Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Desuvi
Cupid
Level 151
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 15L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Dracouter
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,724 Elo+
Solo
Shiva
Shiva
DvineTKO
Shiva
Level 125
God Stats
10W - 9L
1,698 SR
Queue Stats
143W - 132L
1,513 Elo+
Solo
Izanami
Izanami
OmetCoatl
Izanami
Level 127
God Stats
21W - 11L
1,659 SR
Queue Stats
116W - 110L
1,580 Elo+
Solo
Team Averages
Level 138
1,532 SR
1,548 Elo+

VS

Team Averages
Level 126
1,536 SR
1,555 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AllenGladwell
Rama
Level 160
God Stats
3W - 4L
1,652 SR
Queue Stats
190W - 109L
1,754 Elo+
Solo
Cu Chulainn
Cu Chulainn
polishplaya101
Cu Chulainn
Level 105
God Stats
8W - 9L
1,527 SR
Queue Stats
230W - 219L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 4
5,651
942
2,809
5,170
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Desuvi
Cupid
11
2 / 0 / 1
5,202
867
2,342
2,200
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Dracouter
Nu Wa
11
1 / 0 / 5
5,089
848
4,825
3,629
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
DvineTKO
Shiva
10
0 / 1 / 4
5,010
835
5,729
5,105
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
OmetCoatl
Izanami
10
1 / 0 / 2
4,813
802
1,097
2,432
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 1
4,922
820
2,490
2,972
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
 
Jormungandr
10
1 / 0 / 0
4,600
767
4,097
5,780
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
 
Da Ji
9
0 / 4 / 1
4,452
742
3,159
6,094
2,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
5,238
873
1,776
4,679
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
polishplaya101
Cu Chulainn
7
0 / 0 / 0
4,027
671
0
304
137
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
6
Kills
1
1
Deaths
6
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Jormungandr
 
Jormungandr
1
0
0
1
L
Da Ji
 
Da Ji
0
4
1
0.13
L
0
1
0
0
W
Cupid
Desuvi
Cupid
2
0
1
2.5
W
Nu Wa
Dracouter
Nu Wa
1
0
5
3.5
W
Shiva
DvineTKO
Shiva
0
1
4
2
W
Izanami
OmetCoatl
Izanami
1
0
2
2
L
Cu Chulainn
polishplaya101
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,802
Damage
11,522
18,536
Taken
19,829
9,934
Mitigated
8,702
8,181
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,809
828
1,447
2,550
5,170
3,019
228
1,622
3,548
12,816
0
L
Kukulkan
 
Kukulkan
2,490
180
0
250
2,972
1,053
0
1,625
1,347
18,415
0
L
Jormungandr
 
Jormungandr
4,097
461
0
1,050
5,780
3,329
0
2,566
3,214
12,462
0
L
Da Ji
 
Da Ji
3,159
440
0
300
6,094
2,415
0
2,364
3,730
0
8,436
L
1,776
1,136
0
1,911
4,679
1,768
0
861
3,818
0
23,369
W
Cupid
Desuvi
Cupid
2,342
1,694
0
1,092
2,200
1,050
153
402
1,798
0
16,066
W
Nu Wa
Dracouter
Nu Wa
4,825
1,279
0
500
3,629
1,371
27
973
2,656
15,633
0
W
Shiva
DvineTKO
Shiva
5,729
741
40
1,834
5,105
3,567
0
2,687
2,418
86
12,300
W
Izanami
OmetCoatl
Izanami
1,097
390
0
718
2,432
927
0
903
1,529
0
11,337
L
Cu Chulainn
polishplaya101
Cu Chulainn
0
0
0
0
304
137
0
304
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
23,239
133
Minions Killed
136
0
Camps Cleared
0
624,846
Distance Traveled
503,494
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,651
942
19
3
0
116,021
3
L
Kukulkan
4,922
820
45
8
0
127,667
2
L
Jormungandr
4,600
767
22
4
0
133,806
3
L
Da Ji
4,452
742
14
2
0
124,450
1
L
Rama
5,238
873
55
9
0
117,571
0
W
Cupid
5,202
867
38
6
0
117,832
2
W
Nu Wa
5,089
848
29
5
0
119,442
0
W
Shiva
5,010
835
13
2
0
141,194
0
W
Izanami
4,813
802
34
6
0
130,357
1
L
Cu Chulainn
4,027
671
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role