Player Matchup

Janus
Janus
L0KERz
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 2
Ishtar
Ishtar
LeSabreDeDieu
Ishtar
Level 40
God Stats
3W - 3L
1,472 SR
Queue Stats
45W - 115L
1,218 Elo+
Solo
Shiva
Shiva
TheHits
Shiva
Level 44
God Stats
1W - 0L
1,301 SR
Queue Stats
20W - 20L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
XXXdakataXXX
Ao Kuang
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 75L
1,411 Elo+
Party 2
Ares
Ares
hriskal
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,303 Elo+

VS

Team Averages
Level 43
1,434 SR
1,322 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Rayanctv
Thanatos
Level 28
God Stats
2W - 9L
1,125 SR
Queue Stats
4W - 23L
1,092 Elo+
Party 1
Scylla
Scylla
SandwichHalal
Scylla
Level 41
God Stats
2W - 2L
1,467 SR
Queue Stats
4W - 26L
1,082 Elo+
Party 1
Neith
Neith
sai1930
Neith
Level 104
God Stats
5W - 3L
1,579 SR
Queue Stats
269W - 265L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
L0KERz
Janus
14
5 / 2 / 5
9,011
563
7,593
8,671
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
6,834
427
8,818
12,170
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
TheHits
Shiva
16
7 / 2 / 3
10,222
639
13,016
16,382
12,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
XXXdakataXXX
Ao Kuang
15
11 / 3 / 4
9,966
623
12,293
13,817
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
hriskal
Ares
11
0 / 1 / 2
7,506
469
4,910
12,134
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 7 / 1
7,401
463
6,990
16,394
8,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
 
Ymir
11
0 / 2 / 4
6,880
430
7,211
14,205
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Rayanctv
Thanatos
12
3 / 7 / 3
7,511
469
9,965
15,442
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 5 / 3
8,631
539
5,276
8,794
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
sai1930
Neith
12
3 / 3 / 2
7,601
475
11,340
11,419
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
24
Kills
11
11
Deaths
24
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
1
0.21
L
Ymir
 
Ymir
0
2
4
1
W
Janus
L0KERz
Janus
5
2
5
3.75
W
1
3
1
0.5
L
Thanatos
Rayanctv
Thanatos
3
7
3
0.64
L
4
5
3
1.1
W
Shiva
TheHits
Shiva
7
2
3
4.25
W
Ao Kuang
XXXdakataXXX
Ao Kuang
11
3
4
4.33
W
Ares
hriskal
Ares
0
1
2
1
L
Neith
sai1930
Neith
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,630
Damage
40,782
63,174
Taken
66,254
36,652
Mitigated
34,929
20,798
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,990
1,495
0
2,865
16,394
8,757
1,182
2,465
13,929
0
43,907
L
Ymir
 
Ymir
7,211
1,957
0
1,462
14,205
11,107
0
5,853
8,352
23,497
0
W
Janus
L0KERz
Janus
7,593
989
0
1,350
8,671
2,951
852
1,363
7,308
48,789
0
W
8,818
4,246
0
5,021
12,170
4,853
849
3,016
9,154
0
42,934
L
Thanatos
Rayanctv
Thanatos
9,965
2,131
0
8,117
15,442
7,541
0
5,513
9,929
0
47,302
L
5,276
992
0
250
8,794
3,125
280
6,166
2,628
54,747
0
W
Shiva
TheHits
Shiva
13,016
3,443
134
6,497
16,382
12,065
1,212
1,248
15,134
93
67,955
W
Ao Kuang
XXXdakataXXX
Ao Kuang
12,293
3,607
0
5,956
13,817
5,642
0
2,649
11,168
59,027
0
W
Ares
hriskal
Ares
4,910
457
0
1,840
12,134
11,141
319
4,211
7,923
20,970
0
L
Neith
sai1930
Neith
11,340
4,688
0
2,157
11,419
4,399
152
4,892
6,527
0
65,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
38,024
392
Minions Killed
361
0
Camps Cleared
0
1,492,044
Distance Traveled
1,470,155
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,401
463
58
4
0
305,353
0
L
Ymir
6,880
430
26
2
0
293,047
2
W
Janus
9,011
563
99
6
0
307,920
0
W
Ishtar
6,834
427
67
4
0
223,900
1
L
Thanatos
7,511
469
76
5
0
297,286
0
L
Scylla
8,631
539
96
6
0
299,175
2
W
Shiva
10,222
639
114
7
0
320,056
2
W
Ao Kuang
9,966
623
87
5
0
336,752
0
W
Ares
7,506
469
25
2
0
303,416
5
L
Neith
7,601
475
105
7
0
275,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role