Player Matchup

Thoth
Thoth
Aewendes
Thoth
Level 67
God Stats
0W - 2L
1,352 SR
Queue Stats
7W - 16L
1,343 Elo+
Party 1
Bacchus
Bacchus
Jmeister911
Bacchus
Level 105
God Stats
2W - 2L
1,702 SR
Queue Stats
55W - 56L
1,507 Elo+
Solo
Freya
Freya
Riftiee
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,348 Elo+
Party 1
Sol
Sol
TheMisterEv
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
baba78
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2
Team Averages
Level 89
1,511 SR
1,483 Elo+

VS

Team Averages
Level 123
1,676 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrazyPhrogThog
Cthulhu
Level 127
God Stats
5W - 1L
1,706 SR
Queue Stats
273W - 255L
1,516 Elo+
Party 3
Awilix
Awilix
TheThracian
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,649 Elo+
Solo
Charybdis
Charybdis
TonyPonoska
Charybdis
Level 118
God Stats
1W - 0L
1,837 SR
Queue Stats
28W - 33L
1,474 Elo+
Solo
Neith
Neith
peachfrox
Neith
Level 116
God Stats
3W - 0L
1,836 SR
Queue Stats
224W - 214L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aewendes
Thoth
15
2 / 5 / 2
9,143
571
10,722
11,593
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jmeister911
Bacchus
17
0 / 4 / 10
10,411
651
10,210
31,040
37,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Riftiee
Freya
15
1 / 8 / 1
8,856
554
5,887
17,651
7,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 6 / 3
9,709
607
9,980
19,971
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
baba78
Lancelot
17
6 / 8 / 1
10,968
686
12,861
22,416
18,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 1 / 14
12,219
764
23,393
8,813
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 1 / 22
11,417
714
18,748
15,260
23,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
16
4 / 4 / 11
10,226
639
8,846
9,756
5,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TonyPonoska
Charybdis
19
10 / 2 / 17
11,851
741
21,578
14,072
7,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
peachfrox
Neith
20
5 / 2 / 16
11,602
725
19,184
13,937
8,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
9
Kills
31
31
Deaths
10
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
14
16
L
Thoth
Aewendes
Thoth
2
5
2
0.6
W
3
1
22
14
L
Bacchus
Jmeister911
Bacchus
0
4
10
1.25
L
Freya
Riftiee
Freya
1
8
1
0.19
L
0
6
3
0.25
W
Awilix
4
4
11
2.38
W
Charybdis
TonyPonoska
Charybdis
10
2
17
9.25
L
Lancelot
baba78
Lancelot
6
8
1
0.81
W
Neith
peachfrox
Neith
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,660
Damage
91,749
102,671
Taken
61,838
78,023
Mitigated
50,234
35,156
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,393
7,465
4,396
2,150
8,813
4,975
2,707
4,742
4,071
39,061
0
L
Thoth
Aewendes
Thoth
10,722
1,159
1,385
653
11,593
5,535
0
2,577
9,016
28,922
0
W
18,748
497
6,349
6,371
15,260
23,259
491
10,672
4,588
37,994
0
L
Bacchus
Jmeister911
Bacchus
10,210
251
801
13,533
31,040
37,793
0
11,796
19,244
22,560
0
L
Freya
Riftiee
Freya
5,887
1,793
1,700
4,049
17,651
7,579
0
8,591
9,060
16,998
0
L
9,980
2,987
723
7,075
19,971
8,835
0
8,409
11,562
36,418
0
W
Awilix
8,846
1,991
0
408
9,756
5,335
0
5,417
4,339
0
11,505
W
Charybdis
TonyPonoska
Charybdis
21,578
16,249
1,564
3,956
14,072
7,900
1,827
8,613
5,459
0
29,338
L
Lancelot
baba78
Lancelot
12,861
675
520
4,717
22,416
18,281
0
10,768
11,648
0
27,877
W
Neith
peachfrox
Neith
19,184
6,438
2,263
4,650
13,937
8,765
2,122
7,355
6,582
0
45,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
57,315
166
Minions Killed
163
0
Camps Cleared
0
1,292,733
Distance Traveled
1,352,151
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,219
764
26
2
0
303,584
0
L
Thoth
9,143
571
31
2
0
254,588
0
W
Cthulhu
11,417
714
49
3
0
339,246
2
L
Bacchus
10,411
651
22
1
0
282,733
0
L
Freya
8,856
554
22
1
0
260,155
3
L
Sol
9,709
607
61
4
0
228,377
0
W
Awilix
10,226
639
9
1
0
146,320
1
W
Charybdis
11,851
741
14
1
0
271,142
0
L
Lancelot
10,968
686
30
2
0
266,880
2
W
Neith
11,602
725
65
4
0
291,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role