Player Matchup

Sobek
Sobek
 
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Green-Bomb01
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,606 Elo+
Solo
Scylla
Scylla
MrsNani
Scylla
Level 159
God Stats
0W - 1L
1,348 SR
Queue Stats
42W - 37L
1,531 Elo+
Solo
Awilix
Awilix
StefanBathory
Awilix
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 300L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Treidos
Amaterasu
Level 159
God Stats
8W - 7L
1,622 SR
Queue Stats
615W - 639L
1,552 Elo+
Solo
Team Averages
Level 150
1,494 SR
1,543 Elo+

VS

Team Averages
Level 119
1,464 SR
1,599 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Aiivaras
Maui
Level 118
God Stats
1W - 1L
1,491 SR
Queue Stats
27W - 13L
1,673 Elo+
Party 1
He Bo
He Bo
GlockInMyLap
He Bo
Level 124
God Stats
3W - 0L
1,329 SR
Queue Stats
39W - 26L
1,624 Elo+
Party 1
Discordia
Discordia
kervv
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 7 / 10
7,825
711
5,004
17,971
18,540
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Green-Bomb01
Charybdis
14
2 / 5 / 9
8,102
737
6,095
11,051
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MrsNani
Scylla
16
1 / 3 / 9
8,412
765
8,847
7,622
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 6
8,734
794
9,899
15,673
8,403
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Treidos
Amaterasu
14
5 / 8 / 7
9,643
877
8,988
24,438
21,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 16
9,799
891
23,597
10,008
5,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
 
The Morrigan
15
1 / 4 / 15
8,596
781
9,645
7,705
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
15
3 / 2 / 20
9,267
842
5,337
15,243
19,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 3 / 13
10,252
932
12,935
10,268
5,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
kervv
Discordia
17
5 / 3 / 22
9,753
887
16,692
9,487
5,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
13
Kills
27
29
Deaths
13
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
10
0.86
W
Neith
 
Neith
8
1
16
16
W
The Morrigan
 
The Morrigan
1
4
15
2.13
W
Maui
3
2
20
6.5
W
10
3
13
5.5
L
Charybdis
Green-Bomb01
Charybdis
2
5
9
1.3
L
Scylla
MrsNani
Scylla
1
3
9
1.83
L
4
6
6
1.17
L
Amaterasu
Treidos
Amaterasu
5
8
7
1.06
W
Discordia
kervv
Discordia
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
68,206
76,755
Taken
52,711
57,414
Mitigated
40,256
20,814
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,004
46
1,453
4,026
17,971
18,540
0
8,640
9,331
11,374
0
W
Neith
 
Neith
23,597
7,064
340
3,700
10,008
5,691
2,122
3,571
6,437
0
41,265
W
The Morrigan
 
The Morrigan
9,645
1,240
251
867
7,705
4,215
592
2,834
4,844
22,230
0
W
Maui
5,337
1,198
3,734
4,010
15,243
19,877
104
3,891
11,352
10,235
0
W
12,935
1,138
713
1,386
10,268
5,448
51
2,077
8,191
18,559
0
L
Charybdis
Green-Bomb01
Charybdis
6,095
1,326
0
1,540
11,051
5,312
0
8,119
2,932
0
17,258
L
Scylla
MrsNani
Scylla
8,847
65
160
1,125
7,622
3,815
358
5,886
1,736
30,733
0
L
9,899
3,228
0
2,276
15,673
8,403
376
10,027
5,646
0
17,897
L
Amaterasu
Treidos
Amaterasu
8,988
3,499
2,938
7,296
24,438
21,344
70
11,937
12,501
573
15,836
W
Discordia
kervv
Discordia
16,692
2,093
180
643
9,487
5,025
781
1,959
7,528
28,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
47,667
117
Minions Killed
114
0
Camps Cleared
0
1,044,483
Distance Traveled
1,069,500
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,825
711
6
1
0
210,933
1
W
Neith
9,799
891
30
3
0
235,460
1
W
The Morrigan
8,596
781
31
3
0
200,501
4
W
Maui
9,267
842
9
1
0
226,733
0
W
He Bo
10,252
932
11
1
0
178,386
0
L
Charybdis
8,102
737
29
3
0
183,932
0
L
Scylla
8,412
765
54
5
0
226,837
0
L
Awilix
8,734
794
25
2
0
211,342
4
L
Amaterasu
9,643
877
3
0
0
211,439
0
W
Discordia
9,753
887
33
3
0
228,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role