Player Matchup

Chang'e
Chang'e
Cattrickerys
Chang'e
Level 127
God Stats
9W - 2L
1,983 SR
Queue Stats
511W - 331L
1,754 Elo+
Party 2
Cthulhu
Cthulhu
icysnowby
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
vitla
Pele
Level 77
God Stats
0W - 2L
1,361 SR
Queue Stats
403W - 383L
1,563 Elo+
Party 2
Team Averages
Level 96
1,615 SR
1,605 Elo+

VS

Team Averages
Level 124
1,574 SR
1,542 Elo+
King Arthur
King Arthur
CampechanaBoy
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
DarkKoslovWolf
Aphrodite
Level 158
God Stats
1W - 0L
1,575 SR
Queue Stats
58W - 51L
1,596 Elo+
Party 1
Anubis
Anubis
HeisenbergF
Anubis
Level 85
God Stats
2W - 1L
1,647 SR
Queue Stats
51W - 57L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cattrickerys
Chang'e
20
5 / 2 / 6
14,358
718
21,203
23,914
9,709
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
icysnowby
Cthulhu
19
3 / 2 / 8
14,268
713
19,284
24,534
32,133
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
vitla
Pele
20
4 / 9 / 8
14,036
702
15,480
23,033
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CampechanaBoy
King Arthur
19
5 / 4 / 8
14,724
736
16,867
21,715
22,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
DarkKoslovWolf
Aphrodite
20
3 / 3 / 8
14,945
747
17,963
22,086
11,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
20
4 / 5 / 7
14,295
715
22,481
21,838
10,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
12
Kills
12
13
Deaths
12
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CampechanaBoy
King Arthur
5
4
8
2.25
L
Chang'e
Cattrickerys
Chang'e
5
2
6
4
W
Aphrodite
DarkKoslovWolf
Aphrodite
3
3
8
2.33
W
Anubis
4
5
7
1.5
L
Cthulhu
icysnowby
Cthulhu
3
2
8
3.5
L
Pele
vitla
Pele
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,967
Damage
57,311
71,481
Taken
65,639
51,365
Mitigated
44,475
20,549
Healing
26,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CampechanaBoy
King Arthur
16,867
2,646
0
1,083
21,715
22,395
0
14,226
7,489
0
38,933
L
Chang'e
Cattrickerys
Chang'e
21,203
2,437
4,083
8,105
23,914
9,709
89
14,504
8,972
83,586
0
W
Aphrodite
DarkKoslovWolf
Aphrodite
17,963
1,212
7,072
11,432
22,086
11,622
1,362
14,523
7,563
91,737
0
W
Anubis
22,481
1,038
0
7,111
21,838
10,458
1,422
11,792
10,046
76,659
0
L
Cthulhu
icysnowby
Cthulhu
19,284
1,329
1,406
4,259
24,534
32,133
44
12,848
11,348
44,436
0
L
Pele
vitla
Pele
15,480
2,347
0
2,696
23,033
9,523
141
13,191
9,380
0
80,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
43,964
268
Minions Killed
267
0
Camps Cleared
0
1,093,867
Distance Traveled
1,064,092
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,724
736
39
2
0
379,478
3
L
Chang'e
14,358
718
139
7
0
373,242
2
W
Aphrodite
14,945
747
143
7
0
378,088
5
W
Anubis
14,295
715
85
4
0
306,526
3
L
Cthulhu
14,268
713
36
2
0
347,007
0
L
Pele
14,036
702
93
5
0
373,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role