Player Matchup

Khepri
Khepri
Ethredel
Khepri
Level 28
God Stats
1W - 4L
1,354 SR
Queue Stats
59W - 61L
1,470 Elo+
Party 1
Bellona
Bellona
Noliq
Bellona
Level 60
God Stats
7W - 3L
1,764 SR
Queue Stats
73W - 72L
1,495 Elo+
Party 1
Anubis
Anubis
Ob3q
Anubis
Level 53
God Stats
12W - 11L
1,550 SR
Queue Stats
74W - 73L
1,503 Elo+
Party 1
Charybdis
Charybdis
beckse
Charybdis
Level 46
God Stats
15W - 9L
1,660 SR
Queue Stats
72W - 74L
1,497 Elo+
Party 1
Fenrir
Fenrir
kn4p
Fenrir
Level 62
God Stats
7W - 4L
1,645 SR
Queue Stats
86W - 86L
1,500 Elo+
Party 1
Team Averages
Level 50
1,595 SR
1,493 Elo+

VS

Team Averages
Level 71
1,460 SR
1,505 Elo+
Fafnir
Fafnir
Epicdude3245
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,530 Elo+
Party 3
Bakasura
Bakasura
Fright2000
Bakasura
Level 89
God Stats
8W - 9L
1,530 SR
Queue Stats
150W - 145L
1,489 Elo+
Party 3
Janus
Janus
Hetzy1
Janus
Level 109
God Stats
2W - 9L
1,151 SR
Queue Stats
247W - 251L
1,465 Elo+
Party 3
Rama
Rama
cenamor
Rama
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,527 Elo+
Party 2
Tyr
Tyr
ivanis11pc
Tyr
Level 48
God Stats
7W - 5L
1,618 SR
Queue Stats
76W - 76L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ethredel
Khepri
13
1 / 4 / 2
8,402
420
4,573
17,048
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Noliq
Bellona
15
1 / 2 / 2
9,435
472
7,387
16,907
18,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ob3q
Anubis
13
2 / 4 / 3
9,119
456
15,249
14,793
8,016
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
beckse
Charybdis
13
3 / 7 / 1
8,602
430
11,739
18,842
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
kn4p
Fenrir
15
2 / 4 / 4
9,537
477
9,384
18,298
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 2 / 13
10,149
507
7,569
20,958
25,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Fright2000
Bakasura
18
9 / 1 / 5
11,435
572
21,561
21,848
9,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Hetzy1
Janus
16
5 / 2 / 8
10,545
527
14,254
10,997
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
cenamor
Rama
14
2 / 2 / 5
9,570
479
9,183
12,704
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 5
10,633
532
13,405
17,444
15,825
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
21
21
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
2
13
3.75
L
Khepri
Ethredel
Khepri
1
4
2
0.5
W
Bakasura
Fright2000
Bakasura
9
1
5
11.5
W
Janus
Hetzy1
Janus
5
2
8
4.5
L
Bellona
Noliq
Bellona
1
2
2
1
L
Anubis
Ob3q
Anubis
2
4
3
0.88
L
Charybdis
beckse
Charybdis
3
7
1
0.5
W
Rama
cenamor
Rama
2
2
5
2.25
W
4
2
5
3.25
L
Fenrir
kn4p
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
65,972
85,888
Taken
83,951
65,275
Mitigated
60,246
20,607
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,569
1,983
367
7,437
20,958
25,695
722
5,555
15,403
37,881
0
L
Khepri
Ethredel
Khepri
4,573
1,009
211
1,988
17,048
19,910
0
5,200
10,055
24,988
0
W
Bakasura
Fright2000
Bakasura
21,561
12,702
0
5,660
21,848
9,902
1,035
7,113
14,735
0
99,574
W
Janus
Hetzy1
Janus
14,254
1,953
181
2,713
10,997
4,340
1,112
4,934
6,063
78,554
0
L
Bellona
Noliq
Bellona
7,387
2,851
0
5,133
16,907
18,833
742
995
15,422
0
72,184
L
Anubis
Ob3q
Anubis
15,249
833
0
5,589
14,793
8,016
756
6,142
7,386
71,129
0
L
Charybdis
beckse
Charybdis
11,739
6,569
0
5,560
18,842
8,523
0
5,923
12,139
0
61,044
W
Rama
cenamor
Rama
9,183
7,616
0
6,757
12,704
4,484
2,204
2,000
10,704
0
76,188
W
13,405
2,191
0
4,494
17,444
15,825
498
2,523
14,921
0
64,195
L
Fenrir
kn4p
Fenrir
9,384
3,754
0
2,126
18,298
9,993
0
3,563
14,024
0
73,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
52,332
490
Minions Killed
556
0
Camps Cleared
0
1,755,608
Distance Traveled
2,025,655
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,149
507
25
1
0
345,141
1
L
Khepri
8,402
420
43
2
0
367,131
5
W
Bakasura
11,435
572
147
7
0
501,479
8
W
Janus
10,545
527
135
7
0
405,736
4
L
Bellona
9,435
472
145
7
0
365,716
4
L
Anubis
9,119
456
98
5
0
334,516
3
L
Charybdis
8,602
430
99
5
0
318,828
6
W
Rama
9,570
479
134
7
0
347,262
3
W
Tyr
10,633
532
115
6
0
426,037
0
L
Fenrir
9,537
477
105
5
0
369,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role