Player Matchup

Hou Yi
Hou Yi
Acuzio89
Hou Yi
Level 25
God Stats
7W - 10L
1,496 SR
Queue Stats
38W - 38L
1,491 Elo+
Solo
Guan Yu
Guan Yu
P4ndaH3ro
Guan Yu
Level 22
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 10L
1,442 Elo+
Party 1
Camazotz
Camazotz
Striker835
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1
Bastet
Bastet
XxGoldPoseidonxX
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
brosmunch
Baron Samedi
Level 19
God Stats
2W - 1L
1,622 SR
Queue Stats
6W - 7L
1,546 Elo+
Party 1
Team Averages
Level 21
1,571 SR
1,475 Elo+

VS

Team Averages
Level 77
1,406 SR
1,468 Elo+
Ymir
Ymir
GottaBlastt
Ymir
Level 116
God Stats
12W - 17L
1,424 SR
Queue Stats
252W - 262L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
JrWIGS
Nu Wa
Level 48
God Stats
4W - 3L
1,236 SR
Queue Stats
53W - 62L
1,440 Elo+
Party 3
Amaterasu
Amaterasu
MegaHoodRat
Amaterasu
Level 77
God Stats
4W - 11L
1,208 SR
Queue Stats
114W - 131L
1,471 Elo+
Party 3
Izanami
Izanami
lucky1807
Izanami
Level 38
God Stats
2W - 0L
1,553 SR
Queue Stats
5W - 3L
1,391 Elo+
Party 2
Chaac
Chaac
raulo19853
Chaac
Level 108
God Stats
3W - 0L
1,608 SR
Queue Stats
37W - 17L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acuzio89
Hou Yi
19
3 / 3 / 4
11,538
679
10,656
13,731
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
P4ndaH3ro
Guan Yu
18
4 / 5 / 8
11,433
673
13,425
23,997
37,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
Striker835
Camazotz
17
1 / 10 / 5
10,747
632
10,745
29,397
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 8 / 7
11,007
647
17,051
25,344
11,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
brosmunch
Baron Samedi
19
5 / 3 / 7
12,113
713
17,921
18,245
10,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
13,473
793
12,558
18,992
26,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
JrWIGS
Nu Wa
19
3 / 1 / 11
12,517
736
16,567
7,916
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MegaHoodRat
Amaterasu
18
3 / 2 / 11
12,070
710
19,242
20,487
17,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
lucky1807
Izanami
20
9 / 5 / 13
13,848
815
22,982
19,342
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
8 / 5 / 13
13,725
807
20,222
22,718
23,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
16
Kills
29
29
Deaths
16
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Acuzio89
Hou Yi
3
3
4
1.67
W
6
3
16
4.67
W
Nu Wa
JrWIGS
Nu Wa
3
1
11
8.5
W
Amaterasu
MegaHoodRat
Amaterasu
3
2
11
4.25
L
Guan Yu
P4ndaH3ro
Guan Yu
4
5
8
1.6
L
Camazotz
Striker835
Camazotz
1
10
5
0.35
L
3
8
7
0.81
L
Baron Samedi
brosmunch
Baron Samedi
5
3
7
2.83
W
Izanami
lucky1807
Izanami
9
5
13
3.1
W
Chaac
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,798
Damage
91,571
110,714
Taken
89,455
81,891
Mitigated
79,944
25,996
Healing
27,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Acuzio89
Hou Yi
10,656
4,263
0
500
13,731
6,566
64
6,329
7,249
0
52,724
W
12,558
2,251
0
4,695
18,992
26,446
474
4,803
13,572
33,109
0
W
Nu Wa
JrWIGS
Nu Wa
16,567
3,711
0
1,171
7,916
3,512
1,087
1,010
6,857
62,402
0
W
Amaterasu
MegaHoodRat
Amaterasu
19,242
8,824
0
7,612
20,487
17,051
299
6,005
13,938
0
45,103
L
Guan Yu
P4ndaH3ro
Guan Yu
13,425
1,518
4,323
6,063
23,997
37,670
0
4,714
19,123
0
37,613
L
Camazotz
Striker835
Camazotz
10,745
3,907
0
6,145
29,397
16,213
0
6,643
22,660
0
29,783
L
17,051
5,829
0
4,042
25,344
11,012
0
5,154
20,106
0
56,927
L
Baron Samedi
brosmunch
Baron Samedi
17,921
2,333
1,948
2,975
18,245
10,430
132
5,986
12,129
48,919
0
W
Izanami
lucky1807
Izanami
22,982
15,269
0
6,151
19,342
9,456
6,024
3,046
16,000
0
54,299
W
Chaac
20,222
3,613
301
7,754
22,718
23,479
966
3,057
18,554
0
55,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,838
Gold Earned
65,633
311
Minions Killed
313
0
Camps Cleared
0
1,482,358
Distance Traveled
1,690,677
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,538
679
77
5
0
287,046
3
W
Ymir
13,473
793
39
2
0
329,778
3
W
Nu Wa
12,517
736
61
4
0
344,599
4
W
Amaterasu
12,070
710
41
2
0
378,813
3
L
Guan Yu
11,433
673
57
3
0
311,484
1
L
Camazotz
10,747
632
53
3
0
261,118
0
L
Bastet
11,007
647
61
4
0
328,010
2
L
Baron Samedi
12,113
713
63
4
0
294,700
1
W
Izanami
13,848
815
78
5
0
296,739
1
W
Chaac
13,725
807
94
6
0
340,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role