Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dastan23
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,542 Elo+
Solo
Bacchus
Bacchus
Makitor
Bacchus
Level 73
God Stats
12W - 14L
1,455 SR
Queue Stats
145W - 178L
1,449 Elo+
Party 1
Ullr
Ullr
MrBalvabut
Ullr
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 8L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Shjcken
Nu Wa
Level 77
God Stats
57W - 42L
1,574 SR
Queue Stats
94W - 95L
1,505 Elo+
Party 1
Team Averages
Level 96
1,470 SR
1,510 Elo+

VS

Team Averages
Level 66
1,511 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
Glitxhh
Cu Chulainn
Level 60
God Stats
0W - 2L
1,267 SR
Queue Stats
38W - 48L
1,440 Elo+
Solo
Charybdis
Charybdis
ManosX
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,389 Elo+
Solo
Bacchus
Bacchus
Sergeinips
Bacchus
Level 60
God Stats
6W - 3L
1,790 SR
Queue Stats
91W - 111L
1,428 Elo+
Solo
Merlin
Merlin
TheNameis JT
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,764 Elo+
Solo
He Bo
He Bo
qw228452
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 1 / 15
11,164
1,116
22,227
6,358
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Dastan23
Horus
16
1 / 0 / 7
9,655
966
3,009
5,187
5,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
Makitor
Bacchus
16
6 / 0 / 12
11,769
1,177
11,234
16,612
23,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 12
11,057
1,106
15,114
11,798
7,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Shjcken
Nu Wa
16
5 / 2 / 12
11,210
1,121
20,297
7,744
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

293

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Glitxhh
Cu Chulainn
15
0 / 4 / 3
9,313
931
8,587
19,919
17,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
ManosX
Charybdis
15
1 / 6 / 0
9,497
950
11,791
13,811
5,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Sergeinips
Bacchus
15
1 / 1 / 3
10,608
1,061
10,145
14,054
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
0 / 4 / 0
8,826
883
4,580
12,398
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
qw228452
He Bo
15
3 / 8 / 0
9,858
986
10,347
17,195
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
23
Kills
5
5
Deaths
23
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
15
11.5
W
Horus
Dastan23
Horus
1
0
7
4.5
L
Cu Chulainn
Glitxhh
Cu Chulainn
0
4
3
0.38
W
Bacchus
Makitor
Bacchus
6
0
12
12
L
Charybdis
ManosX
Charybdis
1
6
0
0.17
W
7
2
12
6.5
L
Bacchus
Sergeinips
Bacchus
1
1
3
2.5
W
Nu Wa
Shjcken
Nu Wa
5
2
12
5.5
L
Merlin
0
4
0
0
L
He Bo
qw228452
He Bo
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,881
Damage
45,450
47,699
Taken
77,377
44,938
Mitigated
54,970
6,163
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,227
388
120
1,238
6,358
3,421
0
3,953
2,405
51,323
0
W
Horus
Dastan23
Horus
3,009
1,465
701
1,223
5,187
5,891
0
2,456
2,731
0
9,735
L
Cu Chulainn
Glitxhh
Cu Chulainn
8,587
1,234
0
80
19,919
17,618
0
12,606
7,313
0
33,582
W
Bacchus
Makitor
Bacchus
11,234
947
0
1,929
16,612
23,833
0
5,812
10,800
18,289
0
L
Charybdis
ManosX
Charybdis
11,791
7,008
0
586
13,811
5,394
0
10,739
3,072
0
31,522
W
15,114
4,680
0
428
11,798
7,126
0
7,467
4,331
0
30,999
L
Bacchus
Sergeinips
Bacchus
10,145
627
0
1,146
14,054
21,035
0
8,202
5,852
17,534
0
W
Nu Wa
Shjcken
Nu Wa
20,297
5,260
0
524
7,744
4,667
0
5,384
2,360
33,417
0
L
Merlin
4,580
398
0
1,380
12,398
4,371
0
10,163
2,235
19,710
0
L
He Bo
qw228452
He Bo
10,347
291
143
588
17,195
6,552
0
12,048
5,147
25,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
48,102
177
Minions Killed
189
3
Camps Cleared
7
975,305
Distance Traveled
887,039
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,164
1,116
80
8
1
216,356
3
W
Horus
9,655
966
21
2
0
169,802
0
L
Cu Chulainn
9,313
931
47
5
0
173,111
0
W
Bacchus
11,769
1,177
17
2
0
212,003
0
L
Charybdis
9,497
950
53
5
3
163,373
0
W
Ullr
11,057
1,106
37
4
0
188,335
0
L
Bacchus
10,608
1,061
9
1
0
211,578
1
W
Nu Wa
11,210
1,121
22
2
2
188,809
0
L
Merlin
8,826
883
35
4
2
156,091
1
L
He Bo
9,858
986
45
5
2
182,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role