Player Matchup

Nemesis
Nemesis
Blackrok
Nemesis
Level 156
God Stats
1W - 1L
1,882 SR
Queue Stats
24W - 17L
1,617 Elo+
Solo
Artemis
Artemis
HellTwig
Artemis
Level 126
God Stats
12W - 9L
1,684 SR
Queue Stats
376W - 377L
1,561 Elo+
Solo
Janus
Janus
Hildrr
Janus
Level 60
God Stats
4W - 4L
1,597 SR
Queue Stats
94W - 87L
1,471 Elo+
Party 2
Terra
Terra
iSoratex
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,521 Elo+
Party 2
Maui
Maui
liydah
Maui
Level 149
God Stats
4W - 2L
1,836 SR
Queue Stats
200W - 213L
1,583 Elo+
Solo
Team Averages
Level 111
1,700 SR
1,551 Elo+

VS

Team Averages
Level 135
1,601 SR
1,589 Elo+
Sylvanus
Sylvanus
Euskal92
Sylvanus
Level 132
God Stats
11W - 10L
1,528 SR
Queue Stats
181W - 176L
1,484 Elo+
Solo
Mercury
Mercury
Flashheart88
Mercury
Level 160
God Stats
5W - 3L
1,528 SR
Queue Stats
95W - 96L
1,716 Elo+
Party 1
Cupid
Cupid
Gubiman
Cupid
Level 120
God Stats
13W - 1L
1,948 SR
Queue Stats
21W - 6L
1,803 Elo+
Party 1
King Arthur
King Arthur
Onceshipp
King Arthur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Solo
Agni
Agni
TerpDerp
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackrok
Nemesis
20
8 / 7 / 2
14,588
521
22,658
33,455
23,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
HellTwig
Artemis
18
1 / 5 / 3
11,929
426
14,912
21,763
9,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Hildrr
Janus
20
3 / 8 / 5
13,204
472
16,584
21,803
11,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
iSoratex
Terra
18
2 / 7 / 7
12,170
435
8,161
33,661
46,986
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
liydah
Maui
19
2 / 8 / 5
12,855
459
11,531
32,916
39,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Euskal92
Sylvanus
20
2 / 3 / 13
14,040
501
15,536
29,132
45,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Flashheart88
Mercury
20
15 / 3 / 8
17,854
638
31,052
26,920
15,328
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Gubiman
Cupid
20
3 / 2 / 7
15,454
552
15,763
24,001
12,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Onceshipp
King Arthur
20
6 / 4 / 9
16,645
594
24,642
30,904
31,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
20
9 / 4 / 8
17,077
610
32,925
20,037
9,757
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
35
35
Deaths
16
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blackrok
Nemesis
8
7
2
1.29
W
Sylvanus
Euskal92
Sylvanus
2
3
13
2.83
W
Mercury
Flashheart88
Mercury
15
3
8
6.33
W
Cupid
Gubiman
Cupid
3
2
7
3.25
L
Artemis
HellTwig
Artemis
1
5
3
0.5
L
Janus
Hildrr
Janus
3
8
5
0.69
W
King Arthur
Onceshipp
King Arthur
6
4
9
2.63
W
Agni
9
4
8
3.25
L
Terra
iSoratex
Terra
2
7
7
0.79
L
Maui
liydah
Maui
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,846
Damage
119,918
143,598
Taken
130,994
131,765
Mitigated
115,351
37,684
Healing
47,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blackrok
Nemesis
22,658
14,118
0
6,848
33,455
23,886
894
8,099
25,356
0
134,400
W
Sylvanus
Euskal92
Sylvanus
15,536
4,507
2,714
9,103
29,132
45,910
1,091
7,852
21,043
66,085
27,043
W
Mercury
Flashheart88
Mercury
31,052
20,916
0
4,753
26,920
15,328
4,965
6,502
20,307
0
194,805
W
Cupid
Gubiman
Cupid
15,763
9,558
687
13,877
24,001
12,636
7,948
5,199
18,478
0
155,847
L
Artemis
HellTwig
Artemis
14,912
7,052
0
8,459
21,763
9,961
1,587
6,394
15,369
0
100,018
L
Janus
Hildrr
Janus
16,584
1,589
233
2,938
21,803
11,753
0
7,349
14,454
118,121
0
W
King Arthur
Onceshipp
King Arthur
24,642
2,657
0
10,273
30,904
31,720
1,283
8,633
22,165
461
119,472
W
Agni
32,925
2,024
305
5,794
20,037
9,757
76
8,885
10,941
173,043
0
L
Terra
iSoratex
Terra
8,161
1,402
7,826
8,773
33,661
46,986
0
16,656
17,005
38,647
0
L
Maui
liydah
Maui
11,531
3,213
0
2,607
32,916
39,179
0
7,831
25,085
71,264
8,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,746
Gold Earned
81,070
688
Minions Killed
930
0
Camps Cleared
0
2,419,066
Distance Traveled
2,625,290
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,588
521
154
6
0
498,703
4
W
Sylvanus
14,040
501
104
4
0
462,246
3
W
Mercury
17,854
638
196
7
0
643,589
1
W
Cupid
15,454
552
237
8
0
487,046
5
L
Artemis
11,929
426
147
5
0
475,442
13
L
Janus
13,204
472
187
7
0
461,239
7
W
King Arthur
16,645
594
170
6
0
507,186
3
W
Agni
17,077
610
223
8
0
525,223
10
L
Terra
12,170
435
52
2
0
536,448
5
L
Maui
12,855
459
148
5
0
447,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role