Player Matchup

Ra
Ra
NTBHxHELLBENTx
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Sobek
Sobek
RangerRaptor
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,252 Elo+
Party 1
Tiamat
Tiamat
beastly JOBE 11
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,250 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,248 Elo+

VS

Team Averages
Level 77
1,422 SR
1,279 Elo+
Chang'e
Chang'e
monap-jj
Chang'e
Level 39
God Stats
3W - 3L
1,376 SR
Queue Stats
22W - 34L
1,276 Elo+
Solo
Merlin
Merlin
peacemakerA94
Merlin
Level 126
God Stats
2W - 1L
1,429 SR
Queue Stats
69W - 148L
1,193 Elo+
Solo
Fenrir
Fenrir
thatboivitoo
Fenrir
Level 67
God Stats
10W - 15L
1,460 SR
Queue Stats
41W - 45L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,781
678
5,161
7,817
2,980
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 3
6,620
662
6,675
11,305
6,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 1
6,537
654
1,830
8,663
4,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
monap-jj
Chang'e
13
5 / 2 / 7
8,301
830
7,795
9,296
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 0 / 11
8,911
891
6,758
3,729
1,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
9 / 1 / 4
9,190
919
7,678
9,094
3,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
17
17
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
5
3
0.3
L
1
6
1
0.25
W
Chang'e
monap-jj
Chang'e
5
2
7
4.25
W
3
0
11
8.5
W
Fenrir
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
22,231
27,785
Taken
22,119
13,523
Mitigated
10,138
4,311
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
966
328
975
7,817
2,980
27
4,244
3,573
20,503
0
L
6,675
1,206
110
2,332
11,305
6,478
0
5,385
5,920
21,484
0
L
1,830
417
0
566
8,663
4,065
421
4,942
3,721
9,649
0
W
Chang'e
monap-jj
Chang'e
7,795
899
892
2,460
9,296
4,767
222
6,791
2,505
20,694
0
W
6,758
1,524
204
747
3,729
1,459
540
2,732
997
28,338
0
W
Fenrir
7,678
2,488
0
2,863
9,094
3,912
0
4,285
4,809
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,938
Gold Earned
26,402
71
Minions Killed
125
0
Camps Cleared
0
439,392
Distance Traveled
552,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,781
678
27
3
0
128,549
0
L
Sobek
6,620
662
35
4
0
163,854
2
L
Tiamat
6,537
654
9
1
0
146,989
0
W
Chang'e
8,301
830
30
3
0
188,947
0
W
Merlin
8,911
891
59
6
0
156,651
0
W
Fenrir
9,190
919
36
4
0
206,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role