Player Matchup

Ares
Ares
Jarkko46
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,585 Elo+
Party 1
Ullr
Ullr
TheOutsiderp
Ullr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,569 Elo+
Party 1
Hera
Hera
Vesilintu
Hera
Level 108
God Stats
1W - 1L
1,314 SR
Queue Stats
36W - 33L
1,538 Elo+
Party 1
Chronos
Chronos
Xzyyo
Chronos
Level 106
God Stats
1W - 0L
1,781 SR
Queue Stats
18W - 16L
1,493 Elo+
Party 2
Artio
Artio
aquarian666
Artio
Level 107
God Stats
1W - 0L
1,781 SR
Queue Stats
19W - 18L
1,485 Elo+
Party 2
Team Averages
Level 113
1,575 SR
1,534 Elo+

VS

Team Averages
Level 77
1,594 SR
1,494 Elo+
Jing Wei
Jing Wei
Arvhalos
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Chiron
Chiron
Disturb81
Chiron
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
65W - 86L
1,391 Elo+
Solo
Fafnir
Fafnir
RaiuThunder
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,609 Elo+
Solo
Raijin
Raijin
bilonis
Raijin
Level 88
God Stats
1W - 1L
1,713 SR
Queue Stats
27W - 32L
1,511 Elo+
Solo
Nu Wa
Nu Wa
cowshu
Nu Wa
Level 128
God Stats
2W - 2L
1,526 SR
Queue Stats
99W - 100L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 15
10,069
775
13,469
18,258
26,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 10
10,187
784
9,512
9,441
5,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
17
4 / 2 / 13
10,219
786
16,788
12,149
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Xzyyo
Chronos
17
6 / 2 / 11
10,713
824
19,091
16,343
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 16
10,667
821
7,578
24,444
32,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arvhalos
Jing Wei
13
0 / 4 / 5
7,916
609
6,058
11,089
4,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Disturb81
Chiron
16
3 / 3 / 3
8,995
692
13,265
14,478
7,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
13
1 / 4 / 2
8,707
670
1,946
17,523
23,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
bilonis
Raijin
15
2 / 6 / 4
8,503
654
16,775
15,172
7,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
cowshu
Nu Wa
17
4 / 3 / 5
9,237
711
19,864
10,291
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
20
Kills
10
10
Deaths
20
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arvhalos
Jing Wei
0
4
5
0.63
L
Chiron
Disturb81
Chiron
3
3
3
1.5
W
Ares
2
4
15
2.38
L
Fafnir
1
4
2
0.5
W
5
1
10
10
W
Hera
4
2
13
5.25
W
Chronos
Xzyyo
Chronos
6
2
11
5.75
W
3
1
16
11
L
Raijin
bilonis
Raijin
2
6
4
0.67
L
Nu Wa
cowshu
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
57,908
80,635
Taken
68,553
81,165
Mitigated
48,077
38,805
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arvhalos
Jing Wei
6,058
4,148
662
1,321
11,089
4,752
0
9,212
1,877
0
14,535
L
Chiron
Disturb81
Chiron
13,265
4,820
3,813
6,279
14,478
7,886
62
12,707
1,771
0
29,674
W
Ares
13,469
329
1,948
3,476
18,258
26,188
782
8,964
9,294
17,845
0
L
Fafnir
1,946
681
1,110
2,804
17,523
23,191
0
14,077
3,139
5,746
0
W
9,512
3,563
3,649
1,857
9,441
5,766
2,527
5,421
4,020
0
36,748
W
Hera
16,788
4,655
1,959
3,016
12,149
7,609
1,390
7,339
4,810
48,755
0
W
Chronos
Xzyyo
Chronos
19,091
6,502
2,263
5,444
16,343
9,244
2,792
7,649
8,694
42,791
0
W
7,578
173
4,397
10,796
24,444
32,358
640
9,212
15,232
25,822
0
L
Raijin
bilonis
Raijin
16,775
1,343
1,938
3,990
15,172
7,008
0
12,047
3,125
28,243
0
L
Nu Wa
cowshu
Nu Wa
19,864
8,892
1,664
1,861
10,291
5,240
0
8,576
1,715
41,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,855
Gold Earned
43,358
183
Minions Killed
131
0
Camps Cleared
0
1,282,079
Distance Traveled
1,060,335
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,916
609
21
2
0
214,554
0
L
Chiron
8,995
692
34
3
0
221,482
2
W
Ares
10,069
775
9
1
0
253,975
5
L
Fafnir
8,707
670
4
0
0
209,817
0
W
Ullr
10,187
784
55
4
0
223,215
5
W
Hera
10,219
786
62
5
0
241,704
1
W
Chronos
10,713
824
36
3
0
270,265
0
W
Artio
10,667
821
21
2
0
292,920
0
L
Raijin
8,503
654
29
2
0
192,714
0
L
Nu Wa
9,237
711
43
3
0
221,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role