Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cronorama
Amaterasu
Level 123
God Stats
0W - 1L
1,686 SR
Queue Stats
83W - 82L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dajerk12
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,392 SR
Queue Stats
60W - 45L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
JuniorPsycho
Jing Wei
Level 154
God Stats
4W - 4L
1,429 SR
Queue Stats
235W - 211L
1,522 Elo+
Party 2
Bacchus
Bacchus
inrvrse_1xx0
Bacchus
Level 129
God Stats
7W - 8L
1,524 SR
Queue Stats
94W - 110L
1,433 Elo+
Party 2
Team Averages
Level 133
1,506 SR
1,506 Elo+

VS

Team Averages
Level 118
1,466 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Baco129
Chang'e
Level 95
God Stats
4W - 9L
1,271 SR
Queue Stats
54W - 63L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wulfric4
Tsukuyomi
Level 126
God Stats
26W - 19L
1,559 SR
Queue Stats
533W - 546L
1,471 Elo+
Solo
Nike
Nike
browns1667
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 114L
1,476 Elo+
Party 1
Cerberus
Cerberus
jenlynn6299
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 0
5,285
1,057
726
1,974
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Cronorama
Amaterasu
10
0 / 3 / 0
5,538
1,108
3,423
8,389
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Dajerk12
Morgan Le Fay
10
0 / 1 / 1
5,744
1,149
6,504
4,690
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
JuniorPsycho
Jing Wei
11
0 / 1 / 1
5,864
1,173
3,926
4,794
1,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
inrvrse_1xx0
Bacchus
10
1 / 2 / 0
5,991
1,198
2,957
5,923
6,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

364

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 6
6,334
1,267
5,823
1,553
642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Baco129
Chang'e
11
2 / 1 / 5
6,475
1,295
6,517
4,483
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wulfric4
Tsukuyomi
11
3 / 0 / 5
6,564
1,313
4,726
3,967
2,220
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 6
6,135
1,227
3,636
4,437
3,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
jenlynn6299
Cerberus
11
0 / 0 / 6
6,373
1,275
1,932
6,223
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
8
8
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Danzaburou
 
Danzaburou
2
0
6
5
W
Chang'e
Baco129
Chang'e
2
1
5
4.5
L
Amaterasu
Cronorama
Amaterasu
0
3
0
0
L
Morgan Le Fay
Dajerk12
Morgan Le Fay
0
1
1
0.5
L
Jing Wei
JuniorPsycho
Jing Wei
0
1
1
0.5
W
Tsukuyomi
Wulfric4
Tsukuyomi
3
0
5
5.5
W
1
0
6
4
L
Bacchus
inrvrse_1xx0
Bacchus
1
2
0
0.5
W
Cerberus
jenlynn6299
Cerberus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
22,634
25,770
Taken
20,663
17,491
Mitigated
13,272
3,494
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
726
440
0
214
1,974
1,117
0
557
1,375
0
2,669
W
Danzaburou
 
Danzaburou
5,823
2,361
304
409
1,553
642
0
372
1,181
0
10,045
W
Chang'e
Baco129
Chang'e
6,517
128
1,759
1,150
4,483
1,994
0
2,660
1,823
17,114
0
L
Amaterasu
Cronorama
Amaterasu
3,423
1,504
0
1,149
8,389
6,061
0
3,379
4,796
0
11,030
L
Morgan Le Fay
Dajerk12
Morgan Le Fay
6,504
524
0
209
4,690
1,964
0
1,388
3,218
21,022
0
L
Jing Wei
JuniorPsycho
Jing Wei
3,926
3,428
0
572
4,794
1,894
0
1,030
3,670
0
15,385
W
Tsukuyomi
Wulfric4
Tsukuyomi
4,726
1,204
455
401
3,967
2,220
0
1,700
2,267
0
11,922
W
3,636
356
0
500
4,437
3,638
0
1,743
2,694
0
15,816
L
Bacchus
inrvrse_1xx0
Bacchus
2,957
111
166
1,184
5,923
6,455
0
1,528
4,262
4,788
0
W
Cerberus
jenlynn6299
Cerberus
1,932
63
0
1,618
6,223
4,778
0
2,986
3,237
6,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
31,881
91
Minions Killed
114
3
Camps Cleared
4
455,632
Distance Traveled
540,677
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,285
1,057
4
1
1
36,763
0
W
Danzaburou
6,334
1,267
15
3
0
85,523
1
W
Chang'e
6,475
1,295
33
7
2
118,921
0
L
Amaterasu
5,538
1,108
18
4
1
106,801
0
L
Morgan Le Fay
5,744
1,149
32
6
0
106,562
1
L
Jing Wei
5,864
1,173
33
7
1
106,354
0
W
Tsukuyomi
6,564
1,313
15
3
0
123,705
0
W
Nike
6,135
1,227
33
7
1
108,443
2
L
Bacchus
5,991
1,198
4
1
0
99,152
0
W
Cerberus
6,373
1,275
18
4
1
104,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role