,285 Elo+
Party 2
Cernunnos
Cernunnos
thehippei
Cernunnos
Level 144
God Stats
1W - 0L
1,490 SR
Queue Stats
135W - 100L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 7 / 2
8,103
810
8,147
17,960
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 6 / 3
7,146
715
2,885
10,355
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
10
2 / 7 / 1
7,159
716
4,797
13,352
4,570
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PocaN4iK2
Da Ji
14
1 / 1 / 17
8,850
885
7,448
10,073
7,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 11
9,236
924
13,336
10,129
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
thehippei
Cernunnos
16
10 / 1 / 5
10,142
1,014
15,274
8,403
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
20
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
7
2
0.43
W
Da Ji
PocaN4iK2
Da Ji
1
1
17
9.5
W
8
2
11
6.75
L
0
6
3
0.25
L
Mercury
2
7
1
0.36
W
Cernunnos
thehippei
Cernunnos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
36,058
41,667
Taken
28,605
24,503
Mitigated
15,515
3,262
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,147
1,233
196
1,717
17,960
15,848
0
5,883
12,077
0
21,629
W
Da Ji
PocaN4iK2
Da Ji
7,448
2,133
395
2,688
10,073
7,659
0
1,131
8,754
0
23,755
W
13,336
5,002
0
5,571
10,129
3,557
492
342
9,581
46,161
0
L
2,885
384
0
648
10,355
4,085
0
3,618
6,737
24,355
0
L
Mercury
4,797
1,454
0
701
13,352
4,570
0
4,181
9,171
0
18,484
W
Cernunnos
thehippei
Cernunnos
15,274
8,290
0
4,692
8,403
4,299
2,172
1,488
6,825
0
48,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
28,228
104
Minions Killed
151
0
Camps Cleared
0
535,214
Distance Traveled
610,718
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,103
810
33
3
0
172,890
2
W
Da Ji
8,850
885
22
2
0
226,204
3
W
Sol
9,236
924
61
6
0
196,980
1
L
Nox
7,146
715
45
5
0
175,305
1
L
Mercury
7,159
716
26
3
0
187,019
0
W
Cernunnos
10,142
1,014
68
7
0
187,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role