Player Matchup

Cu Chulainn
Cu Chulainn
Recognizebeatz
Cu Chulainn
Level 109
God Stats
4W - 10L
1,527 SR
Queue Stats
73W - 71L
1,450 Elo+
Party 2
Fenrir
Fenrir
Sv Jodie
Fenrir
Level 105
God Stats
15W - 16L
1,452 SR
Queue Stats
265W - 305L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
ylau
Baron Samedi
Level 106
God Stats
2W - 4L
1,421 SR
Queue Stats
134W - 170L
1,450 Elo+
Party 2
Team Averages
Level 107
1,467 SR
1,459 Elo+

VS

Team Averages
Level 68
1,410 SR
1,478 Elo+
Amaterasu
Amaterasu
Ball Sacramento
Amaterasu
Level 142
God Stats
15W - 14L
1,539 SR
Queue Stats
152W - 169L
1,471 Elo+
Solo
Aphrodite
Aphrodite
PlagueUnlimited1
Aphrodite
Level 48
God Stats
4W - 3L
1,535 SR
Queue Stats
35W - 35L
1,462 Elo+
Party 1
Hades
Hades
maxtax2011
Hades
Level 13
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Recognizebeatz
Cu Chulainn
15
1 / 1 / 6
8,486
707
11,767
13,708
9,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Sv Jodie
Fenrir
13
4 / 2 / 2
8,372
698
9,855
11,606
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ylau
Baron Samedi
14
4 / 1 / 4
8,488
707
11,100
9,742
6,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ball Sacramento
Amaterasu
14
3 / 0 / 1
8,807
734
11,446
16,856
18,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
13
1 / 3 / 3
8,022
669
9,778
11,696
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
10
0 / 6 / 3
7,086
591
4,581
10,582
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ball Sacramento
Amaterasu
3
0
1
3.5
L
Aphrodite
1
3
3
0.83
W
Cu Chulainn
Recognizebeatz
Cu Chulainn
1
1
6
4
W
Fenrir
Sv Jodie
Fenrir
4
2
2
2.5
L
Hades
0
6
3
0.25
W
Baron Samedi
ylau
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
25,805
35,056
Taken
39,134
21,652
Mitigated
29,963
8,828
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ball Sacramento
Amaterasu
11,446
2,387
287
1,962
16,856
18,194
0
4,769
12,087
8,792
21,976
L
Aphrodite
9,778
1,436
6,253
6,635
11,696
7,071
0
2,714
8,982
41,468
0
W
Cu Chulainn
Recognizebeatz
Cu Chulainn
11,767
1,806
0
1,157
13,708
9,948
511
5,863
7,597
0
39,974
W
Fenrir
Sv Jodie
Fenrir
9,855
3,177
0
1,198
11,606
5,279
707
6,347
5,037
0
21,851
L
Hades
4,581
1,264
0
183
10,582
4,698
0
3,686
6,896
7,830
0
W
Baron Samedi
ylau
Baron Samedi
11,100
451
1,734
4,739
9,742
6,425
0
4,523
5,073
34,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
23,915
130
Minions Killed
111
0
Camps Cleared
0
663,206
Distance Traveled
644,653
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,807
734
38
3
0
261,816
2
L
Aphrodite
8,022
669
62
5
0
221,351
1
W
Cu Chulainn
8,486
707
66
6
0
250,057
1
W
Fenrir
8,372
698
28
2
0
211,548
0
L
Hades
7,086
591
11
1
0
161,486
0
W
Baron Samedi
8,488
707
36
3
0
201,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role