Player Matchup

Baron Samedi
Baron Samedi
Adrian990531
Baron Samedi
Level 119
God Stats
4W - 6L
1,446 SR
Queue Stats
124W - 127L
1,556 Elo+
Party 1
Anubis
Anubis
Jular
Anubis
Level 66
God Stats
1W - 0L
1,610 SR
Queue Stats
49W - 70L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
KappaClaus123
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,492 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,475 Elo+

VS

Team Averages
Level 70
1,469 SR
1,438 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SzorosHerezacsko
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
sweatcacks
Sun Wukong
Level 54
God Stats
1W - 7L
1,406 SR
Queue Stats
4W - 16L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrian990531
Baron Samedi
20
7 / 0 / 7
13,671
760
17,947
10,347
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Jular
Anubis
18
3 / 4 / 9
12,571
698
13,358
15,868
9,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KappaClaus123
Sun Wukong
19
4 / 1 / 8
12,738
708
14,999
20,042
17,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 3 / 2
12,444
691
14,262
16,457
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SzorosHerezacsko
Danzaburou
16
2 / 6 / 2
11,559
642
15,474
18,486
8,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sweatcacks
Sun Wukong
15
0 / 5 / 3
10,466
581
6,428
16,257
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
2
1.33
W
Baron Samedi
Adrian990531
Baron Samedi
7
0
7
10.5
W
Anubis
Jular
Anubis
3
4
9
1.88
W
Sun Wukong
KappaClaus123
Sun Wukong
4
1
8
8
L
Danzaburou
SzorosHerezacsko
Danzaburou
2
6
2
0.5
L
Sun Wukong
sweatcacks
Sun Wukong
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
36,164
46,257
Taken
51,200
34,047
Mitigated
29,284
17,574
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,262
470
1,629
6,739
16,457
7,433
0
8,593
7,864
64,446
0
W
Baron Samedi
Adrian990531
Baron Samedi
17,947
1,537
2,003
3,901
10,347
7,425
1,186
2,811
7,299
89,730
0
W
Anubis
Jular
Anubis
13,358
567
0
7,399
15,868
9,262
1,449
6,595
9,196
58,443
0
W
Sun Wukong
KappaClaus123
Sun Wukong
14,999
2,567
0
4,271
20,042
17,360
899
5,369
14,099
0
47,593
L
Danzaburou
SzorosHerezacsko
Danzaburou
15,474
8,572
0
1,380
18,486
8,370
0
11,828
6,658
0
57,820
L
Sun Wukong
sweatcacks
Sun Wukong
6,428
1,289
155
3,431
16,257
13,481
0
10,962
5,295
0
26,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
34,469
252
Minions Killed
229
0
Camps Cleared
0
1,042,388
Distance Traveled
935,238
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,444
691
113
6
0
356,656
4
W
Baron Samedi
13,671
760
123
7
0
330,332
2
W
Anubis
12,571
698
79
4
0
313,240
1
W
Sun Wukong
12,738
708
50
3
0
398,816
10
L
Danzaburou
11,559
642
86
5
0
293,263
1
L
Sun Wukong
10,466
581
30
2
0
285,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role