Player Matchup

Thor
Thor
 
Thor
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ButteryWRX
Tyr
Level 75
God Stats
11W - 9L
1,588 SR
Queue Stats
79W - 76L
1,540 Elo+
Solo
Ishtar
Ishtar
Chalino25
Ishtar
Level 13
God Stats
0W - 5L
1,209 SR
Queue Stats
2W - 16L
1,108 Elo+
Party 2
Janus
Janus
Eldestrozahoyos
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,262 Elo+
Party 2
Discordia
Discordia
madokamon
Discordia
Level 46
God Stats
1W - 3L
1,168 SR
Queue Stats
23W - 28L
1,328 Elo+
Party 3
Team Averages
Level 46
1,393 SR
1,348 Elo+

VS

Team Averages
Level 71
1,503 SR
1,392 Elo+
Chaac
Chaac
AlbertSTS
Chaac
Level 87
God Stats
1W - 0L
1,415 SR
Queue Stats
2W - 2L
1,403 Elo+
Party 1
Mulan
Mulan
KennyUrg
Mulan
Level 66
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,378 Elo+
Party 1
Poseidon
Poseidon
Koby123
Poseidon
Level 76
God Stats
1W - 0L
1,385 SR
Queue Stats
2W - 2L
1,403 Elo+
Party 1
Thor
Thor
Nabbergastics
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,529 Elo+
Solo
Heimdallr
Heimdallr
SoulKnightDelta
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 0 / 0
8,672
867
0
0
0
Mace

Mace

+10
Physical Power

16
4 / 6 / 5
11,300
1,130
20,788
24,666
31,104
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Chalino25
Ishtar
16
1 / 1 / 4
10,554
1,055
4,800
9,402
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 4
10,955
1,096
13,068
19,257
8,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
madokamon
Discordia
16
2 / 1 / 4
11,523
1,152
9,511
7,078
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

167

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlbertSTS
Chaac
16
2 / 1 / 6
10,917
1,092
9,816
13,588
10,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
KennyUrg
Mulan
16
3 / 1 / 7
10,778
1,078
14,656
13,463
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Koby123
Poseidon
16
5 / 3 / 4
11,419
1,142
12,606
10,050
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 7
11,159
1,116
14,600
10,670
5,642
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
SoulKnightDelta
Heimdallr
16
0 / 3 / 9
9,908
991
4,960
8,674
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
9
Kills
14
14
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Chaac
AlbertSTS
Chaac
2
1
6
5
L
4
6
5
1.08
L
Ishtar
Chalino25
Ishtar
1
1
4
3
L
2
6
4
0.67
W
Mulan
KennyUrg
Mulan
3
1
7
6.5
W
Poseidon
Koby123
Poseidon
5
3
4
2.33
W
4
1
7
7.5
W
Heimdallr
SoulKnightDelta
Heimdallr
0
3
9
1.5
L
Discordia
madokamon
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
56,638
60,403
Taken
56,445
47,044
Mitigated
43,522
4,467
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
AlbertSTS
Chaac
9,816
2,231
358
3,304
13,588
10,653
0
3,215
8,421
0
39,582
L
20,788
3,497
0
1,941
24,666
31,104
0
5,963
17,792
0
31,888
L
Ishtar
Chalino25
Ishtar
4,800
2,721
0
432
9,402
4,199
0
2,787
6,376
0
17,818
L
13,068
774
46
1,194
19,257
8,074
0
2,104
16,778
36,833
0
W
Mulan
KennyUrg
Mulan
14,656
1,096
360
3,200
13,463
16,947
0
6,185
7,278
133
17,675
W
Poseidon
Koby123
Poseidon
12,606
2,853
374
493
10,050
5,415
0
4,561
5,489
31,890
712
W
14,600
1,697
0
1,250
10,670
5,642
0
3,515
7,155
0
33,177
W
Heimdallr
SoulKnightDelta
Heimdallr
4,960
2,938
0
1,311
8,674
4,865
0
5,103
3,571
0
14,541
L
Discordia
madokamon
Discordia
9,511
174
0
854
7,078
3,667
0
1,523
5,469
25,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
54,181
164
Minions Killed
203
3
Camps Cleared
8
760,534
Distance Traveled
967,530
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,672
867
0
0
0
4,802
0
W
Chaac
10,917
1,092
66
7
0
218,481
1
L
Tyr
11,300
1,130
25
3
1
208,933
0
L
Ishtar
10,554
1,055
40
4
0
135,292
0
L
Janus
10,955
1,096
60
6
2
216,411
0
W
Mulan
10,778
1,078
15
2
2
187,951
2
W
Poseidon
11,419
1,142
56
6
0
190,362
0
W
Thor
11,159
1,116
40
4
5
221,718
0
W
Heimdallr
9,908
991
26
3
1
149,018
0
L
Discordia
11,523
1,152
39
4
0
195,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role