Player Matchup

Gilgamesh
Gilgamesh
Ethredel
Gilgamesh
Level 28
God Stats
7W - 9L
1,444 SR
Queue Stats
59W - 61L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Noliq
Baron Samedi
Level 61
God Stats
2W - 2L
1,605 SR
Queue Stats
73W - 72L
1,484 Elo+
Party 1
Maui
Maui
Ob3q
Maui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,492 Elo+
Party 1
Chernobog
Chernobog
beckse
Chernobog
Level 46
God Stats
5W - 9L
1,389 SR
Queue Stats
72W - 74L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
kn4p
Cabrakan
Level 62
God Stats
16W - 8L
1,677 SR
Queue Stats
86W - 86L
1,489 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,482 Elo+

VS

Team Averages
Level 40
1,644 SR
1,502 Elo+
Bakasura
Bakasura
Boomeri
Bakasura
Level 40
God Stats
10W - 2L
1,856 SR
Queue Stats
37W - 34L
1,522 Elo+
Party 2
Izanami
Izanami
Kärry87420
Izanami
Level 25
God Stats
17W - 14L
1,537 SR
Queue Stats
22W - 23L
1,472 Elo+
Party 2
Thoth
Thoth
Neontumppi
Thoth
Level 45
God Stats
17W - 8L
1,700 SR
Queue Stats
40W - 34L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
monkejenmonke
Xing Tian
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,527 Elo+
Party 2
Bellona
Bellona
tuikka
Bellona
Level 43
God Stats
3W - 2L
1,624 SR
Queue Stats
33W - 36L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethredel
Gilgamesh
14
1 / 4 / 3
8,273
460
8,189
21,715
20,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Noliq
Baron Samedi
12
1 / 6 / 1
7,679
427
8,357
12,280
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
Ob3q
Maui
13
0 / 1 / 1
7,549
419
3,953
13,389
12,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
beckse
Chernobog
13
0 / 4 / 2
7,134
396
5,475
17,077
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
kn4p
Cabrakan
14
6 / 3 / 1
8,820
490
8,869
17,062
11,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boomeri
Bakasura
19
6 / 2 / 5
11,746
653
11,929
17,037
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kärry87420
Izanami
16
2 / 1 / 6
9,856
548
11,724
11,622
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
17
5 / 2 / 6
10,895
605
18,893
9,688
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
monkejenmonke
Xing Tian
14
2 / 1 / 11
9,411
523
6,151
16,979
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
tuikka
Bellona
16
3 / 2 / 5
10,652
592
13,736
14,846
14,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
18
18
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Boomeri
Bakasura
6
2
5
4.25
L
Gilgamesh
Ethredel
Gilgamesh
1
4
3
0.63
W
Izanami
Kärry87420
Izanami
2
1
6
5
W
Thoth
5
2
6
4
L
Baron Samedi
Noliq
Baron Samedi
1
6
1
0.25
L
Maui
Ob3q
Maui
0
1
1
0.5
L
Chernobog
beckse
Chernobog
0
4
2
0.25
L
Cabrakan
kn4p
Cabrakan
6
3
1
2.17
W
Xing Tian
monkejenmonke
Xing Tian
2
1
11
7.5
W
Bellona
tuikka
Bellona
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
62,433
81,523
Taken
70,172
53,854
Mitigated
51,563
20,287
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Boomeri
Bakasura
11,929
7,762
0
6,210
17,037
9,412
483
4,802
12,235
0
113,913
L
Gilgamesh
Ethredel
Gilgamesh
8,189
3,234
0
4,301
21,715
20,019
0
3,138
18,307
0
59,350
W
Izanami
Kärry87420
Izanami
11,724
7,421
0
7,363
11,622
5,504
1,655
4,671
6,951
0
105,341
W
Thoth
18,893
544
0
1,329
9,688
4,343
98
6,447
3,241
91,746
0
L
Baron Samedi
Noliq
Baron Samedi
8,357
499
379
1,431
12,280
4,846
0
6,856
5,284
52,526
0
L
Maui
Ob3q
Maui
3,953
924
0
1,862
13,389
12,045
0
3,911
8,922
32,401
0
L
Chernobog
beckse
Chernobog
5,475
3,907
0
6,602
17,077
5,379
0
6,692
10,062
0
49,841
L
Cabrakan
kn4p
Cabrakan
8,869
1,038
0
5,712
17,062
11,565
0
4,039
12,510
64,262
0
W
Xing Tian
monkejenmonke
Xing Tian
6,151
876
0
3,772
16,979
17,322
361
4,360
12,619
21,238
2,281
W
Bellona
tuikka
Bellona
13,736
6,251
0
6,483
14,846
14,982
0
3,996
10,850
0
79,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
52,560
422
Minions Killed
669
0
Camps Cleared
0
1,672,747
Distance Traveled
1,787,959
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,746
653
204
11
0
446,003
0
L
Gilgamesh
8,273
460
96
5
0
334,904
2
W
Izanami
9,856
548
156
9
0
310,746
4
W
Thoth
10,895
605
151
8
0
369,327
3
L
Baron Samedi
7,679
427
101
6
0
308,562
2
L
Maui
7,549
419
56
3
0
346,528
6
L
Chernobog
7,134
396
72
4
0
333,720
4
L
Cabrakan
8,820
490
97
5
0
349,033
0
W
Xing Tian
9,411
523
22
1
0
337,314
9
W
Bellona
10,652
592
136
8
0
324,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role