Player Matchup

Fenrir
Fenrir
Silver I
Braicologist
Fenrir
Silver I
Level 104
God Stats
0W - 3L
1,069 SR
Queue Stats
15W - 16L
1,346 MMR
Party 1
Kukulkan
Kukulkan
Gold II
DiBicus
Kukulkan
Gold II
Level 148
God Stats
0W - 1L
1,241 SR
Queue Stats
16W - 12L
1,655 MMR
Party 1
Ishtar
Ishtar
Gold V
J4F_SMOK3
Ishtar
Gold V
Level 159
God Stats
13W - 13L
1,540 SR
Queue Stats
519W - 526L
1,347 MMR
Solo
Ares
Ares
Gold V
Sanctuary_Odin
Ares
Gold V
Level 117
God Stats
5W - 3L
1,699 SR
Queue Stats
14W - 11L
1,691 MMR
Solo
Bellona
Bellona
Bronze V
Stimpy1904
Bellona
Bronze V
Level 80
God Stats
0W - 1L
1,247 SR
Queue Stats
5W - 10L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,359 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,433 SR
1,502 MMR
Cliodhna
Cliodhna
Gold V
FootDiveMaster
Cliodhna
Gold V
Level 144
God Stats
1W - 0L
1,706 SR
Queue Stats
89W - 88L
1,322 MMR
Solo
Loki
Loki
Gold V
daddy4life
Loki
Gold V
Level 68
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 0L
1,646 MMR
Solo
Xbalanque
Xbalanque
Silver II
guizaki
Xbalanque
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,305 MMR
Party 2
Sylvanus
Sylvanus
Silver I
kukabelud0
Sylvanus
Silver I
Level 158
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 4L
1,583 MMR
Party 2
Agni
Agni
Gold I
lClhino_antrax
Agni
Gold I
Level 159
God Stats
6W - 6L
1,457 SR
Queue Stats
492W - 495L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 8 / 2
9,335
424
9,441
20,729
10,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DiBicus
Kukulkan
14
2 / 9 / 2
9,240
420
12,322
16,952
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
J4F_SMOK3
Ishtar
16
1 / 6 / 4
10,160
462
9,420
19,244
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
8,992
409
10,045
18,131
20,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Stimpy1904
Bellona
17
2 / 6 / 2
10,410
473
8,604
23,102
25,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAthenaKumbhakarnaCharybdis

VS

Bans
King ArthurHeimdallrDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
6 / 1 / 10
13,853
630
17,766
25,306
24,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 4 / 11
12,864
585
11,614
18,823
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
guizaki
Xbalanque
19
5 / 3 / 6
13,206
600
17,971
19,358
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
kukabelud0
Sylvanus
17
2 / 3 / 14
11,154
507
8,602
18,791
16,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 3 / 7
14,389
654
21,399
15,734
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
13
Kills
33
33
Deaths
14
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
8
2
0.88
L
Kukulkan
DiBicus
Kukulkan
2
9
2
0.33
W
Cliodhna
6
1
10
11
L
Ishtar
J4F_SMOK3
Ishtar
1
6
4
0.5
L
2
4
4
1
L
Bellona
Stimpy1904
Bellona
2
6
2
0.5
W
5
4
11
2.63
W
Xbalanque
guizaki
Xbalanque
5
3
6
2.67
W
Sylvanus
kukabelud0
Sylvanus
2
3
14
3
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,832
Damage
77,352
98,158
Taken
98,012
73,119
Mitigated
64,255
16,792
Healing
39,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,441
1,400
0
752
20,729
10,118
0
8,211
12,518
0
51,413
L
Kukulkan
DiBicus
Kukulkan
12,322
1,585
0
670
16,952
8,120
189
8,364
8,588
83,373
0
W
Cliodhna
17,766
2,982
0
11,074
25,306
24,116
1,621
3,854
21,452
0
107,127
L
Ishtar
J4F_SMOK3
Ishtar
9,420
5,412
0
6,227
19,244
9,467
0
2,591
16,653
0
92,641
L
10,045
794
0
3,791
18,131
20,177
0
7,372
10,512
26,594
1,358
L
Bellona
Stimpy1904
Bellona
8,604
4,224
0
5,352
23,102
25,237
0
2,919
20,183
0
71,330
W
11,614
2,876
0
6,635
18,823
7,964
3,605
3,260
15,563
0
102,814
W
Xbalanque
guizaki
Xbalanque
17,971
8,373
0
6,799
19,358
8,770
7,077
4,595
14,763
0
120,716
W
Sylvanus
kukabelud0
Sylvanus
8,602
2,250
3,626
5,481
18,791
16,615
1,700
6,436
10,436
44,333
10,515
W
21,399
1,017
2,119
3,884
15,734
6,790
5,329
6,631
9,103
125,244
2,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
65,466
517
Minions Killed
689
0
Camps Cleared
0
1,945,489
Distance Traveled
2,185,340
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,335
424
72
3
0
430,153
4
L
Kukulkan
9,240
420
152
7
0
365,555
3
W
Cliodhna
13,853
630
174
8
0
475,098
5
L
Ishtar
10,160
462
151
7
0
345,743
1
L
Ares
8,992
409
27
1
0
407,474
6
L
Bellona
10,410
473
115
5
0
396,564
5
W
Loki
12,864
585
121
6
0
496,336
2
W
Xbalanque
13,206
600
157
7
0
368,123
0
W
Sylvanus
11,154
507
72
3
0
389,071
2
W
Agni
14,389
654
165
8
0
456,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role