Player Matchup

Agni
Agni
BoneCrown
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Aphrodite
Aphrodite
RuledBySheep
Aphrodite
Level 108
God Stats
1W - 2L
1,397 SR
Queue Stats
57W - 70L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
SlX6G0D
Xbalanque
Level 147
God Stats
1W - 6L
1,234 SR
Queue Stats
83W - 100L
1,446 Elo+
Solo
Sol
Sol
SteveJohnston
Sol
Level 63
God Stats
0W - 1L
1,172 SR
Queue Stats
8W - 12L
1,428 Elo+
Party 1
Fafnir
Fafnir
TTVxSedah
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,443 Elo+
Solo
Team Averages
Level 95
1,361 SR
1,443 Elo+

VS

Team Averages
Level 128
1,423 SR
1,561 Elo+
Hera
Hera
Arzanyos
Hera
Level 127
God Stats
1W - 1L
1,163 SR
Queue Stats
21W - 28L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
MansMiIk
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,676 Elo+
Party 3
Cabrakan
Cabrakan
STK x BULLDOZER
Cabrakan
Level 138
God Stats
3W - 0L
1,704 SR
Queue Stats
24W - 16L
1,575 Elo+
Solo
Yemoja
Yemoja
WestSideBread
Yemoja
Level 138
God Stats
1W - 1L
1,248 SR
Queue Stats
10W - 6L
1,591 Elo+
Party 3
Hun Batz
Hun Batz
jdotrocks
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 6 / 11
11,308
707
19,608
18,383
8,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
RuledBySheep
Aphrodite
18
2 / 5 / 13
10,688
668
12,538
22,084
15,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SlX6G0D
Xbalanque
17
5 / 7 / 10
11,386
712
31,617
19,622
9,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 12
11,881
743
25,798
16,641
7,196
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
TTVxSedah
Fafnir
18
2 / 2 / 13
12,277
767
9,045
31,184
51,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 2 / 16
12,347
772
28,640
12,933
8,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MansMiIk
Amaterasu
19
6 / 5 / 17
12,396
775
17,922
36,515
51,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
19
7 / 4 / 16
12,493
781
18,673
25,483
34,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 21
10,906
682
10,088
19,779
21,520
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
jdotrocks
Hun Batz
17
2 / 7 / 15
10,605
663
15,996
20,487
11,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
18
Kills
25
25
Deaths
19
59
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hera
8
2
16
8
L
Agni
4
6
11
1.58
W
Amaterasu
MansMiIk
Amaterasu
6
5
17
2.9
L
Aphrodite
RuledBySheep
Aphrodite
2
5
13
1.7
W
Cabrakan
7
4
16
3.75
L
Xbalanque
SlX6G0D
Xbalanque
5
7
10
1.43
L
5
5
12
2.2
L
Fafnir
TTVxSedah
Fafnir
2
2
13
4.25
W
2
1
21
12.5
W
Hun Batz
jdotrocks
Hun Batz
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,606
Damage
91,319
107,914
Taken
115,197
92,026
Mitigated
128,729
55,406
Healing
66,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
28,640
5,293
2,053
2,576
12,933
8,436
2,497
9,702
3,231
61,959
0
L
Agni
19,608
1,624
1,922
3,235
18,383
8,477
371
10,887
7,496
43,478
0
W
Amaterasu
MansMiIk
Amaterasu
17,922
5,174
5,387
13,314
36,515
51,897
965
21,297
15,218
0
35,568
L
Aphrodite
RuledBySheep
Aphrodite
12,538
611
14,511
11,503
22,084
15,550
454
12,913
9,171
23,408
0
W
Cabrakan
18,673
2,398
3,361
7,084
25,483
34,970
1,112
12,759
12,724
34,930
0
L
Xbalanque
SlX6G0D
Xbalanque
31,617
15,726
1,130
3,584
19,622
9,662
1,182
11,531
8,091
0
53,340
L
25,798
9,722
1,015
4,251
16,641
7,196
2,611
8,267
8,374
48,564
0
L
Fafnir
TTVxSedah
Fafnir
9,045
2,635
3,472
10,783
31,184
51,141
153
13,803
17,381
24,810
0
W
10,088
1,647
18,916
7,719
19,779
21,520
1,722
13,918
5,861
17,016
0
W
Hun Batz
jdotrocks
Hun Batz
15,996
4,173
2,522
3,831
20,487
11,906
1,758
9,313
11,174
0
29,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,540
Gold Earned
58,747
176
Minions Killed
165
0
Camps Cleared
0
1,389,099
Distance Traveled
1,500,632
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,347
772
68
4
0
313,081
5
L
Agni
11,308
707
55
3
0
258,294
1
W
Amaterasu
12,396
775
27
2
0
296,867
1
L
Aphrodite
10,688
668
34
2
0
292,058
0
W
Cabrakan
12,493
781
26
2
0
283,522
0
L
Xbalanque
11,386
712
38
2
0
248,694
1
L
Sol
11,881
743
30
2
0
290,039
0
L
Fafnir
12,277
767
19
1
0
300,014
1
W
Yemoja
10,906
682
10
1
0
325,641
1
W
Hun Batz
10,605
663
34
2
0
281,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role